我试图在我的应用程序上显示一个对话框,我按照android网站上的确切对话框教程https://developer.android.com/guide/topics/ui/dialogs.html (稍微更改了一些名称)然而,将代码的某些部分放在哪里导致我的代码不起作用是相当模糊的。我不知道此时该做什么。
对话片段
public class CreatePlayerDialogFragment extends DialogFragment {
@Override
public Dialog onCreateDialog(Bundle savedInstanceState) {
// Use the Builder class for convenient dialog construction
AlertDialog.Builder builder = new AlertDialog.Builder(getActivity());
builder.setMessage(R.string.player_name_dialog)
.setPositiveButton(R.string.player_name_dialog_yes, new DialogInterface.OnClickListener() {
public void onClick(DialogInterface dialog, int id) {
// FIRE ZE MISSILES!
}
})
.setNegativeButton(R.string.player_name_dialog_no, new DialogInterface.OnClickListener() {
public void onClick(DialogInterface dialog, int id) {
// User cancelled the dialog
}
});
// Create the AlertDialog object and return it
return builder.create();
}
}
XML文件有问题的按钮是id:button 6
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:id="@+id/content_start_new_game"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:paddingBottom="@dimen/activity_vertical_margin"
android:paddingLeft="@dimen/activity_horizontal_margin"
android:paddingRight="@dimen/activity_horizontal_margin"
android:paddingTop="@dimen/activity_vertical_margin"
app:layout_behavior="@string/appbar_scrolling_view_behavior"
tools:context="com.example.hunte.assassin.StartNewGameActivity"
tools:showIn="@layout/activity_start_new_game">
<EditText
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:inputType="textPersonName"
android:ems="10"
android:id="@+id/editText"
android:textAlignment="center"
android:hint="Name Of Game"
android:layout_alignParentTop="true"
android:layout_centerHorizontal="true"
android:textColorLink="?attr/colorPrimaryDark"
android:selectAllOnFocus="true" />
<ListView
android:layout_marginTop="15dp"
android:layout_height="300dp"
android:layout_width="250dp"
android:layout_below="@+id/editText"
android:layout_alignLeft="@+id/editText"
android:layout_alignStart="@+id/editText"
android:id="@+id/Players" />
<TextView
android:text=" Players:"
android:id="@+id/textView3"
android:layout_height="wrap_content"
android:layout_width="match_parent"
android:layout_marginTop="62dp"
android:layout_alignTop="@+id/listView"
android:layout_alignParentLeft="true"
android:layout_alignParentStart="true" />
<ImageButton
android:text="Button"
android:id="@+id/button6"
android:foreground="@android:drawable/ic_input_add"
android:layout_marginTop="6dp"
android:layout_width="40dp"
android:layout_height="40dp"
android:layout_below="@+id/textView3"
android:layout_alignParentLeft="true"
android:layout_alignParentStart="true"
android:onClick="confirmFireMissles"/>
<ImageButton
android:text="Button"
android:layout_width="40dp"
android:layout_height="40dp"
android:id="@+id/button7"
android:layout_below="@+id/button6"
android:layout_alignParentLeft="true"
android:layout_alignParentStart="true"
android:foreground="@android:drawable/ic_delete" />
<Button
android:text="Begin!"
android:layout_width="100dp"
android:layout_height="50dp"
android:id="@+id/button3"
android:layout_marginBottom="50dp"
android:layout_alignParentBottom="true"
android:layout_centerHorizontal="true" />
</RelativeLayout>
活动W /显示对话框方法
package com.example.hunte.assassin;
import android.content.Context;
import android.os.Bundle;
import android.support.design.widget.FloatingActionButton;
import android.support.design.widget.Snackbar;
import android.support.v7.app.AppCompatActivity;
import android.support.v7.widget.Toolbar;
import android.view.Gravity;
import android.view.LayoutInflater;
import android.view.View;
import android.view.ViewGroup;
import android.view.inputmethod.EditorInfo;
import android.widget.ArrayAdapter;
import android.widget.EditText;
import android.widget.ListView;
import android.widget.TextView;
import android.app.AlertDialog;
import android.app.Dialog;
import android.support.v4.app.DialogFragment;
import android.content.DialogInterface;
import android.os.Bundle;
import java.util.ArrayList;
import java.util.List;
public class StartNewGameActivity extends AppCompatActivity {
private ListView lv;
public void confirmFireMissiles() {
DialogFragment newFragment = new CreatePlayerDialogFragment();
newFragment.show(getSupportFragmentManager(), "missiles");
}
ArrayList<Player> players = new ArrayList<Player>();
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_start_new_game);
Toolbar toolbar = (Toolbar) findViewById(R.id.toolbar);
setSupportActionBar(toolbar);
lv = (ListView) findViewById(R.id.Players);
// Instanciating an array list (you don't need to do this,
// you already have yours).
List<String> game_players = new ArrayList<String>();
for(int i = 0; i < players.size(); i++){
game_players.add(players.get(i).name);
}
ArrayAdapter<String> arrayAdapter = new ArrayAdapter<String>(
this,
android.R.layout.simple_list_item_1,
game_players );
lv.setAdapter(arrayAdapter);
}
}
这是我认为最合乎逻辑的实现,但是我的XML文件似乎无法识别我的&#34; confirmFireMissles&#34;方法和我的活动文件说我的方法没有使用。很抱歉包含这么多代码我无法确定问题所在。我只是试图让这个工作,所以我可以理解如何显示一个对话框
答案 0 :(得分:1)
您需要将View作为参数传递给confirmFireMissiles()
方法。
public void confirmFireMissiles(View view) {
DialogFragment newFragment = new CreatePlayerDialogFragment();
newFragment.show(getSupportFragmentManager(), "missiles");
}