将控制台输出镜像到文件

时间:2009-01-07 14:13:31

标签: c# .net file text console

在C#控制台应用程序中,是否有一种智能方法可以将控制台输出镜像到文本文件中?

目前我只是在日志方法中将同一个字符串传递给Console.WriteLineInstanceOfStreamWriter.WriteLine

14 个答案:

答案 0 :(得分:111)

这可能是某种更多的工作,但我会反过来。

为控制台实例化TraceListener,为日志文件实例化一个;此后,在您的代码中使用Trace.Write语句而不是Console.Write。之后删除日志或控制台输出或附加其他日志记录机制变得更加容易。

static void Main(string[] args)
{
    Trace.Listeners.Clear();

    TextWriterTraceListener twtl = new TextWriterTraceListener(Path.Combine(Path.GetTempPath(), AppDomain.CurrentDomain.FriendlyName));
    twtl.Name = "TextLogger";
    twtl.TraceOutputOptions = TraceOptions.ThreadId | TraceOptions.DateTime;

    ConsoleTraceListener ctl = new ConsoleTraceListener(false);
    ctl.TraceOutputOptions = TraceOptions.DateTime;

    Trace.Listeners.Add(twtl);
    Trace.Listeners.Add(ctl);
    Trace.AutoFlush = true;

    Trace.WriteLine("The first line to be in the logfile and on the console.");
}

据我所知,您可以在应用程序配置中定义侦听器,从而可以在不触及构建的情况下激活或停用日志记录。

答案 1 :(得分:44)

这是一个简单的类,它将TextWriter子类化,允许将输入重定向到文件和控制台。

像这样使用

  using (var cc = new ConsoleCopy("mylogfile.txt"))
  {
    Console.WriteLine("testing 1-2-3");
    Console.WriteLine("testing 4-5-6");
    Console.ReadKey();
  }

这是班级:

class ConsoleCopy : IDisposable
{

  FileStream fileStream;
  StreamWriter fileWriter;
  TextWriter doubleWriter;
  TextWriter oldOut;

  class DoubleWriter : TextWriter
  {

    TextWriter one;
    TextWriter two;

    public DoubleWriter(TextWriter one, TextWriter two)
    {
      this.one = one;
      this.two = two;
    }

    public override Encoding Encoding
    {
      get { return one.Encoding; }
    }

    public override void Flush()
    {
      one.Flush();
      two.Flush();
    }

    public override void Write(char value)
    {
      one.Write(value);
      two.Write(value);
    }

  }

  public ConsoleCopy(string path)
  {
    oldOut = Console.Out;

    try
    {
      fileStream = File.Create(path);

      fileWriter = new StreamWriter(fileStream);
      fileWriter.AutoFlush = true;

      doubleWriter = new DoubleWriter(fileWriter, oldOut);
    }
    catch (Exception e)
    {
      Console.WriteLine("Cannot open file for writing");
      Console.WriteLine(e.Message);
      return;
    }
    Console.SetOut(doubleWriter);
  }

  public void Dispose()
  {
    Console.SetOut(oldOut);
    if (fileWriter != null)
    {
      fileWriter.Flush();
      fileWriter.Close();
      fileWriter = null;
    }
    if (fileStream != null)
    {
      fileStream.Close();
      fileStream = null;
    }
  }

}

答案 2 :(得分:13)

结帐log4net。使用log4net,您可以设置控制台和文件追加器,它们可以使用单个日志语句将日志消息输出到两个位置。

答案 3 :(得分:8)

您可以继承TextWriter类,然后使用Console.SetOut方法将其实例分配给Console.Out - 这尤其与将相同的字符串传递给log方法中的两个方法完全相同。 / p>

另一种方法可能是声明自己的Console类并使用using语句来区分类:

using Console = My.Very.Own.Little.Console;

要访问您需要的标准控制台:

global::Console.Whatever

答案 4 :(得分:7)

您是否只能使用>命令将输出重定向到文件?

c:\>Console.exe > c:/temp/output.txt

如果您需要镜像,可以尝试查找将tee的win32版本拆分为文件。

答案 5 :(得分:7)

正如我从这里学到的那样,真的需要在这里分享我的解决方案。

首先,我们需要创建StreamWriter固有的新类,比如CombinedWriter;

然后使用Console.Out初始化CombinedWriter的新瞬间;

最后,我们可以通过Console.SetOut将控制台输出重定向到新类的瞬间;

以下代码是新课程适合我。

public class CombinedWriter : StreamWriter
{
    TextWriter console;
    public CombinedWriter(string path, bool append, Encoding encoding, int bufferSize, TextWriter console)
        :base(path, append, encoding, bufferSize)
    {
        this.console = console;
        base.AutoFlush = true; // thanks for @konoplinovich reminding
    }
    public override void Write(string value)
    {
        console.Write(value);
        base.Write(value);
    }
}

答案 6 :(得分:6)

Log4net可以为您完成此操作。你只会写这样的东西:

logger.info("Message");

配置将确定打印输出是转到控制台,文件还是两者。

答案 7 :(得分:4)

根据Arul的建议,使用Console.SetOut可以将输出重定向到文本文件:

Console.SetOut(new StreamWriter("Output.txt"));

答案 8 :(得分:4)

我认为你已经使用的是最好的方法。一种基本上镜像输出的简单方法。

首先在开头声明一个全局TextWriter:

private TextWriter txtMirror = new StreamWriter("mirror.txt");

然后制作一个写作方法:

// Write empty line
private void Log()
{
    Console.WriteLine();
    txtMirror.WriteLine();
}

// Write text
private void Log(string strText)
{
    Console.WriteLine(strText);
    txtMirror.WriteLine(strText);
}

现在,不要使用Console.WriteLine("...");,而是使用Log("...");。就那么简单。它甚至更短!


如果你移动了光标位置(Console.SetCursorPosition(x, y);)会有一些麻烦,但是否则效果很好,我自己也会使用它!

修改

当然,如果您不使用WriteLines

,您可以以同样的方式为Console.Write();制作方法

答案 9 :(得分:2)

使用继承自StreamWriter的类的决定,用户Keep Thinking的建议是有效的。 但我不得不添加到构造函数base.AutoFlush = true:

{
    this.console = console;
    base.AutoFlush = true;
}

显式调用析构函数:

public new void Dispose ()
{
    base.Dispose ();
}

否则,文件会在记录所有数据之前关闭。

我用它作为:

CombinedWriter cw = new CombinedWriter ( "out.txt", true, Encoding.Unicode, 512, Console.Out );
Console.SetOut (cw);

答案 10 :(得分:2)

感谢Keep Thinking提供出色的解决方案!我添加了一些进一步的覆盖,以避免记录某些控制台写入事件(出于我的目的)仅用于控制台显示。

using System;
using System.IO;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace RedirectOutput
{
    public class CombinedWriter  : StreamWriter
    {
        TextWriter console;
        public CombinedWriter(string path, bool append, TextWriter consoleout)
            : base(path, append)
        {
            this.console = consoleout;
            base.AutoFlush = true;
        }
        public override void Write(string value)
        {
            console.Write(value);
            //base.Write(value);//do not log writes without line ends as these are only for console display
        }
        public override void WriteLine()
        {
            console.WriteLine();
            //base.WriteLine();//do not log empty writes as these are only for advancing console display
        }
        public override void WriteLine(string value)
        {
            console.WriteLine(value);
            if (value != "")
            {
                base.WriteLine(value);
            }
        }
        public new void Dispose()
        {
            base.Dispose();
        }
    }
    class Program
    {
        static void Main(string[] args)
        {
            CombinedWriter cw = new CombinedWriter("combined.log", false, Console.Out);
            Console.SetOut(cw);
            Console.WriteLine("Line 1");
            Console.WriteLine();
            Console.WriteLine("Line 2");
            Console.WriteLine("");
            for (int i = 0; i < 10; i++)
            {
                Console.Write("Waiting " + i.ToString());
                Console.CursorLeft = 0;
            }
            Console.WriteLine();
            for (int i = 0; i < 10; i++)
            {
                Console.Write("Waiting " + i.ToString());
            }
            Console.WriteLine();
            Console.WriteLine("Line 3");
            cw.Dispose();
        }
    }
}

答案 11 :(得分:0)

您实际上可以通过实现从TextWriter继承并覆盖WriteLine方法的自己的类来创建Console.Out到Trace的透明镜像。

在WriteLine中,您可以将其写入Trace,然后可以将其配置为写入文件。

我发现这个答案非常有帮助: https://stackoverflow.com/a/10918320/379132

它实际上对我有用!

答案 12 :(得分:0)

如果从您无法控制的代码(例如第三方库)复制控制台输出,则应覆盖TextWriter的所有成员。该代码使用来自此主题的想法。

用法:

using (StreamWriter writer = new StreamWriter(filePath))
{
   using (new ConsoleMirroring(writer))
   {
       // code using console output
   }
}

ConsoleMirroring类

public class ConsoleMirroring : TextWriter
{
    private TextWriter _consoleOutput;
    private TextWriter _consoleError;

    private StreamWriter _streamWriter;

    public ConsoleMirroring(StreamWriter streamWriter)
    {
        this._streamWriter = streamWriter;
        _consoleOutput = Console.Out;
        _consoleError = Console.Error;

        Console.SetOut(this);
        Console.SetError(this);
    }

    public override Encoding Encoding { get { return _consoleOutput.Encoding; } }
    public override IFormatProvider FormatProvider { get { return _consoleOutput.FormatProvider; } }
    public override string NewLine { get { return _consoleOutput.NewLine; } set { _consoleOutput.NewLine = value; } }

    public override void Close()
    {
        _consoleOutput.Close();
        _streamWriter.Close();
    }

    public override void Flush()
    {
        _consoleOutput.Flush();
        _streamWriter.Flush();
    }

    public override void Write(double value)
    {
        _consoleOutput.Write(value);
        _streamWriter.Write(value);

    }
    public override void Write(string value)
    {
        _consoleOutput.Write(value);
        _streamWriter.Write(value);

    }

    public override void Write(object value)
    {
        _consoleOutput.Write(value);
        _streamWriter.Write(value);

    }

    public override void Write(decimal value)
    {
        _consoleOutput.Write(value);
        _streamWriter.Write(value);

    }

    public override void Write(float value)
    {
        _consoleOutput.Write(value);
        _streamWriter.Write(value);

    }

    public override void Write(bool value)
    {
        _consoleOutput.Write(value);
        _streamWriter.Write(value);

    }

    public override void Write(int value)
    {
        _consoleOutput.Write(value);
        _streamWriter.Write(value);

    }

    public override void Write(uint value)
    {
        _consoleOutput.Write(value);
        _streamWriter.Write(value);

    }

    public override void Write(ulong value)
    {
        _consoleOutput.Write(value);
        _streamWriter.Write(value);

    }

    public override void Write(long value)
    {
        _consoleOutput.Write(value);
        _streamWriter.Write(value);

    }

    public override void Write(char[] buffer)
    {
        _consoleOutput.Write(buffer);
        _streamWriter.Write(buffer);

    }

    public override void Write(char value)
    {
        _consoleOutput.Write(value);
        _streamWriter.Write(value);

    }

    public override void Write(string format, params object[] arg)
    {
        _consoleOutput.Write(format, arg);
        _streamWriter.Write(format, arg);

    }

    public override void Write(string format, object arg0)
    {
        _consoleOutput.Write(format, arg0);
        _streamWriter.Write(format, arg0);

    }

    public override void Write(string format, object arg0, object arg1)
    {
        _consoleOutput.Write(format, arg0, arg1);
        _streamWriter.Write(format, arg0, arg1);

    }

    public override void Write(char[] buffer, int index, int count)
    {
        _consoleOutput.Write(buffer, index, count);
        _streamWriter.Write(buffer, index, count);

    }

    public override void Write(string format, object arg0, object arg1, object arg2)
    {
        _consoleOutput.Write(format, arg0, arg1, arg2);
        _streamWriter.Write(format, arg0, arg1, arg2);

    }

    public override void WriteLine()
    {
        _consoleOutput.WriteLine();
        _streamWriter.WriteLine();

    }

    public override void WriteLine(double value)
    {
        _consoleOutput.WriteLine(value);
        _streamWriter.WriteLine(value);

    }
    public override void WriteLine(decimal value)
    {
        _consoleOutput.WriteLine(value);
        _streamWriter.WriteLine(value);

    }
    public override void WriteLine(string value)
    {
        _consoleOutput.WriteLine(value);
        _streamWriter.WriteLine(value);

    }
    public override void WriteLine(object value)
    {
        _consoleOutput.WriteLine(value);
        _streamWriter.WriteLine(value);

    }
    public override void WriteLine(float value)
    {
        _consoleOutput.WriteLine(value);
        _streamWriter.WriteLine(value);

    }
    public override void WriteLine(bool value)
    {
        _consoleOutput.WriteLine(value);
        _streamWriter.WriteLine(value);

    }
    public override void WriteLine(uint value)
    {
        _consoleOutput.WriteLine(value);
        _streamWriter.WriteLine(value);

    }
    public override void WriteLine(long value)
    {
        _consoleOutput.WriteLine(value);
        _streamWriter.WriteLine(value);

    }
    public override void WriteLine(ulong value)
    {
        _consoleOutput.WriteLine(value);
        _streamWriter.WriteLine(value);

    }
    public override void WriteLine(int value)
    {
        _consoleOutput.WriteLine(value);
        _streamWriter.WriteLine(value);

    }
    public override void WriteLine(char[] buffer)
    {
        _consoleOutput.WriteLine(buffer);
        _streamWriter.WriteLine(buffer);

    }
    public override void WriteLine(char value)
    {
        _consoleOutput.WriteLine(value);
        _streamWriter.WriteLine(value);

    }
    public override void WriteLine(string format, params object[] arg)
    {
        _consoleOutput.WriteLine(format, arg);
        _streamWriter.WriteLine(format, arg);

    }
    public override void WriteLine(string format, object arg0)
    {
        _consoleOutput.WriteLine(format, arg0);
        _streamWriter.WriteLine(format, arg0);

    }
    public override void WriteLine(string format, object arg0, object arg1)
    {
        _consoleOutput.WriteLine(format, arg0, arg1);
        _streamWriter.WriteLine(format, arg0, arg1);

    }
    public override void WriteLine(char[] buffer, int index, int count)
    {
        _consoleOutput.WriteLine(buffer, index, count);
        _streamWriter.WriteLine(buffer, index, count);

    }
    public override void WriteLine(string format, object arg0, object arg1, object arg2)
    {
        _consoleOutput.WriteLine(format, arg0, arg1, arg2);
        _streamWriter.WriteLine(format, arg0, arg1, arg2);

    }

    protected override void Dispose(bool disposing)
    {
        if (disposing)
        {
            Console.SetOut(_consoleOutput);
            Console.SetError(_consoleError);
        }
    }
}

答案 13 :(得分:0)

我的答案基于most-voted non-accepted answer,也基于least-voted answer,我认为这是迄今为止最优雅的解决方案。就可以使用的流类型而言,它更为通用(例如,您可以使用MemoryStream),但是为了简洁起见,我省略了latter answer中包含的所有扩展功能。

class ConsoleMirrorWriter : TextWriter
{
    private readonly StreamWriter _writer;
    private readonly TextWriter _consoleOut;

    public ConsoleMirrorWriter(Stream stream)
    {
        _writer = new StreamWriter(stream);
        _consoleOut = Console.Out;
        Console.SetOut(this);
    }

    public override Encoding Encoding => _writer.Encoding;

    public override void Flush()
    {
        _writer.Flush();
        _consoleOut.Flush();
    }

    public override void Write(char value)
    {
        _writer.Write(value);
        _consoleOut.Write(value);
    }

    protected override void Dispose(bool disposing)
    {
        if (!disposing) return;
        _writer.Dispose();
        Console.SetOut(_consoleOut);
    }
}

用法:

using (var stream = File.Create(Path.Combine(Path.GetTempPath(), AppDomain.CurrentDomain.FriendlyName)))
using (var writer = new ConsoleMirrorWriter(stream))
{
    // Code using console output.
}