我想在我的AutoIT应用程序中包含一些txt文件。
#AutoIt3Wrapper_Res_Field=#AutoIt3Wrapper_icon|C:\Scripts\AutoIt\HelpDeskIT\images\helpdesk_icon.ico
#AutoIt3Wrapper_Res_File_Add=C:\Scripts\AutoIt\HelpDeskIT\Instructions.txt
#AutoIt3Wrapper_Res_File_Add=C:\Scripts\AutoIt\HelpDeskIT\reportaproblem.txt
但它没有被添加到我的exe文件中。 (当我启动应用程序时,它无法找到文件)
答案 0 :(得分:3)
来自SciTE4AutoIt3帮助(在Extra Utilities下 - > AutoIt3Wrapper)......
添加文件
文件存储在RT_RCDATA部分中,通常存储为字节 对于字节。如果section值设置为-10(RT_RCDATA在内部 评估为10)然后在添加之前压缩文件:
#AutoIt3Wrapper_Res_File_Add=file_name, RT_RCDATA : UNCOMPRESSED #AutoIt3Wrapper_Res_File_Add=file_name, 10 ; UNCOMPRESSED #AutoIt3Wrapper_Res_File_Add=file_name, -10 ; COMPRESSED
当需要该文件时,可以使用此代码提取该文件。设置 $ isCompressed参数匹配Res_File_Add指令:
#include <WinAPIRes.au3> #include <WinAPIInternals.au3> Func _FileInstallFromResource($sResName, $sDest, $isCompressed = False, $iUncompressedSize = Default) Local $bBytes = _GetResourceAsBytes($sResName, $isCompressed, $iUncompressedSize) If @error Then Return SetError(@error, 0, 0) FileDelete($sDest) FileWrite($sDest, $bBytes) EndFunc Func _GetResourceAsBytes($sResName, $isCompressed = False, $iUncompressedSize = Default) Local $hMod = _WinAPI_GetModuleHandle(Null) Local $hRes = _WinAPI_FindResource($hMod, 10, $sResName) If @error Or Not $hRes Then Return SetError(1, 0, 0) Local $dSize = _WinAPI_SizeOfResource($hMod, $hRes) If @error Or Not $dSize Then Return SetError(2, 0, 0) Local $hLoad = _WinAPI_LoadResource($hMod, $hRes) If @error Or Not $hLoad Then Return SetError(3, 0, 0) Local $pData = _WinAPI_LockResource($hLoad) If @error Or Not $pData Then Return SetError(4, 0, 0) Local $tBuffer = DllStructCreate("byte[" & $dSize & "]") _WinAPI_MoveMemory(DllStructGetPtr($tBuffer), $pData, $dSize) If $isCompressed Then Local $oBuffer _WinAPI_LZNTDecompress($tBuffer, $oBuffer, $iUncompressedSize) If @error Then Return SetError(5, 0, 0) $tBuffer = $oBuffer EndIf Return DllStructGetData($tBuffer, 1) EndFunc Func _WinAPI_LZNTDecompress(ByRef $tInput, ByRef $tOutput, $iUncompressedSize = Default) ; if no uncompressed size given, use 16x the input buffer If $iUncompressedSize = Default Then $iUncompressedSize = 16 * DllStructGetSize($tInput) Local $tBuffer, $ret $tOutput = 0 $tBuffer = DllStructCreate("byte[" & $iUncompressedSize & "]") If @error Then Return SetError(1, 0, 0) $ret = DllCall("ntdll.dll", "long", "RtlDecompressBuffer", "ushort", 2, "struct*", $tBuffer, "ulong", $iUncompressedSize, "struct*", $tInput, "ulong", DllStructGetSize($tInput), "ulong*", 0) If @error Then Return SetError(2, 0, 0) If $ret[0] Then Return SetError(3, $ret[0], 0) $tOutput = DllStructCreate("byte[" & $ret[6] & "]") If Not _WinAPI_MoveMemory(DllStructGetPtr($tOutput), DllStructGetPtr($tBuffer), $ret[6]) Then $tOutput = 0 Return SetError(4, 0, 0) EndIf Return $ret[6] EndFunc