如果我尝试更改标签按钮,则会收到错误,因为label是一个只读属性。 我怎样才能改变按钮文字?
export default class Tagger extends Component {
static propTypes = {
name: PropTypes.string
}
constructor(props) {
super(props)
this.state = {
disabled: true
}
this.enableEdit = this.enableEdit.bind(this)
}
componentDidMount() {
this.editButton = React.findDOMNode(this.refs.editButton)
}
enableEdit() {
this.setState({disabled: !this.state.disabled})
this.refs.editButton.props.label = 'Save'
}
render() {
return (
<div>
<RaisedButton onClick={this.enableEdit} label='Modify' primary={true} ref='editButton' />
</div>
)
}
}
答案 0 :(得分:3)
你应该使用state而不是refs。
export default class Tagger extends Component {
constructor(props) {
super(props)
this.state = {
disabled: true,
label: 'Modify'
}
this.enableEdit = this.enableEdit.bind(this);
}
enableEdit() {
this.setState({disabled: !this.state.disabled, label: 'Save'});
}
render() {
return (
<div>
<RaisedButton onClick={this.enableEdit} label={this.state.label} primary={true} />
</div>
)
}
}
答案 1 :(得分:2)
道具是只读的,你不能改变/编辑它们
你可以简单地改变道具而不是改变道具。将prop的值设置为state并简单地传递它。
export default class Tagger extends Component {
static propTypes = {
name: PropTypes.string,
}
constructor(props) {
super(props)
this.state = {
disabled: true,
label = "Modify" // initial state
}
this.enableEdit = this.enableEdit.bind(this)
}
componentDidMount() {
this.editButton = React.findDOMNode(this.refs.editButton)
}
enableEdit() {
this.setState({
disabled: !this.state.disabled,
label:"Save" // update it here
})
}
render() {
// take value from state and pass it, no need for ref
return (
<div>
<RaisedButton onClick={this.enableEdit} label={this.state.label} primary={true} />
</div>
)
}
}