在我的应用程序中使用以下代码,该代码执行得很安静,可以在AVCaptureOutput -didOutputSampleBuffer
上一次又一次地在GLKView上绘制CIImage,直到我使用iOS< = 10.1。*
将设备更新到iOS 10.2.1后,它已停止工作。我正在调用它几帧,应用程序崩溃与低内存警告。而对于iOS 10.1.1及更低版本,我甚至可以在iPhone 5S等旧设备上顺畅运行应用程序。
[_glkView bindDrawable];
if (self.eaglContext != [EAGLContext currentContext])
[EAGLContext setCurrentContext:self.eaglContext];
glClearColor(0.0, 0.0, 0.0, 1.0);
glClear(GL_COLOR_BUFFER_BIT);
glEnable(GL_BLEND);
glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
if (ciImage) {
[_ciContext drawImage:ciImage inRect:gvRect fromRect:dRect];
}
[_glkView display];
这就是我制作CIImage的方式。
- (CIImage*)ciImageFromPixelBuffer:(CVPixelBufferRef)pixelBuffer ofSampleBuffer:(CMSampleBufferRef)sampleBuffer {
CIImage *croppedImage = nil;
CFDictionaryRef attachments = CMCopyDictionaryOfAttachments(kCFAllocatorDefault, sampleBuffer, kCMAttachmentMode_ShouldPropagate);
CIImage *ciImage = [CIImage imageWithCVPixelBuffer:pixelBuffer options:(NSDictionary *)attachments];
if (attachments)
CFRelease(attachments);
croppedImage = ciImage;
CIFilter *scaleFilter = [CIFilter filterWithName:@"CILanczosScaleTransform"];
[scaleFilter setValue:croppedImage forKey:@"inputImage"];
[scaleFilter setValue:[NSNumber numberWithFloat:self.zoom_Resize_Factor == 1 ? 0.25 : 0.5] forKey:@"inputScale"];
[scaleFilter setValue:[NSNumber numberWithFloat:1.0] forKey:@"inputAspectRatio"];
croppedImage = [scaleFilter valueForKey:@"outputImage"];
NSDictionary *options = @{(id)kCIImageAutoAdjustRedEye : @(false)};
NSArray *adjustments = [ciImage autoAdjustmentFiltersWithOptions:options];
for (CIFilter *filter in adjustments) {
[filter setValue:croppedImage forKey:kCIInputImageKey];
croppedImage = filter.outputImage;
}
CIFilter *selectedFilter = [VideoFilterFactory getFilterWithType:self.selectedFilterType]; //This line needs to be removed from here
croppedImage = [VideoFilterFactory applyFilter:selectedFilter OnImage:croppedImage];
CVPixelBufferUnlockBaseAddress(pixelBuffer, 0);
return croppedImage;
}
这是VM Tracker和OpenGL ES工具的结果的imgur链接 http://imgur.com/a/u6Vyo。如果它易于理解。感谢。
答案 0 :(得分:1)
您的GLKView渲染实现看起来很好,问题似乎来自PixelBuffer在将其转换为CIImage后所做的处理量。
此外,您共享的Imgur链接显示GLKView无法正确准备VideoTexture对象,这很可能是由于每次迭代中都会创建内存过载。您需要优化此CIFilter处理。