protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
Handler handler = new Handler();
handler.postDelayed(new Runnable() {
@Override
public void run() {
loadImageFromUrl(url);
}
}, 2000);
addTouchlistener();
addButtonListener();
}
private void loadImageFromUrl(String url) {
Picasso.with(iv.getContext())
.load(url)
.networkPolicy(NetworkPolicy.NO_CACHE, NetworkPolicy.NO_STORE)
.into(iv);
}
the "url" is my http server, i will be receiving the .jpg continuously. i want repeat the function every 2s to receive the .jpg
In this case, the first time load the image will be delay 2s but, when i update my photo, it can not show the new photo
i also tried the timer "scheduleAtFixedRate" to repeat but it's not work.
答案 0 :(得分:0)
因为处理程序只运行您发布一次的内容。它没有反复这样做。为了反复这样做,可运行的需要在最后重新发布。
虽然我建议你不要这样做。你经常改变图像的频率是多少?每隔几分钟?几个小时?每2秒检查一次是荒谬的,你99%的时间都在浪费带宽。使用更长的计时器。更好的是,使用推送消息传递告诉客户端何时重新加载。
答案 1 :(得分:0)
这是我在Fragment中的一个工作示例,但是Activity的逻辑是相同的。 当应用程序进入onPause()时,我提供了额外的代码来关闭下载。
protected Handler programacionTimer;
protected Runnable programacionRunnable;
....
@Override
public void onResume() {
super.onResume();
if (programacionTimer == null) {
programacionTimer = new Handler();
}
if (programacionRunnable == null) {
programacionRunnable = new Runnable() {
@Override
public void run() {
//Here what you to do (download the image)
programacionTimer.postDelayed(this, 2000);
}
};
}
programacionTimer.postDelayed(programacionRunnable, 2000);
}
@Override
public void onPause() {
super.onPause();
programacionTimer.removeCallbacks(programacionRunnable);
programacionRunnable = null;
}