PriorityQueue A *算法的NullPointerException

时间:2016-10-20 17:33:47

标签: java algorithm artificial-intelligence graph-algorithm a-star

我尝试实现A *算法。我不知道为什么,但是我收到了这个错误:

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我的图表和启发式是这样的:

enter image description here

我在创建节点时编写了启发式的值。以及创建边缘时边缘的值。

以下是代码:

package com.astar.algorithm;

import java.util.PriorityQueue;
import java.util.HashSet;
import java.util.Set;

import java.util.List;
import java.util.Comparator;
import java.util.ArrayList;
import java.util.Collections;

public class AStar {



        public static void main(String[] args){


                Node s = new Node("S", 12);
                Node a = new Node("A", 5);
                Node b = new Node("B", 5);
                Node c = new Node("C", 5);
                Node d = new Node("D", 2);
                Node e = new Node("E", 2);
                Node f = new Node("F", 1);
                Node h = new Node("H", 1);
                Node g = new Node("G", 0);

                s.adjacencies = new Edge[]{
                        new Edge(b, 8),
                        new Edge(a, 10)
                };

                b.adjacencies = new Edge[]{
                        new Edge(d, 8),
                        new Edge(g, 16)
                };

                d.adjacencies = new Edge[]{
                        new Edge(g, 3),
                        new Edge(h, 1)
                };

                h.adjacencies = new Edge[]{
                        new Edge(f, 1)
                };

                a.adjacencies = new Edge[]{
                        new Edge(g, 10),
                        new Edge(c, 2)
                };

                c.adjacencies = new Edge[]{
                        new Edge(e, 3)
                };

                e.adjacencies = new Edge[]{
                        new Edge(g, 2)
                };

                AstarSearch(s, g);

                List<Node> path = printPath(g);

                        System.out.println("Path: " + path);


        }

        public static List<Node> printPath(Node target){
                List<Node> path = new ArrayList<Node>();

        for(Node node = target; node!=null; node = node.parent){
            path.add(node);
        }

        Collections.reverse(path);

        return path;
        }

        public static void AstarSearch(Node source, Node goal){

                Set<Node> explored = new HashSet<Node>();

                PriorityQueue<Node> queue = new PriorityQueue<Node>(8, new Comparator<Node>(){
                                 //override compare method
                 public int compare(Node i, Node j){
                    if(i.f_scores > j.f_scores){
                        return 1;
                    }

                    else if (i.f_scores < j.f_scores){
                        return -1;
                    }

                    else{
                        return 0;
                    }
                 }

                        }
                        );

                //cost from start
                source.g_scores = 0;

                queue.add(source);

                boolean found = false;

                while((!queue.isEmpty())&&(!found)){

                        //the node in having the lowest f_score value
                        Node current = queue.poll();

                        explored.add(current);

                        //goal found
                        if(current.value.equals(goal.value)){
                                found = true;
                        }

                        //check every child of current node
                        for(Edge o : current.adjacencies){
                                Node child = o.target;
                                double cost = o.cost;
                                double temp_g_scores = current.g_scores + cost;
                                double temp_f_scores = temp_g_scores + child.h_scores;


                                /*if child node has been evaluated and 
                                the newer f_score is higher, skip*/

                                if((explored.contains(child)) && (temp_f_scores >= child.f_scores)) {
                                        continue;
                                }

                                /*else if child node is not in queue or 
                                newer f_score is lower*/

                                else if((!queue.contains(child)) || (temp_f_scores < child.f_scores)){

                                        child.parent = current;
                                        child.g_scores = temp_g_scores;
                                        child.f_scores = temp_f_scores;

                                        if(queue.contains(child)){
                                                queue.remove(child);
                                        }

                                        queue.add(child);

                                }

                        }

                }

        }

}

class Node{

        public final String value;
        public double g_scores;
        public final double h_scores;
        public double f_scores = 0;
        public Edge[] adjacencies;
        public Node parent;

        public Node(String val, double hVal){
                value = val;
                h_scores = hVal;
        }

        public String toString(){
                return value;
        }

}

class Edge{
        public final double cost;
        public final Node target;

        public Edge(Node targetNode, double costVal){
                target = targetNode;
                cost = costVal;
        }
}

2 个答案:

答案 0 :(得分:3)

Your program fails at node G when it adds a Node to the queue without setting adjacencies to any values.

The following piece of code tries to add child without assigned adjacencies:

queue.add(child);

The quick fix would be to change Node class and initialize adjacencies with an empty array like this:

public Edge[] adjacencies = new Edge[]{};

So the Node class would look like:

class Node{
        public final String value;
        public double g_scores;
        public final double h_scores;
        public double f_scores = 0;
        public Edge[] adjacencies = new Edge[]{};
        public Node parent;

        public Node(String val, double hVal){
                value = val;
                h_scores = hVal;
        }

        public String toString(){
                return value;
        }    
}

The better solution would be replace array with ArrayList.

答案 1 :(得分:1)

您没有为adjacenciesNode f初始化任何Node g,但在某些边缘中将它们设置为目标节点。因此,当您浏览for(Edge o : current.adjacencies)并设置Node child = o.target时,这个孩子实际上可能是Node fNode b,因为您没有初始化adjacencies对于那些您在current.adjacencies获得NPE的人,因为f/g.adjacencies == null

因此,为了防止NPE,您还应首先使用空f数组初始化gEdge的邻接关系。

所以f/g.adjacencies = new Edge[0];至少应该解决NPE问题。