下午好,我正在开始一个新的Arduino Project 1.6.10 IDE ver。但是当我使用基于类的结构时,我遇到了一些内存泄漏问题。
我首先发布我的代码然后我会指出内存泄漏似乎出现的地方。
mainSketchFile。
#include <Ethernet.h>
#include <MemoryFree.h>
#include "Constants.h"
#include "State.h"
StateFactory CurrentStateFactory;
void setup() {
pinMode(BUZZER,OUTPUT);
Serial.begin(9600);
Serial.println("START");
delay(1000);
}
void loop() {
Serial.print(F("Free RAM = "));
Serial.println(freeMemory(), DEC); // print how much RAM is available.
CurrentStateFactory.changeStatus(1);
Serial.println(CurrentStateFactory.getCurrentState()->getNumber());
CurrentStateFactory.changeStatus(2);
Serial.println(CurrentStateFactory.getCurrentState()->getNumber());
}
问题似乎出现在State.h中,我在评论中标明了这一点
#ifndef State_h
#define State_h
/////////////////// STATE/////////////////////////
class MachineState{
public:
virtual int getNumber();
protected:
};
/////////////////////ACTIVE FULL/////////////////////////////////
class ActiveFull : public MachineState
{
public:
ActiveFull();
virtual int getNumber();
private:
String statusName; //<----- PROBLRM SEEMS TO BE HERE WHEN COMMENTED NO MEMORY LEAK APPEN
int number;
};
ActiveFull::ActiveFull(){
this->number=1;
};
int ActiveFull::getNumber(){
return this->number;
}
////////////////////////////// ACTIVE EMPTY ////////////////////
class ActiveEmpty : public MachineState
{
public:
ActiveEmpty();
virtual int getNumber();
protected:
String statusName;//<----- PROBLRM SEEMS TO BE HERE WHEN COMMENTED NO MEMORY LEAK APPEN
int number;
};
ActiveEmpty::ActiveEmpty(){
this->number=2;
};
int ActiveEmpty::getNumber(){
return this->number;
}
//////////////////FACTORY/////////////////////////////
class StateFactory{
private:
MachineState *currentState;
public:
StateFactory();
void *changeStatus(int choice); // factory
MachineState *getCurrentState();
};
StateFactory::StateFactory(){
MachineState *var1=new ActiveFull();
this->currentState=var1;
}
MachineState *StateFactory::getCurrentState(){
return this->currentState;
}
void *StateFactory::changeStatus(int choice)
{
delete this->currentState; // to prevent memory leak
if (choice == 1){
MachineState *var1=new ActiveFull();
this->currentState=var1;
}
else if (choice == 2){
MachineState *var1=new ActiveEmpty;
this->currentState=var1;
}
else{
MachineState *var1=new ActiveEmpty;
this->currentState=var1;
}
}
#endif
我使用库来跟踪内存使用情况,这是草图的输出:
没有内存泄漏(String statusName已注释)
Free RAM = 7897
1
2
Free RAM = 7897
1
2
Free RAM = 7897
1
2
Free RAM = 7897
1
2
Free RAM = 7897
1
2
Free RAM = 7897
1
2
Free RAM = 7897
1
2
Free RAM = 7897
1
2
Free RAM = 7897
1
2
取消注释属性String statusName时的内存泄漏
Free RAM = 6567
1
2
Free RAM = 6559
1
2
Free RAM = 6551
1
2
Free RAM = 6543
1
2
Free RAM = 6535
1
2
Free RAM = 6527
1
2
感谢您为时间提供建议。希望你能帮帮我。
答案 0 :(得分:1)
它似乎是一个析构函数的问题,
我根据您的代码发布了一个实现..
#ifndef State_h
#define State_h
/* MachineState Class */
class MachineState{
public:
virtual void test() = 0;
MachineState(){
number = 0;
statusName = "NULL";
}
virtual ~MachineState(){
Serial.println("Destroy base");
}
void setNumber(int n){
number = n;
}
void setStatusName(String some){
statusName = some;
}
String getStatusName(){
return statusName;
}
int getNumber(){
return number;
}
virtual void print()const{
Serial.println("Class MS");
}
protected:
String statusName;
int number;
};
/* ActiveFull Class */
class ActiveFull : public MachineState{
public:
ActiveFull(){
x = "Class AF";
setNumber(1);
}
void print()const{
Serial.println("Class AF");
}
void test(){}
~ActiveFull(){
Serial.println("Destroy AF");
}
private:
String x;
};
/* ActiveEmpty Class */
class ActiveEmpty : public MachineState
{
public:
void print()const{
Serial.println("Class EE");
}
ActiveEmpty(){
x = "Class EE";
setNumber(2);
}
void test(){}
~ActiveEmpty(){
Serial.println("Destroy EE");
}
private:
String x;
};
/* StateFactory Class */
class StateFactory{
private:
MachineState *currentState;
public:
StateFactory();
~StateFactory(){
Serial.println("Ho distrutto StateFactory");
}
void changeStatus(int choice); // factory
MachineState *getCurrentState();
};
StateFactory::StateFactory(){
this->currentState=new ActiveFull();
}
MachineState *StateFactory::getCurrentState(){
return this->currentState;
}
void StateFactory::changeStatus(int choice){
if(this->currenState)
delete this->currentState;
if (choice == 1){
currentState = new ActiveFull();
}
else if (choice == 2){
currentState = new ActiveEmpty();
}
else{
currentState = new ActiveEmpty();
}
}
#endif
这是我的主要结果:
...
2
Class EE
Free RAM = 7751
Destroy EE
Destroy base
1
Class AF
Destroy AF
Destroy base
2
Class EE
Free RAM = 7751
Destroy EE
Destroy base
1
Class AF
Destroy AF
Destroy base
...
答案 1 :(得分:0)
免责声明:我想将此作为评论而不是答案发布,因为在我看来,它并没有解决问题,只是给出了建议。然后我需要一些代码块,所以我需要答案功能。
嗯,你的代码恕我直言需要一些改进(或者只是因为你减少了它,但无论如何我会为你发布它们)
例如,您可以像这样使用它:
/* File State.h */
class MachineState{
public:
int getNumber();
protected:
String statusName;
int number;
};
/////////////////////ACTIVE FULL/////////////////////////////////
class ActiveFull : public MachineState
{
public:
ActiveFull();
};
////////////////////////////// ACTIVE EMPTY ////////////////////
class ActiveEmpty : public MachineState
{
public:
ActiveEmpty();
};
/* File State.cpp */
int MachineState::getNumber(){
return this->number;
}
ActiveEmpty::ActiveEmpty(){
this->number=1;
};
ActiveEmpty::ActiveEmpty(){
this->number=2;
};
或者,如果您不必更改数字的值(因此您不需要真正的变量)
/* File State.h */
class MachineState{
public:
virtual int getNumber() = 0;
protected:
String statusName;
};
/////////////////////ACTIVE FULL/////////////////////////////////
class ActiveFull : public MachineState
{
public:
virtual int getNumber();
};
////////////////////////////// ACTIVE EMPTY ////////////////////
class ActiveEmpty : public MachineState
{
public:
virtual int getNumber();
};
/* File State.cpp */
int ActiveEmpty::getNumber(){
return 1;
};
int ActiveEmpty::getNumber(){
return 2;
};
然后解除分配存在一个小问题:如果new
失败,您将在下一个delete
遇到问题。要解决这个问题,你可以做类似的事情(而且我还缩短了你的代码)
void *StateFactory::changeStatus(int choice)
{
if (this->currentState) // If it was correctly allocated
delete this->currentState; // to prevent memory leak
switch (choice)
{
case 1:
this->currentState = new ActiveFull();
break;
case 2: // case 2 can be removed since it is identical to default
this->currentState = new ActiveEmpty();
break;
default:
this->currentState = new ActiveEmpty();
break;
}
}
那说......好吧,我这样修改循环:
void printCurrentStateNumber()
{
if (CurrentStateFactory.getCurrentState())
Serial.println(CurrentStateFactory.getCurrentState()->getNumber());
else
Serial.println("No more memory");
}
void loop() {
Serial.print(F("Free RAM = "));
Serial.println(freeMemory(), DEC); // print how much RAM is available.
CurrentStateFactory.changeStatus(1);
printCurrentStateNumber();
CurrentStateFactory.changeStatus(2);
printCurrentStateNumber();
}
这是为了测试状态是否成功创建。
至于你明确的问题,我不知道库函数是如何工作的。在开始理解为什么会有这种泄漏之前,我试着弄清楚这是不是真的是泄漏。因此,启动修改后的程序(删除之前的测试和不再有内存字符串的打印)并让它运行,直到库告诉你内存不足。如果它稳定或达到0并且不打印,那就是库问题。另一方面,如果程序停止打印字符串,那么它就会泄漏。
一个旁注:由于内存有限,让小型微控制器过于频繁地执行分配和解除分配并不是一个好习惯。做测试,因为如果有真正的泄漏可能应该进行更多调查,但对于你的应用程序,我建议你考虑永久分配对象的两个实例,然后根据你之前传递的值来使用它们 - 显然如果只有几个派生类),像这样:
/* In the header file */
#define NUM_OF_STATES 2
class StateFactory{
private:
MachineState states[NUM_OF_STATES];
public:
StateFactory();
void changeStatus(int choice); // factory
MachineState *getCurrentState();
private:
int currentIdx;
};
/* In the source file */
StateFactory::StateFactory()
{
states[0] = new ActiveFull();
states[1] = new ActiveEmpty();
this->currentIdx = 0;
}
MachineState *StateFactory::getCurrentState(){
return states[this->currentIdx];
}
void StateFactory::changeStatus(int choice)
{
switch (choice)
{
case 1:
this->currentIdx = 0;
break;
case 2: // case 2 can be removed since it is identical to default
this->currentIdx = 1;
break;
default:
this->currentIdx = 1;
break;
}
}
最后注意:修改答案我发现您的changeStatus
函数返回void *
而不是void
。你应该肯定解决这个问题,并且可能会修复一些东西(实际上你正在返回指针而不是任何东西)。但我对此并不确定。