如何使用UniRx Observable.Timeout设置超时?

时间:2016-10-03 12:27:49

标签: c# unity3d reactivex

我尝试使用public class ObservableTest : MonoBehaviour { // Use this for initialization void Start () { var subj = new Subject<int> (); new System.Threading.Thread (() => { Debug.Log("thread id - " + System.Threading.Thread.CurrentThread.ManagedThreadId); var i = 0; while(i < 10) { i += 1; System.Threading.Thread.Sleep(i*1000 ); subj.OnNext(i); } }).Start(); var timeout = subj.Timeout (System.TimeSpan.FromSeconds (4)); timeout.Subscribe (x => Debug.Log("x - " + x), ex => Debug.LogError(ex), () => Debug.Log("completed")); } } 设置超时但结果超出了我的预期 像这样的代码:

x - 1
x - 2
...
x - 10

控制台输出:

x - 5

为什么不在x - 8之前中断?如何设置超时到可观察值?

更新

有时输出在android { buildTypes { release { multiDexKeepFile file('multidex-config.txt') ... } } } 中断了我不知道它是如何工作的。

1 个答案:

答案 0 :(得分:1)

我已经检查了这个问题。来自这篇文章的使用过的Spy()扩展&gt; How can I see what my reactive extensions query is doing?

问题可能是未正确处理调用方的线程。这个对我有用。在x - 2之后断开连接。

var subj = new Subject<int>();
new Thread(() => {
    Console.WriteLine("thread id - " + Thread.CurrentThread.ManagedThreadId);
    var i = 0;
    while (i < 4)
    {
        i += 1;
        Thread.Sleep(i * 1000);
        subj.OnNext(i);
    }
    subj.OnCompleted();
}).Start();

//var timeout = subj.Timeout(TimeSpan.FromSeconds(0.5));
var timeout = subj.Timeout(TimeSpan.FromSeconds(2));
IDisposable disp = timeout.Spy().Subscribe(x => Debug.WriteLine("x - " + x), ex => Debug.WriteLine(ex.Message), () => Debug.WriteLine("completed"));
// That might be missing.
Thread.CurrentThread.Join(10500);
disp.Dispose();

输出

Debug Trace:
IObservable: Observable obtained on Thread: 14, 03:05:24.28
IObservable: Subscribed to on Thread: 14, 03:05:24.289
IObservable: Subscription completed. 03:05:24.296
IObservable: OnNext(1) on Thread: 17, 03:05:25.258 //<- i = 1. One sec wait.
x - 1
IObservable: OnNext(2) on Thread: 17, 03:05:27.261 //<- i = 2. Two sec wait. It's correct.
x - 2
IObservable: OnError(System.TimeoutException: The operation has timed out.) on Thread: 13, 03:05:29.264 //<- i = 3. Two sec timeout comes into play. Correct. Next step would need 3 sec to finish.
The operation has timed out.
IObservable: Cleaned up on Thread: 13, 03:05:29.266

我有不同的输出,这也是正确的

Debug Trace:
IObservable: Observable obtained on Thread: 14, 03:20:17.714
IObservable: Subscribed to on Thread: 14, 03:20:17.723
IObservable: Subscription completed. 03:20:17.73
IObservable: OnNext(1) on Thread: 17, 03:20:18.693 //<- 1 sec passed since subscription. correct
x - 1
IObservable: OnError(System.TimeoutException: The operation has timed out.) on Thread: 12, 03:20:20.698 //<- 2 sec passed, and that was the timeout. There was a race between timeout and OnNext(2). Timeout win. Correct.
The operation has timed out.
IObservable: Cleaned up on Thread: 12, 03:20:20.7