我无法使用wxWidgets 3.0.2在对话框中动态包装wxStaticText
标签。我跟着其他问题的想法,如this one,我仍然有奇怪的效果。
我在文本上使用Wrap(int)
函数,在wxEVT_SIZE
事件的回调中,但它似乎对文本有意想不到的影响,而且似乎只是“棘轮”大小,并且在窗口扩展时不会再次换行。
绑定的主要部分是:
CTOR(...) {
....
m_text->Bind(wxEVT_SIZE, &DIALOG_WRAPTEXT::onResize, this);
}
void CLASS::onResize( wxSizeEvent& event )
{
m_text->Wrap( event.GetSize().GetWidth() );
event.Skip();
}
首次显示对话框时,结果看起来没问题,但是当您调整较小并进行备份时,会得到以下结果:
最低可重复的例子是:
#include <wx/wxprec.h>
#ifndef WX_PRECOMP
#include <wx/wx.h>
#endif
class DIALOG_WRAPTEXT: public wxDialog
{
public:
DIALOG_WRAPTEXT( wxWindow* parent,
const wxString& aTitle, const wxSize aSize );
private:
void onResize( wxSizeEvent& evt );
wxBoxSizer* m_itemBoxSizer;
wxStaticText* m_text;
};
DIALOG_WRAPTEXT::DIALOG_WRAPTEXT(
wxWindow* parent, const wxString& aTitle, const wxSize aSize ):
wxDialog( parent, wxID_ANY, aTitle,
wxPoint( -1, -1 ), aSize,
wxDEFAULT_DIALOG_STYLE | wxRESIZE_BORDER)
{
m_itemBoxSizer = new wxBoxSizer( wxVERTICAL );
SetSizer( m_itemBoxSizer );
wxString msg("Lots and lots of text to wrap hopefully. "
"Lots and lots of text to wrap hopefully. "
"Lots and lots of text to wrap hopefully. "
"Lots and lots of text to wrap hopefully. "
"Lots and lots of text to wrap hopefully. "
"Lots and lots of text to wrap hopefully. "
);
m_text = new wxStaticText( this, wxID_ANY, msg );
// wxEXPAND makes no difference
m_itemBoxSizer->Add( m_text, 1, wxALIGN_TOP | wxALL | wxEXPAND, 5 );
// Bind to m_text or this, same effect
m_text->Bind(wxEVT_SIZE, &DIALOG_WRAPTEXT::onResize, this);
}
void DIALOG_WRAPTEXT::onResize( wxSizeEvent& event )
{
//m_text->Freeze(); // makes no difference
const auto w = event.GetSize().GetWidth();
wxLogDebug( "Wrap to width: %d",w ); // produces sensible values
m_text->Wrap( w );
//m_text->Thaw();
event.Skip();
}
class MyApp: public wxApp
{
public:
bool OnInit() override
{
auto d = new DIALOG_WRAPTEXT(NULL, "Dialog title", wxSize(200, 200));
d->ShowModal();
d->Destroy();
}
};
wxIMPLEMENT_APP(MyApp);
在对话框中动态包装静态文本的正确方法是什么?
答案 0 :(得分:1)
没有任何wrap(),wxStaticText使用wx 3.0.2在Windows上的下面的最小代码正确显示文本(包装在单词边界)。我可以调整对话框的大小(缩小,增长),wxStaticText将正确更新自己。这对你的用例来说还不够?你确定需要使用wrap功能吗?
#include <wx/wxprec.h>
#ifndef WX_PRECOMP
#include <wx/wx.h>
#endif
class DIALOG_WRAPTEXT : public wxDialog
{
public:
DIALOG_WRAPTEXT(wxWindow* parent,
const wxString& aTitle, const wxSize aSize);
private:
void onResize(wxSizeEvent& evt);
wxBoxSizer* m_itemBoxSizer;
wxStaticText* m_text;
};
DIALOG_WRAPTEXT::DIALOG_WRAPTEXT(
wxWindow* parent, const wxString& aTitle, const wxSize aSize) :
wxDialog(parent, wxID_ANY, aTitle,
wxPoint(-1, -1), aSize,
wxDEFAULT_DIALOG_STYLE | wxRESIZE_BORDER)
{
m_itemBoxSizer = new wxBoxSizer(wxVERTICAL);
SetSizer(m_itemBoxSizer);
wxString msg("Lots and lots of text to wrap hopefully. "
"Lots and lots of text to wrap hopefully. "
"Lots and lots of text to wrap hopefully. "
"Lots and lots of text to wrap hopefully. "
"Lots and lots of text to wrap hopefully. "
"Lots and lots of text to wrap hopefully. "
);
m_text = new wxStaticText(this, wxID_ANY, msg);
// wxEXPAND makes no difference
m_itemBoxSizer->Add(m_text, 1, wxALIGN_TOP | wxALL | wxEXPAND, 5);
// Act on dialog resize
Bind(wxEVT_SIZE, &DIALOG_WRAPTEXT::onResize, this);
}
void DIALOG_WRAPTEXT::onResize(wxSizeEvent& event)
{
// layout everything in the dialog
Layout();
event.Skip();
}
class MyApp : public wxApp
{
public:
bool OnInit() override
{
auto d = new DIALOG_WRAPTEXT(NULL, "Dialog title", wxSize(200, 200));
d->ShowModal();
d->Destroy();
return true;
}
};
wxIMPLEMENT_APP(MyApp);
答案 1 :(得分:0)
遇到类似的问题。我必须在某处存储未包装的消息,当调整wxStaticText的大小时,设置消息并调用wrap。否则该线可能不会很好地包裹。
void MyFrame::onResize(wxSizeEvent& evt)
{
const auto w = evt.GetSize().GetWidth();
m_text->SetLabel(m_msg); // unwrapped message
m_text->Wrap(w);
evt.Skip();
}