我有这个代码使用函数指针指向3函数sum,subtract,mul。它运作良好。但现在的问题是我的函数具有不同的no.of参数和不同的数据类型。如何实现这一点。
int add(int a, int b)
{
cout<<a+b;
}
int subtract(int a, int b)
{
cout<<a-b;
}
int mul(int a, int b)
{
cout<<a*b;
}
int main()
{
int (*fun_ptr_arr[])(int, int) = {add, subtract, mul};
unsigned int ch, a = 15, b = 10,c=9;
ch=2;
if (ch > 4) return 0;
(*fun_ptr_arr[ch])(a, b);
return 0;
}
答案 0 :(得分:0)
简单的答案是,从技术上讲,你无法做到这一点。您可以使用数组作为所有这些函数的输入进行一些操作,但您仍然必须确切知道要传递给每个函数的内容。从软件工程的角度来看,你不应该这样做 - 我建议你看一下这里很好的答案:C++ Function pointers with unknown number of arguments
答案 1 :(得分:0)
如果您有以下功能
int f1(int i);
int f2(int i, int j);
您可以定义像这样的通用函数类型
typedef int (*generic_fp)(void);
然后初始化你的函数数组
generic_fp func_arr[2] = {
(generic_fp) f1,
(generic_fp) f2
};
但是你必须将这些功能强制转换
int result_f1 = ((f1) func_arr[0]) (2);
int result_f2 = ((f2) func_arr[1]) (1, 2);
显然,它看起来不是构建程序的好方法
为了使代码看起来更好一点,你可以定义宏
#define F1(f, p1) ((f1)(f))(p1)
#define F2(f, p1, p2) ((f2)(f))(p1, p2)
int result_f1 = F1(func_arr[0], 2);
int result_f2 = F2(func_arr[1], 1, 2);
修改强>
忘记提及,你还必须为每种类型的函数定义一个类型
typedef int (*fi)(int); // type for function of one int param
typedef int (*fii)(int, int); // type for function of two int params
然后将存储的指针转换为这些类型
int result_f1 = ((fi) func_arr[0]) (2);
int result_f2 = ((fii) func_arr[1]) (1, 2);
这是一个完整的例子
#include <iostream>
typedef int (*generic_fp)(void);
typedef int (*fi)(int); // type for function of one int param
typedef int (*fii)(int, int); // type for function of two int params
#define F1(f, p1) ((fi)(f))(p1)
#define F2(f, p1, p2) ((fii)(f))(p1, p2)
int f1(int i);
int f2(int i, int j);
int main()
{
generic_fp func_arr[2] = {
(generic_fp) f1,
(generic_fp) f2
};
int result_f1_no_macro = ((fi) func_arr[0]) (2);
int result_f2_no_macro = ((fii) func_arr[1]) (1, 2);
int result_f1_macro = F1(func_arr[0], 2);
int result_f2_macro = F2(func_arr[1], 1, 2);
std::cout << result_f1_no_macro << ", " << result_f2_no_macro << std::endl;
std::cout << result_f1_macro << ", " << result_f2_macro << std::endl;
return 0;
}
int f1(int i)
{
return i * 2;
}
int f2(int i, int j)
{
return i + j;
}
上面的代码产生以下输出
4, 3
4, 3
答案 2 :(得分:0)
使用对象实现所需行为的略有不同的方法。为了获得真正通用的解决方案,我们需要使用Interfaces
。
拆除数据和操作,即分开保存。
//Interface which describes any kind of data.
struct IData
{
virtual ~IData()
{
}
};
//Interface which desribes any kind of operation
struct IOperation
{
//actual operation which will be performed
virtual IData* Execute(IData *_pData) = 0;
virtual ~IOperation()
{
}
};
现在,每个操作都知道它所处理的数据类型,并且只会期望这种数据。
struct Operation_Add : public IOperation
{
//data for operation addition.
struct Data : public IData
{
int a;
int b;
int result;
};
IData* Execute(IData *_pData)
{
//expected data is "Operation_Add::Data_Add"
Operation_Add::Data *pData = dynamic_cast<Operation_Add::Data*>(_pData);
if(pData == NULL)
{
return NULL;
}
pData->result = pData->a + pData->b;
return pData;
}
};
struct Operation_Avg : public IOperation
{
//data for operation average of numbers.
struct Data : public IData
{
int a[5];
int total_numbers;
float result;
};
IData* Execute(IData *_pData)
{
//expected data is "Operation_Avg::Data_Avg"
Operation_Avg::Data *pData = dynamic_cast<Operation_Avg::Data*>(_pData);
if(pData == NULL)
{
return NULL;
}
pData->result = 0.0f;
for(int i = 0; i < pData->total_numbers; ++i)
{
pData->result += pData->a[i];
}
pData->result /= pData->total_numbers;
return pData;
}
};
这里是操作处理器,CPU。
struct CPU
{
enum OPERATION
{
ADDITION = 0,
AVERAGE
};
Operation_Add m_stAdditionOperation;
Operation_Avg m_stAverageOperation;
map<CPU::OPERATION, IOperation*> Operation;
CPU()
{
Operation[CPU::ADDITION] = &m_stAdditionOperation;
Operation[CPU::AVERAGE] = &m_stAverageOperation;
}
};
<强>示例:强>
CPU g_oCPU;
Operation_Add::Data stAdditionData;
stAdditionData.a = 10;
stAdditionData.b = 20;
Operation_Avg::Data stAverageData;
stAverageData.total_numbers = 5;
for(int i = 0; i < stAverageData.total_numbers; ++i)
{
stAverageData.a[i] = i*10;
}
Operation_Add::Data *pResultAdd = dynamic_cast<Operation_Add::Data*>(g_oCPU.Operation[CPU::ADDITION]->Execute(&stAdditionData));
if(pResultAdd != NULL)
{
printf("add = %d\n", pResultAdd->result);
}
Operation_Avg::Data *pResultAvg = dynamic_cast<Operation_Avg::Data*>(g_oCPU.Operation[CPU::AVERAGE]->Execute(&stAverageData));
if(pResultAvg != NULL)
{
printf("avg = %f\n", pResultAvg->result);
}