我在FXML中构建一个DialogPane,我正在试图弄清楚如何响应对话框上的按钮按下,因为onAction不是ButtonType的有效参数。我已经附加了我的FXML和Controller类。关于DialogPane的文档很少,甚至没有关于在FXML中进行的文档,因此我不确定如何继续。
<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.scene.control.ButtonType?>
<?import javafx.scene.control.DialogPane?>
<?import javafx.scene.control.Label?>
<?import javafx.scene.control.TextField?>
<?import javafx.scene.layout.ColumnConstraints?>
<?import javafx.scene.layout.GridPane?>
<?import javafx.scene.layout.RowConstraints?>
<DialogPane fx:id="loginPane" maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity" minWidth="-Infinity" xmlns="http://javafx.com/javafx/8.0.60" xmlns:fx="http://javafx.com/fxml/1" fx:controller="LoginController">
<content>
<GridPane hgap="5.0" vgap="5.0">
<columnConstraints>
<ColumnConstraints hgrow="SOMETIMES" minWidth="10.0" prefWidth="100.0" />
<ColumnConstraints hgrow="SOMETIMES" minWidth="100.0" prefWidth="300.0" />
</columnConstraints>
<rowConstraints>
<RowConstraints minHeight="10.0" prefHeight="30.0" vgrow="SOMETIMES" />
<RowConstraints minHeight="10.0" prefHeight="30.0" vgrow="SOMETIMES" />
<RowConstraints minHeight="10.0" prefHeight="30.0" vgrow="SOMETIMES" />
<RowConstraints minHeight="10.0" prefHeight="30.0" vgrow="SOMETIMES" />
</rowConstraints>
<children>
<Label text="Driver Name" />
<TextField fx:id="driverTxt" GridPane.columnIndex="1" />
<Label text="URL" GridPane.rowIndex="1" />
<TextField fx:id="urlTxt" GridPane.columnIndex="1" GridPane.rowIndex="1" />
<Label text="Username" GridPane.rowIndex="2" />
<TextField fx:id="userTxt" GridPane.columnIndex="1" GridPane.rowIndex="2" />
<Label text="Password" GridPane.rowIndex="3" />
<TextField fx:id="passTxt" GridPane.columnIndex="1" GridPane.rowIndex="3" />
</children>
</GridPane>
</content>
<buttonTypes>
<ButtonType fx:id="loginButton" text="Login" />
<ButtonType fx:id="cancelBtn" text="Cancel" />
</buttonTypes>
</DialogPane>
import javafx.fxml.FXML;
import javafx.scene.Scene;
import javafx.scene.control.ButtonType;
import javafx.scene.control.DialogPane;
import javafx.scene.control.TextField;
public class LoginController {
@FXML
DialogPane loginPane;
@FXML
TextField driverTxt;
@FXML
TextField urlTxt;
@FXML
TextField userTxt;
@FXML
TextField passTxt;
@FXML
ButtonType loginButton;
@FXML
private void loginButtonAction(){
// How do I do something here
}
public void initialize() {
driverTxt.setText("org.postgresql.Driver");
urlTxt.setText("jdbc:postgresql://localhost/postgres");
userTxt.setText("postgres");
passTxt.setText("postgres");
}
}
答案 0 :(得分:4)
通常你不需要这样做。您通常会在Dialog<ButtonType>
中显示DialogPane
,并调用其showAndWait()
方法,该方法会返回表示按下按钮的Optional<ButtonType>
(如果有)。所以正常使用就像是
public class LoginController {
public static final ButtonType LOGIN = new ButtonType("Login");
@FXML
DialogPane loginPane;
@FXML
TextField driverTxt;
@FXML
TextField urlTxt;
@FXML
TextField userTxt;
@FXML
TextField passTxt;
public void initialize() {
driverTxt.setText("org.postgresql.Driver");
urlTxt.setText("jdbc:postgresql://localhost/postgres");
userTxt.setText("postgres");
passTxt.setText("postgres");
}
public String getDriver() {
return driverTxt.getText();
}
public String getUrl() {
return urlTxt.getText();
}
public String getUser() {
return userTxt.getText();
}
public String getPass() {
return pass.getText();
}
}
并对您的FXML文件进行以下更改:
<buttonTypes>
<LoginController fx:constant="LOGIN" />
<ButtonType fx:constant="CANCEL" />
</buttonTypes>
然后你会用它:
Dialog<ButtonType> dialog = new Dialog<>();
FXMLLoader dialogLoader = new FXMLLoader(getClass().getResource("Login.fxml"));
dialog.setDialogPane(dialogLoader.load());
LoginController controller = dialogLoader.getController();
dialog.showAndWait().filter(LoginController.LOGIN::equals)
.ifPresent(button -> {
String driver = controller.getDriver();
// etc etc
// process login...
});
作为从文本字段公开文本的替代方法,您可以在控制器本身中定义一个processLogin()
方法,该方法读取文本字段并执行您需要执行的操作:
public class LoginController {
public static final ButtonType LOGIN = new ButtonType("Login");
@FXML
DialogPane loginPane;
@FXML
TextField driverTxt;
@FXML
TextField urlTxt;
@FXML
TextField userTxt;
@FXML
TextField passTxt;
public void initialize() {
driverTxt.setText("org.postgresql.Driver");
urlTxt.setText("jdbc:postgresql://localhost/postgres");
userTxt.setText("postgres");
passTxt.setText("postgres");
}
public void processLogin() {
String driver = driverTxt.getText();
// etc...
// process login...
}
}
然后就这样做
// ...
dialog.showAndWait().filter(LoginController.LOGIN::equals)
.ifPresent(button -> controller.processLogin());
如果您确实需要使用登录按钮注册onAction
处理程序,请在控制器的initialize()
方法中执行此操作:
public void initialize() {
driverTxt.setText("org.postgresql.Driver");
urlTxt.setText("jdbc:postgresql://localhost/postgres");
userTxt.setText("postgres");
passTxt.setText("postgres");
Button login = (Button) loginPane.lookupButton(loginButton);
login.setOnAction(e -> { /* ... */ });
}
但这实际上违反了对话框窗格API的预期用途。
最后一种选择是覆盖createButton
中的DialogPane
方法。为此,您需要DialogPane
的子类,这意味着使用FXML custom component pattern。
所以这看起来像是:
public class LoginPane extends DialogPane {
public static final ButtonType LOGIN = new ButtonType("Login");
@FXML
TextField driverTxt;
@FXML
TextField urlTxt;
@FXML
TextField userTxt;
@FXML
TextField passTxt;
public LoginPane() {
try {
FXMLLoader loader = new FXMLLoader(getClass().getResource("LoginPane.fxml"));
loader.setRoot(this);
loader.setController(this);
loader.load();
} catch (IOException exc) {
// bad if you get here...
throw new UncheckedIOException(exc);
}
}
@Override
public Node createButton(ButtonType buttonType) {
Node button = super.createButton(buttonType);
if (buttonType == LOGIN) {
((Button) button).setOnAction(e -> processLogin());
}
return button ;
}
public void initialize() {
driverTxt.setText("org.postgresql.Driver");
urlTxt.setText("jdbc:postgresql://localhost/postgres");
userTxt.setText("postgres");
passTxt.setText("postgres");
}
public void processLogin() {
String driver = driverTxt.getText();
// etc...
// process login...
}
}
然后FXML看起来像
<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.scene.control.ButtonType?>
<?import javafx.scene.control.DialogPane?>
<?import javafx.scene.control.Label?>
<?import javafx.scene.control.TextField?>
<?import javafx.scene.layout.ColumnConstraints?>
<?import javafx.scene.layout.GridPane?>
<?import javafx.scene.layout.RowConstraints?>
<fx:root type="DialogPane" maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity" minWidth="-Infinity" xmlns="http://javafx.com/javafx/8.0.60" xmlns:fx="http://javafx.com/fxml/1">
<content>
<GridPane hgap="5.0" vgap="5.0">
<columnConstraints>
<ColumnConstraints hgrow="SOMETIMES" minWidth="10.0" prefWidth="100.0" />
<ColumnConstraints hgrow="SOMETIMES" minWidth="100.0" prefWidth="300.0" />
</columnConstraints>
<rowConstraints>
<RowConstraints minHeight="10.0" prefHeight="30.0" vgrow="SOMETIMES" />
<RowConstraints minHeight="10.0" prefHeight="30.0" vgrow="SOMETIMES" />
<RowConstraints minHeight="10.0" prefHeight="30.0" vgrow="SOMETIMES" />
<RowConstraints minHeight="10.0" prefHeight="30.0" vgrow="SOMETIMES" />
</rowConstraints>
<children>
<Label text="Driver Name" />
<TextField fx:id="driverTxt" GridPane.columnIndex="1" />
<Label text="URL" GridPane.rowIndex="1" />
<TextField fx:id="urlTxt" GridPane.columnIndex="1" GridPane.rowIndex="1" />
<Label text="Username" GridPane.rowIndex="2" />
<TextField fx:id="userTxt" GridPane.columnIndex="1" GridPane.rowIndex="2" />
<Label text="Password" GridPane.rowIndex="3" />
<TextField fx:id="passTxt" GridPane.columnIndex="1" GridPane.rowIndex="3" />
</children>
</GridPane>
</content>
<buttonTypes>
<LoginPane fx:constant="LOGIN" />
<ButtonType fx:constant="CANCEL" />
</buttonTypes>
</fx:root>
您可以将此版本与
一起使用Dialog dialog = new Dialog();
dialog.setDialogPane(new LoginPane());
dialog.showAndWait();
因此,如果您希望尽可能地将其封装到登录窗格和fxml中,这可能是最干净的选择。
请注意,Dialog
和DialogPane
的API文档中相当完整地记录了DialogPane
的使用情况。