我想在内部始终将默认目录附加到我的INSTALL目录。 我默认设置了它,但是如果用户更改目录,则它不起作用并将文件安装在用户选择的文件夹中。
所以我需要在内部附加一个文件夹(产品名称),并且可以附加用户选择的路径。
如果用户选择了“C:\ Program Files \ My Folder”,那么安装应该在路径“C:\ Program Files \ My Folder \ ProductName”中 也应该与沉默一起工作。 有人可以就此提出建议。
答案 0 :(得分:1)
<!DOCTYPE html>
<html>
<head>
<title>Jeff Test HTML5 WebSocket</title>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width">
<script src="speed.js"> </script>
</head>
<body>
<div>
<input type="text" id="messageinput"/>
</div>
<div>
<button type="button" onclick="openSocket();" >Open</button>
<button type="button" onclick="drawWithInputValue();" ></button>
<button type="button" onclick="closeSocket();" >Close</button>
</div>
<!-- Server responses get written here -->
<div id="messages"></div>
<!-- Script to utilise the WebSocket -->
<script type="text/javascript">
var webSocket;
var messages = document.getElementById("messages");
function openSocket(){
// Ensures only one connection is open at a time
if(webSocket !== undefined && webSocket.readyState !== WebSocket.CLOSED){
writeResponse("WebSocket is already opened.");
return;
}
// Create a new instance of the websocket
webSocket = new WebSocket("ws://localhost:8181/");
/**
* Binds functions to the listeners for the websocket.
*/
webSocket.onopen = function(event){
// For reasons I can't determine, onopen gets called twice
// and the first time event.data is undefined.
// Leave a comment if you know the answer.
if(event.data === undefined)
return;
writeResponse(event.data);
};
webSocket.onmessage = function(event){
writeResponse(event.data);
};
webSocket.onclose = function(event){
writeResponse("Connection closed");
};
}
/**
* Sends the value of the text input to the server
*/
function send(){
var text = document.getElementById("messageinput").value;
webSocket.send(text);
}
function closeSocket(){
webSocket.close();
}
但是,建议的方法是使用InstallDir
而不使用结尾反斜杠:
请注意,如果用户选择“浏览”,则将使用此字符串后面的部分,并且可以在安装时将其附加到字符串上(要禁用此功能,请结束目录用\(这将需要用引号括起整个参数)。