我正在尝试使用带有Eigen 3.3.1的Boost.Units,但在按照here指令和一些信息found around之后,我仍然无法弄清楚如何制作norm()工作
这是我到目前为止所做的(对于长代码块感到抱歉):
#include <boost/units/quantity.hpp>
#include <boost/units/systems/si/length.hpp>
#include <boost/units/systems/si/area.hpp>
#include <boost/units/cmath.hpp>
#include <Eigen/Geometry>
namespace Eigen {
//specialization of numeric traits
using boost::units::quantity;
template <typename Unit, typename Scalar>
struct NumTraits<quantity<Unit, Scalar>>
: GenericNumTraits<quantity<Unit, Scalar>>
{
typedef quantity<Unit, Scalar> Real;
typedef quantity<Unit, Scalar> NonInteger;
typedef quantity<Unit, Scalar> Nested;
typedef quantity<Unit, Scalar> Literal;
static inline Real epsilon() { return quantity<Unit, Scalar>(0); }
static inline Real dummy_precision() { return quantity<Unit, Scalar>(1e-6 * Unit()); }
static inline Real digits10() { return quantity<Unit, Scalar>(0); }
enum {
IsComplex = 0,
IsInteger = 0,
IsSigned = 1,
RequireInitialization = 1,
ReadCost = 1,
AddCost = 3,
MulCost = 3
};
};
//specialization of sum operator
template <typename Unit, typename Scalar>
struct ScalarBinaryOpTraits<quantity<Unit, Scalar>, quantity<Unit, Scalar>, internal::scalar_sum_op<quantity<Unit, Scalar>, quantity<Unit, Scalar>>> {
typedef typename boost::units::add_typeof_helper<quantity<Unit, Scalar>, quantity<Unit, Scalar>>::type ReturnType;
};
//specialization of product operator
template <typename Unit, typename Scalar>
struct ScalarBinaryOpTraits<Scalar, quantity<Unit, Scalar>,internal::scalar_product_op<Scalar, quantity<Unit, Scalar>>> {
typedef Scalar X;
typedef quantity<Unit, Scalar> Y;
typedef typename boost::units::multiply_typeof_helper<X, Y>::type ReturnType;
};
template <typename Unit, typename Scalar>
struct ScalarBinaryOpTraits<quantity<Unit, Scalar>, Scalar, internal::scalar_product_op<quantity<Unit, Scalar>, Scalar>> {
typedef quantity<Unit, Scalar> X;
typedef Scalar Y;
typedef typename boost::units::multiply_typeof_helper<X, Y>::type ReturnType;
};
template <typename Unit, typename Scalar>
struct ScalarBinaryOpTraits<quantity<Unit, Scalar>, quantity<Unit, Scalar>, internal::scalar_product_op<quantity<Unit, Scalar>, quantity<Unit, Scalar>>> {
typedef quantity<Unit, Scalar> X;
typedef quantity<Unit, Scalar> Y;
typedef typename boost::units::multiply_typeof_helper<X, Y>::type ReturnType;
};
namespace internal {
//specialization for abs2()
template<typename Unit, typename Scalar>
struct abs2_impl<quantity<Unit, Scalar>>
{
typedef quantity<Unit, Scalar> X;
typedef quantity<Unit, Scalar> Y;
typedef typename boost::units::multiply_typeof_helper<X, Y>::type ReturnType;
EIGEN_DEVICE_FUNC
static inline ReturnType run(const quantity<Unit, Scalar>& x)
{
return x * x;
}
};
} // namespace internal
} // namespace Eigen
namespace boost {
namespace units {
//required functions
using namespace boost::units::si;
inline quantity<area, double> abs2(const quantity<length, double>& x) { return x * x; }
} // namespace units
} // namespace boost
int main(int /*argc*/, char** /*argv[]*/)
{
//unit typedefs
using namespace boost::units;
using namespace boost::units::si;
using Length = quantity<length, double>;
using Area = quantity<area, double>;
//eigen typedefs
using LengthVector = Eigen::Matrix<Length, 3, 1>;
using AreaVector = Eigen::Matrix<Area, 3, 1>;
using LengthMatrix = Eigen::Matrix<Length, 3, 3>;
//test norm
LengthVector vector1;
Length result4 = vector1.norm();
}
但是这无法编译(gcc 5.4.0),并且出现类似
的错误无法转换“boost :: units :: sqrt ...(某些无法解析的模板错误)”
和
无法转换“Eigen :: internal :: abs2_impl ...(某些模糊的模板错误)”
答案 0 :(得分:1)
template<typename Derived>
EIGEN_STRONG_INLINE
typename NumTraits<typename internal::traits<Derived>::Scalar>::Real
MatrixBase<Derived>::squaredNorm() const
{
return numext::real((*this).cwiseAbs2().sum());
}
template<typename Derived>
inline typename NumTraits<typename internal::traits<Derived>::Scalar>::Real
MatrixBase<Derived>::norm() const
{
return numext::sqrt(squaredNorm());
}
如上所示,Eigen3 norm()
函数使用squaredNorm()
。但是,squaredNorm()
的声明要求返回类型应与Matrix元素类型Derived
相同,这意味着返回值单位应与矩阵元素单位相同。例如,以米为单位的位移矢量,其squaredNorm应返回一个带有meter_squared单位的值,该值与声明冲突。因此,如果不改变Eigen的实现,可能无法直接使用squaredNorm()
或norm()
。
我的想法是在Eigen之外编写一个实用函数来实现squaredNorm()
,norm()
和normalized()
:
template<typename T, int Row, int Col>
EIGEN_STRONG_INLINE
static T norm(const Eigen::Matrix<T, Row, Col>& m)
{
return Eigen::numext::sqrt(squared_norm(m));
}