Hii我是编程新手,我已经说过了解c ++和qt。我想创建一个简单的程序,用户从gui输入,然后将这些输入发送到一个函数(这是一个单独的头文件和cpp文件),该值在此函数中计算并再次显示在gui中。
我有三个文件,即main.cpp,(mainwindow.cpp& mainwindow.h)和(addition.cpp和addition.h)
我希望从mainwindow.ui(从lineedit)读取值,然后将它们发送到函数addition.cpp并进行评估并发送回mainwindow.cpp或mainwindow.ui(到lineedit)以便我可以访问此结果。
这是我正在尝试的代码
请帮助我理解这个过程
//main.cpp
#include "mainwindow.h"
#include <QApplication>
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
MainWindow w;
w.show();
return a.exec();
}
//mainwindow.h.
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include "addition.h"
#include <QMainWindow>
namespace Ui {
class MainWindow;
}
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
explicit MainWindow(QWidget *parent = 0);
~MainWindow();
QObject *sumnum;
private:
Ui::MainWindow *ui;
float number1,number2;
public slots:
void results(float);
private slots:
void on_addnum_clicked();
};
#endif // MAINWINDOW_H
//mainwindow.cpp.
#include "mainwindow.h"
#include "ui_mainwindow.h"
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::MainWindow)
{
ui->setupUi(this);
sumnum = new QObject(this);
connect(sumnum,SIGNAL(add(float)),this,SLOT(results(float)));
}
MainWindow::~MainWindow()
{
delete ui;
}
void MainWindow::results(float answer)
{
ui->sum->setText(QString::number(answer));
}
void MainWindow::on_addnum_clicked()
{
addresult(ui->num1->text().toDouble(),ui->num2->text().toDouble());
}
//addition.h
#ifndef ADDITION_H
#define ADDITION_H
#include <QObject>
class addition : public QObject
{
Q_OBJECT
public:
explicit addition(QObject *parent = 0);
void run(float, float);
private:
float answer;
signals:
void add(float);
public slots:
};
#endif // ADDITION_H
//addition.cpp
#ifndef ADDITION_H
#define ADDITION_H
#include <QObject>
class addition : public QObject
{
Q_OBJECT
public:
explicit addition(QObject *parent = 0);
void run(float, float);
private:
float answer;
signals:
void add(float);
public slots:
};
#endif // ADDITION_H
答案 0 :(得分:0)
在MainWindow
班级中,sumnum
变量的类型必须为addition
,因为您需要完整的类型才能连接到其信号/广告位< / p>
sumnum
类应该有void add(flaot n1, float n2)
之类的公共函数,因此您可以在on_addnum_clicked
函数中调用它