如何在一个客户端会话中键入内容,然后在所有其他客户端中显示?我在C中使用fork进行多客户端聊天服务。到目前为止,我的程序运行良好;我可以输入一个客户端,然后将消息发送到服务器,但我不知道服务器如何将此消息发送回其他子客户端。有什么想法吗?
完整服务器代码:
#include <stdio.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <string.h>
#include <errno.h>
#include <stdlib.h> //gia to exit()
int main()
{
int welcomeSocket, newSocket;
char buffer[1024];
char name[32];
struct sockaddr_in serverAddr;
struct sockaddr_storage serverStorage;
socklen_t addr_size;
welcomeSocket = socket(PF_INET, SOCK_STREAM, 0);
serverAddr.sin_family = AF_INET;
serverAddr.sin_port = htons(7891);
serverAddr.sin_addr.s_addr = inet_addr("127.0.0.1");
memset(serverAddr.sin_zero, '\0', sizeof serverAddr.sin_zero);
bind(welcomeSocket, (struct sockaddr*)&serverAddr, sizeof(serverAddr));
if (listen(welcomeSocket, 5) == 0)
printf("Listening\n");
else
printf("Error\n");
addr_size = sizeof serverStorage;
while (1) {
newSocket = accept(welcomeSocket, (struct sockaddr*)&serverStorage, &addr_size);
if (newSocket < 0) {
perror("Socket");
continue;
}
int pid = fork();
if (pid < 0) {
perror("Could not fork");
exit(1);
}
if (pid == 0) {
// This is the child process
close(welcomeSocket);
recv(newSocket, name, sizeof(name), 0);
int i = 0;
while (1) {
recv(newSocket, buffer, sizeof(buffer), 0);
if (strcmp(buffer, "exit\n") == 0) {
printf("%s logout\n", name);
break;
}
else if ((strcmp(buffer, "\n") < 0 || strcmp(buffer, "\n") > 0))
printf("%s:%s", name, buffer);
else if ((strcmp(buffer, "\n") == 0) && i == 0)
printf("%s joined\n", name);
}
close(newSocket);
exit(0);
}
else {
// This is the parent
close(newSocket);
}
}
close(welcomeSocket);
return 0;
}
完整的客户代码:
#include <stdio.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <string.h>
int main()
{
int clientSocket;
char buffer[1024];
char name[32];
struct sockaddr_in serverAddr;
socklen_t addr_size;
clientSocket = socket(PF_INET, SOCK_STREAM, 0);
serverAddr.sin_family = AF_INET;
serverAddr.sin_port = htons(7891);
serverAddr.sin_addr.s_addr = inet_addr("127.0.0.1");
memset(serverAddr.sin_zero, '\0', sizeof serverAddr.sin_zero);
addr_size = sizeof serverAddr;
connect(clientSocket, (struct sockaddr*)&serverAddr, addr_size);
printf("Give a username:");
scanf("%s", name);
send(clientSocket, name, sizeof(name), 0);
while (1) {
fgets(buffer, sizeof(buffer), stdin);
send(clientSocket, buffer, sizeof(buffer), 0);
if (strcmp(buffer, "exit\n") == 0)
break;
}
}