答案 0 :(得分:0)
我认为这不符合chart.js的标准
我为其他圆圈图制作了一个简短的片段。您可以将此作为解决问题的基础。例程来自以下链接。
How to calculate the SVG Path for an arc (of a circle)
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width">
<title>svgPercent</title>
</head>
<body>
<svg width="200" height="200" viewBox="0 0 200 200">
<path id="arc1" fill="none" stroke="#ddd" stroke-width="20" stroke-linecap="round"/>
<path id="arc2" fill="none" stroke="#00f" stroke-width="20" stroke-linecap="round"/>
<text x="50%" y="40%"
font-family="Arial"
font-weight="bold"
font-size="50"
alignment-baseline="middle" text-anchor="middle">75</text>
<text x="50%" y="60%"
font-family="Arial"
font-weight="bold"
font-size="16"
alignment-baseline="middle" text-anchor="middle">73 (+2%)</text>
<line x1="100" y1="150" x2="100" y2="180" style="stroke:rgb(255,0,0);
stroke-width:5" stroke-linecap="round"/>
<line x1="100" y1="150" x2="105" y2="155" style="stroke:rgb(255,0,0);
stroke-width:5" stroke-linecap="round"/>
<line x1="100" y1="150" x2="95" y2="155" style="stroke:rgb(255,0,0);
stroke-width:5" stroke-linecap="round"/>
</svg>
<script>
function polarToCartesian(centerX, centerY, radius, angleInDegrees) {
var angleInRadians = (angleInDegrees-90) * Math.PI / 180.0;
return {
x: centerX + (radius * Math.cos(angleInRadians)),
y: centerY + (radius * Math.sin(angleInRadians))
};
}
function describeArc(x, y, radius, startAngle, endAngle){
var start = polarToCartesian(x, y, radius, endAngle);
var end = polarToCartesian(x, y, radius, startAngle);
var largeArcFlag = endAngle - startAngle <= 180 ? "0" : "1";
var d = [
"M", start.x, start.y,
"A", radius, radius, 0, largeArcFlag, 0, end.x, end.y
].join(" ");
return d;
}
document.getElementById("arc1").setAttribute("d", describeArc(100, 100, 90, 210, 510));
document.getElementById("arc2").setAttribute("d", describeArc(100, 100, 90, 210, 360));
</script>
</body>
</html>