我有一个倒计时器,如果用户没有点击偶数上的这个按钮,我需要执行某种方法来结束我的游戏。所以基本上如果用户停止点击我需要gameOver()方法调用。
import android.app.Activity;
import android.os.CountDownTimer;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.view.View;
import android.widget.Button;
import android.widget.TextView;
import android.widget.Toast;
public class GameScreen extends Activity {
private TextView time;
private Button start;
private Button cancel;
private Button gameButton;
private CountDownTimer countDownTimer;
public static int count = 0;
int foo = Integer.parseInt(time.getText().toString());
private View.OnClickListener btnClickListener = new View.OnClickListener(){
@Override
public void onClick(View v) {
switch(v.getId()){
case R.id.start_ID :
start();
break;
case R.id.cancel :
cancel();
break;
case R.id.gameButton_ID :
gameButton();
break;
}
}
};
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_game_screen);
start = (Button) findViewById(R.id.start_ID);
start.setOnClickListener(btnClickListener);
cancel = (Button) findViewById(R.id.cancel);
cancel.setOnClickListener(btnClickListener);
time = (TextView) findViewById(R.id.time);
gameButton = (Button) findViewById(R.id.gameButton_ID);
gameButton.setOnClickListener(btnClickListener);
}
public void start(){
time.setText("15");
countDownTimer = new CountDownTimer(15 * 1000, 1000) {
@Override
public void onTick(long millsUntilFinished){
time.setText("" + millsUntilFinished / 1000);
//this doesnt work and makes app crash when you hit start button
if((gameButton.isPressed() != true) && foo % 2 == 0){
gameOver();
}
}
public void onFinish(){
time.setText("Done !");
}
};
countDownTimer.start();
}
private void cancel(){
if(countDownTimer != null){
countDownTimer.cancel();
countDownTimer = null;
}
}
private void gameOver(){
Toast.makeText(getApplicationContext(), "You scored " + count, Toast.LENGTH_SHORT).show();
count = 0;
cancel();
}
private void gameButton(){
if(foo % 2 == 0 ) {
Toast.makeText(getApplicationContext(), "PASS", Toast.LENGTH_SHORT).show();
++count;
}
else{
gameOver();
}
}
}
答案 0 :(得分:0)
编辑:
您可以使用TimerTask
定期验证按钮是否被点击。您不再需要 counterBTnnotclicked 变量。
所以你可以这样做:(我试着快速写下来,所以要注意这一点)
class BtnClickIntegerHolder{
public int counterBtnClicked = 0;
}
class BtnClicksCheckerIntegerHolder{
public int btnClicks = 0;
}
final BtnClickIntegerHolder btnClickCounter = new BtnClickIntegerHolder();
yourButton.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
btnClickCounter.counterBtnClicked = btnClickCounter.counterBtnClicked + 1;
}
});
int period = 10000; // repeat every 10 secs.
final BtnClicksCheckerIntegerHolder btnClicksHolder = new BtnClicksCheckerIntegerHolder();
btnClicksHolder.btnClicks = btnClickCounter.counterBtnClicked;
Timer timer = new Timer();
timer.scheduleAtFixedRate(new TimerTask() {
public void run() {
if(btnClickCounter.counterBtnClicked == btnClicksHolder.btnClicks ){
//Button was not clicked
}
else{
//Button was clicked
}
btnClicksHolder.btnClicks = btnClickCounter.counterBtnClicked;
}
}, period, period);
答案 1 :(得分:0)
你能做的就是拿一个名为isClickedOnEvenNumber
的布尔值。现在,当偶数将isClickedOnEvenNumber
设置为
isClickedOnEvenNumber = true;
现在检查每次勾选检查
if(isClickedOnEvenNumber)
//continue game
else
//end game