我正在使用带有5个子图的艺术家动画方法。左边有一个静态图,右边有3个较小的动画imshow图(colorbar是第5个)。我已成功使用ConnectionPatch连接子图以显示数据的来源,但仅限于静态图。无论我尝试什么,我似乎无法让补丁显示在动画上。我试图将补丁包含在图像艺术家列表中,尝试用艺术家而不是轴(我认为没有多大意义)更新图形等等。由于情节的复杂性,提取一个工作实例将非常困难,但也许有人有提示。
可以将facecolor设置为' white'用动画savefig_kwargs覆盖连接线?如果是这样,我如何更改补丁/脸部颜色的z顺序?
答案 0 :(得分:1)
如果没有最小的工作示例,我只能告诉您 可以在动画中使用namespace AppBundle\Entity;
use Symfony\Component\Security\Core\User\UserInterface;
class StUser implements UserInterface
{
private $id;
private $firstName;
private $lastName;
private $email;
private $username;
private $password;
private $plainPassword;
private $isAdmin = '0';
private $code;
private $guid;
private $secret;
private $confirmed;
private $created = 'CURRENT_TIMESTAMP';
private $status = '1';
public function getId() { return $this->id; }
public function setFirstName($firstName) { $this->firstName = $firstName; return $this; }
public function getFirstName() { return $this->firstName; }
public function setLastName($lastName) { $this->lastName = $lastName; return $this; }
public function getLastName() { return $this->lastName; }
public function setEmail($email) { $this->email = $email; return $this; }
public function getEmail() { return $this->email; }
public function setUsername($username) { $this->username = $username; return $this; }
public function getUsername() { return $this->username; }
public function setPassword($password) { $this->password = $password; return $this; }
public function getPassword() { return $this->password; }
public function setPlainPassword($plainPassword) { $this->plainPassword = $plainPassword; return $this; }
public function getPlainPassword() { return $this->plainPassword; }
public function setCode($code) { $this->code = $code; return $this; }
public function getCode() { return $this->code; }
public function setGuid($guid) { $this->guid = $guid; return $this; }
public function getGuid() { return $this->guid; }
public function setSecret($secret) { $this->secret = $secret; return $this; }
public function getSecret() { return $this->secret; }
public function setIsAdmin($isAdmin) { $this->isAdmin = $isAdmin; return $this; }
public function getIsAdmin() { return $this->isAdmin; }
public function setConfirmed($confirmed) { $this->confirmed = $confirmed; return $this; }
public function getConfirmed() { return $this->confirmed; }
public function setCreated($created) { $this->created = $created; return $this; }
public function getCreated() { return $this->created; }
public function setStatus($status) { $this->status = $status; return $this; }
public function getStatus() { return $this->status; }
public function getRoles() { return null; }
public function getSalt() { return null; }
public function eraseCredentials() { }
public function __construct($email = '', $password = '', $salt = '', $roles = array())
{
$this->email = $email;
$this->password = $password;
}
}
。但是,如下所示,必须为每个帧重新创建它。
ConnectionPatch