这是我的代码:
<html>
<head>
<meta charset="UTF-8">
<title>circle</title>
</head>
<body>
<script src="http://d3js.org/d3.v4.min.js"></script>
<script>
var width = 400;
var height = 400;
var svg = d3.select("body")
.append("svg")
.attr("width",width)
.attr("height",height);
var circle1 = svg.append("circle")
.attr("cx", 100)
.attr("cy", 100)
.attr("r", 45)
.style("fill","green");
circle1.transition()
.duration(1000) //延迟1000ms
.attr("cx", 300);
var circle2 = svg.append("circle")
.attr("cx", 100)
.attr("cy", 100)
.attr("r", 45)
.style("fill","green");
circle2.transition()
.duration(1500)
.attr("cx", 300)
.style("fill", "red");
var circle3 = svg.append("circle")
.attr("cx", 100)
.attr("cy", 100)
.attr("r", 45)
.style("fill","green");
circle3.transition()
.duration(2000)
.transition()
.ease("bounce")
.attr("cx", 300)
.style("fill", "red")
.attr("r", 25);
</script>
</body>
</html>
当我学习如何在d3 v4.x中使用.ease("bounce")
时,错误总是在html:45中跳出。在官方介绍中:.ease("bounce")
现在应该像这样使用:
d3.easeBounce(t)
但它也不起作用,所以我不知道如何修改它。你能给我一个很好的介绍吗?谢谢!
答案 0 :(得分:7)
transition.ease([value])
上的文档告诉我们,
必须将值指定为函数。
因此,您只需要传入缓动函数d3.easeBounce
而不实际调用它(注意d3.easeBounce
后面没有括号):
circle3.transition()
.duration(2000)
.transition()
.ease(d3.easeBounce) // Pass in the easing function
答案 1 :(得分:1)
I agree with Altocumulus's answer, but I try to get rid of one of the middle.transition()
, and it will run well.
circle3.transition()
.duration(2000)
.ease(d3.easeBounce)