Firebase C ++消息在启动时崩溃

时间:2016-08-16 19:23:45

标签: android c++ firebase firebase-cloud-messaging unreal-engine4

所以,我正在尝试在我的虚幻项目中使用Firebase c ++库,但是我遇到了一些非常一致的崩溃:它在新卸载后第一次运行时崩溃了,之后工作正常

这是我从firebase崩溃日志记录中获得的堆栈跟踪:

  

E / art(7271):找不到虚无com.google.firebase.messaging.cpp.RegistrationIntentService.nativeOnTokenReceived(java.lang.String)的实现(尝试了Java_com_google_firebase_messaging_cpp_RegistrationIntentService_nativeOnTokenReceived和Java_com_google_firebase_messaging_cpp_RegistrationIntentService_nativeOnTokenReceived__Ljava_lang_String_2)

     

E / UncaughtException(7271):

     

E / UncaughtException(7271):java.lang.UnsatisfiedLinkError:找不到void com.google.firebase.messaging.cpp.RegistrationIntentService.nativeOnTokenReceived(java.lang.String)的实现(尝试了Java_com_google_firebase_messaging_cpp_RegistrationIntentService_nativeOnTokenReceived和Java_com_google_firebase_messaging_cpp_RegistrationIntentService_nativeOnTokenReceived__Ljava_lang_String_2)

     

E / UncaughtException(7271):at com.google.firebase.messaging.cpp.RegistrationIntentService.nativeOnTokenReceived(Native Method)

     

E / UncaughtException(7271):at com.google.firebase.messaging.cpp.RegistrationIntentService.onHandleIntent(RegistrationIntentService.java:31)

     

E / UncaughtException(7271):在android.app.IntentService $ ServiceHandler.handleMessage(IntentService.java:65)

     

E / UncaughtException(7271):在android.os.Handler.dispatchMessage(Handler.java:102)

     

E / UncaughtException(7271):在android.os.Looper.loop(Looper.java:145)

     

E / UncaughtException(7271):在android.os.HandlerThread.run(HandlerThread.java:61)

它表示没有nativeOnTokenReceived的实现,但它是在firebase c ++ sdk库中实现的。 当RegisterIntentService从FcmInstanceIDListenerService发送一个intent时会发生崩溃,当firebase提供一个新令牌时会发生这种情况,在重新安装或清除它的应用程序数据后,它总是在应用程序启动时发生(我不确定是否可以在与启动时间不同。)

但是,RegistrationIntentService激活了onHandleIntent,并且在应用程序的过程中初始化我的c ++侦听器类时调用nativeOnTokenReceived没有任何问题。有人知道可能导致这次崩溃的原因吗?

在使用ndk-build之前,Unreal的构建过程将sdk中的静态.a库打包成单个.so可能是相关的。

这是从sdk的libmessaging_java.jar中提取的RegistrationIntentService和FcmInstanceIDListenerService的代码

FcmInstanceIDListenerService.java
    package com.google.firebase.messaging.cpp;

     import android.content.Intent;
     import com.google.firebase.iid.FirebaseInstanceIdService;

     public class FcmInstanceIDListenerService
       extends FirebaseInstanceIdService
     {
       public void onTokenRefresh()
      {
        Intent intent = new Intent(this, RegistrationIntentService.class);
         startService(intent);
       }
     }

RegistrationIntentService.java
    package com.google.firebase.messaging.cpp;

    import android.app.IntentService;
    import android.content.Intent;
    import com.google.firebase.iid.FirebaseInstanceId;

    public class RegistrationIntentService
       extends IntentService
     {
       private static final String TAG = "FirebaseRegService";

       public RegistrationIntentService()
       {
         super("FirebaseRegService");
       }

       protected void onHandleIntent(Intent intent)
       {
         DebugLogging.log("FirebaseRegService", String.format("onHandleIntent token=%s", new Object[] {
           FirebaseInstanceId.getInstance().getToken() }));
         String token = FirebaseInstanceId.getInstance().getToken();
         if (token != null) {
           nativeOnTokenReceived(token);
         }
       }

       private static native void nativeOnTokenReceived(String paramString);
     }

2 个答案:

答案 0 :(得分:1)

所以,我想我在这里发布了解决这个问题的方法..

首先,我不知道为什么首先出现问题,但我觉得它与Unreal的构建系统有关。 (有趣的事实:当我试图在虚幻引擎中使用它时,我在Google的Protobuf库中也有无法解释的错误。)

因此,JNI无法找到所需的库定义函数,我编写了自己的函数来替换它。

基本上,当您使用Firebase Messaging C ++ SDK时,项目中包含两个组件:c ++静态库和标头,以及一个java库,libmessaging_java.jar jar文件定义了一些类,其中大多数都很好,但有一些需要编辑,如果你反编译你可以做 (我使用this tool

所以,在RegistrationIntentService里面我声明了

private static native void nativeOnNewToken(String paramString);

并将调用替换为nativeOnTokenReceived

并在ListenerService我宣布了

private static native void nativeOnNewMessage(String paramString1, String paramString2, String paramString3, Map<String, String> paramMap);

并将其添加到writeMessageToInternalStorage()

  private void writeMessageToInternalStorage(String from, String msgId, String error, Map<String, String> data)
   {
   //Added code
    nativeOnNewMessage(from, msgId, error, data);

    //I'm passing the message directly to the C++ code, rather than storing
    //it in a buffer, and processing every once in a while
    //like the sdk normally does; so surround this crap with if(false)

    if(false){
    //end added code
         try
         {
           JSONObject json = messageToJson(from, msgId, error, data);
           DebugLogging.log("FIREBASE_LISTENER", json.toString());
           writeStorageFile(json.toString());
         } catch (JSONException e) {
           e.printStackTrace();
         }
     //added code
        }
    ///end added code
   }

现在,消息和令牌被发送到我的函数,所以我需要声明它们:

#include "FirebaseMessageListener.h"
#include "stdio.h"

#include <string>
#include <map>

#if PLATFORM_ANDROID
//jni calls from the listener services
    extern "C" void Java_com_google_firebase_messaging_cpp_ListenerService_nativeOnNewMessage(JNIEnv* jenv, jobject thiz, jstring from, jstring mssgID, jstring error, jobject data) {
        UE_LOG(FirebaseLog, Log, TEXT("Entering nativeOnNewMessage *****"));
        printf("Entering nativeOnNewMessage *****");

        std::map<std::string, std::string> data_out;
        std::string messageID;
        std::string fromID;

        //code iterating through map from java, based off code from here:https://android.googlesource.com/platform/frameworks/base.git/+/a3804cf77f0edd93f6247a055cdafb856b117eec/media/jni/android_media_MediaMetadataRetriever.cpp 
        // data is a Map<String, String>.
        if (data) {
            // Get the Map's entry Set.
            jclass mapClass = jenv->FindClass("java/util/Map");
            if (mapClass == NULL) {
                return;
            }
            jmethodID entrySet =
                jenv->GetMethodID(mapClass, "entrySet", "()Ljava/util/Set;");
            if (entrySet == NULL) {
                return;
            }
            jobject set = jenv->CallObjectMethod(data, entrySet);
            if (set == NULL) {
                return;
            }
            // Obtain an iterator over the Set
            jclass setClass = jenv->FindClass("java/util/Set");
            if (setClass == NULL) {
                return;
            }
            jmethodID iterator =
                jenv->GetMethodID(setClass, "iterator", "()Ljava/util/Iterator;");
            if (iterator == NULL) {
                return;
            }
            jobject iter = jenv->CallObjectMethod(set, iterator);
            if (iter == NULL) {
                return;
            }
            // Get the Iterator method IDs
            jclass iteratorClass = jenv->FindClass("java/util/Iterator");
            if (iteratorClass == NULL) {
                return;
            }
            jmethodID hasNext = jenv->GetMethodID(iteratorClass, "hasNext", "()Z");
            if (hasNext == NULL) {
                return;
            }
            jmethodID next =
                jenv->GetMethodID(iteratorClass, "next", "()Ljava/lang/Object;");
            if (next == NULL) {
                return;
            }
            // Get the Entry class method IDs
            jclass entryClass = jenv->FindClass("java/util/Map$Entry");
            if (entryClass == NULL) {
                return;
            }
            jmethodID getKey =
                jenv->GetMethodID(entryClass, "getKey", "()Ljava/lang/Object;");
            if (getKey == NULL) {
                return;
            }
            jmethodID getValue =
                jenv->GetMethodID(entryClass, "getValue", "()Ljava/lang/Object;");
            if (getValue == NULL) {
                return;
            }
            // Iterate over the entry Set
            while (jenv->CallBooleanMethod(iter, hasNext)) {
                jobject entry = jenv->CallObjectMethod(iter, next);
                jstring key = (jstring)jenv->CallObjectMethod(entry, getKey);
                jstring value = (jstring)jenv->CallObjectMethod(entry, getValue);
                const char* keyStr = jenv->GetStringUTFChars(key, NULL);
                if (!keyStr) {  // Out of memory
                    return;
                }
                const char* valueStr = jenv->GetStringUTFChars(value, NULL);
                if (!valueStr) {  // Out of memory
                    jenv->ReleaseStringUTFChars(key, keyStr);
                    return;
                }
                data_out.insert(std::pair<std::string, std::string>(std::string(keyStr), std::string(valueStr)));
                jenv->DeleteLocalRef(entry);
                jenv->ReleaseStringUTFChars(key, keyStr);
                jenv->DeleteLocalRef(key);
                jenv->ReleaseStringUTFChars(value, valueStr);
                jenv->DeleteLocalRef(value);
            }
        }

        if (from != nullptr) {
            const char* valueStr = jenv->GetStringUTFChars(from, NULL);
            if (!valueStr) {  // Out of memory
                return;
            }
            fromID = std::string(valueStr);
            jenv->ReleaseStringUTFChars(from, valueStr);
        }

        if (mssgID != nullptr) {
            const char* valueStr = jenv->GetStringUTFChars(mssgID, NULL);
            if (!valueStr) {  // Out of memory
                return;
            }
            messageID = std::string(valueStr);
            jenv->ReleaseStringUTFChars(mssgID, valueStr);
        }

        FirebaseMessageListener::Get()->onNewMessage(fromID, messageID, data_out);
    }

    extern "C" void Java_com_google_firebase_messaging_cpp_RegistrationIntentService_nativeOnNewToken(JNIEnv* jenv, jobject thiz, jstring inJNIStr) {
        UE_LOG(FirebaseLog, Log, TEXT("Entering nativeOnNewToken *****"));
        printf("Entering nativeOnNewToken *****");
        //first, put the token into a c string
        jboolean isCopy;
        const char* token = jenv->GetStringUTFChars(inJNIStr, &isCopy);
        FirebaseMessageListener::Get()->onNewToken(token);
    }

#endif

这些消息传递给我制作的单例类。你可以在这里随心所欲地做任何事情,但我将它们传递给firebase::messaging::Listener reference,尝试与Firebase SDK保持兼容(如果我能使它正常工作)

class RIFT411_API FirebaseMessageListener
{
private:
    static FirebaseMessageListener* self;

    //private so that new instance can only be made through call to Get()
    FirebaseMessageListener();
#if PLATFORM_ANDROID
    JNIEnv * env = FAndroidApplication::GetJavaEnv();
    jobject activity = FAndroidApplication::GetGameActivityThis();
#endif

    //signals to return the key
    void getToken();

    //send the messages to the firebase sdk implemented listener, so we'll have an easier time if we ever want to move back
    firebase::messaging::Listener *listener = nullptr;

public:
    static FirebaseMessageListener* Get();

    void onNewToken(const char* token);
    void onNewMessage(std::string, std::string, std::map<std::string, std::string> &data);

    void Init(firebase::messaging::Listener *listener);

    ~FirebaseMessageListener();
};

//

FirebaseMessageListener* FirebaseMessageListener::self = nullptr;


FirebaseMessageListener* FirebaseMessageListener::Get()
{
    if (self == nullptr) {
        self = new FirebaseMessageListener();
    }
    return self;
}

void FirebaseMessageListener::getToken() {
#if PLATFORM_ANDROID
    //This has to happen in the main thread, or some of the FindClass() calls will fail

    UE_LOG(FirebaseLog, Log, TEXT("Trying to grab token *****"));
    printf("Trying to grab token *****");

    env = FAndroidApplication::GetJavaEnv();
    activity = FAndroidApplication::GetGameActivityThis();

    jclass cls_intent = (env)->FindClass("android/content/Intent");
    if (NULL == cls_intent) { UE_LOG(FirebaseLog, Error, TEXT("Failure getting cls_intent")); return; }

    jclass cls_service = FAndroidApplication::FindJavaClass("com/google/firebase/messaging/cpp/RegistrationIntentService");
    //jclass cls_service = (env)->FindClass("com/google/firebase/messaging/cpp/RegistrationIntentService");
    if (NULL == cls_service) { UE_LOG(FirebaseLog, Error, TEXT("Failure getting cls_service")); }


    // Get the Method ID of the constructor which takes an int
    jmethodID mid_Init = (env)->GetMethodID(cls_intent, "<init>", "(Landroid/content/Context;Ljava/lang/Class;)V");
    if (NULL == mid_Init) { UE_LOG(FirebaseLog, Error, TEXT("Failure getting mid_Init")); return;}

    // Call back constructor to allocate a new instance, with an int argument
    jobject obj_intent = (env)->NewObject(cls_intent, mid_Init, activity, cls_service);
    if (NULL == obj_intent) { UE_LOG(FirebaseLog, Error, TEXT("Failure getting obj_intent")); return; }

    if (NULL == activity) { UE_LOG(FirebaseLog, Error, TEXT("Failure getting activity")); return; }

    jclass cls_activity = (env)->GetObjectClass(activity);
    if (NULL == cls_activity) { UE_LOG(FirebaseLog, Error, TEXT("Failure getting cls_activity")); return; }

    jmethodID mid_start = (env)->GetMethodID(cls_activity, "startService", "(Landroid/content/Intent;)Landroid/content/ComponentName;");
    if (NULL == mid_start) { UE_LOG(FirebaseLog, Error, TEXT("Failure getting mid_start")); return; }


    UE_LOG(FirebaseLog, Log, TEXT("MADE IT TO THE END!"));
    (env)->CallObjectMethod(activity, mid_start, obj_intent);

#endif
}

void FirebaseMessageListener::onNewToken(const char* token) {
    UE_LOG(FirebaseLog, Log, TEXT("Recieving new token in Unreal! Hooray! ***** %s"), *FString(token));
    printf("Recieving new Message in Unreal! Hooray! *****\n");
    if (listener != nullptr) {
        listener->OnTokenReceived(token);
    }
}

void FirebaseMessageListener::onNewMessage(std::string from, std::string MessageID, std::map<std::string, std::string> &data) {
    UE_LOG(FirebaseLog, Log, TEXT("Recieving new Message in Unreal! Hooray! *****"));
    printf("Recieving new Message in Unreal! Hooray! *****\n");
    if (!data.empty()) {
        UE_LOG(FirebaseLog, Log, TEXT("data:"));
        typedef std::map<std::string, std::string>::const_iterator MapIter;
        for (MapIter it = data.begin(); it != data.end(); ++it) {
            FString s1 = FString(it->first.c_str());
            FString s2 = FString(it->second.c_str());
            UE_LOG(FirebaseLog, Log, TEXT("  %s: %s"), *s1, *s2);
        }
    }

    ::firebase::messaging::Message message;

    message.data = data;
    message.from = from;
    message.message_id = MessageID;


    if (listener != nullptr) {
        listener->OnMessage(message);
    }
}

void FirebaseMessageListener::Init(firebase::messaging::Listener *newlistener) {
    this->listener = newlistener;
    FGraphEventRef Task = FFunctionGraphTask::CreateAndDispatchWhenReady([=]()
    {
        getToken();
    }, TStatId(), NULL, ENamedThreads::GameThread);

}

FirebaseMessageListener::FirebaseMessageListener()
{
    self = this;
}

FirebaseMessageListener::~FirebaseMessageListener()
{
}

有一点是,您无法从应用关闭时收到的通知中获取数据。这些数据打包在一个Intent中,我几乎有一个很好的方法来获取它,我可能会在完成后发布它

答案 1 :(得分:0)

com.google.firebase.messaging.cpp只是侦听FCM服务发送的消息,并将它们转发到Android C ++库(libmessaging.a)。看起来问题是由于firebase-messaging aar没有包含在你的应用程序中导致com.google.firebase.messaging.cpp包没有被加载,因为它依赖于firebase-messaging aar中的类不存在。

例如,使用gradle构建时,可以使用以下https://github.com/firebase/quickstart-cpp/blob/master/messaging/testapp/build.gradle#L93

包含aar

现在,如https://groups.google.com/d/msg/firebase-talk/eGNr36dpB70/VXVqBfL1BAAJ所述,在虚幻项目中包含aars有点棘手。基本上你需要解压缩(aars只是zip文件)firebase-messaging aar(查看$ {ANDROID_HOME} / extras / google / firebase / firebase-messaging)及其依赖关系(你&#39) ; ll需要读取每个* .pom文件以获取依赖项)并包含从Unreal项目中每个aar中提取的各种.jars,AndroidManifest.xml文件和资源。确保每个AndroidManifest.xml合并到最终应用程序的AndroidManifest.xml中非常重要,以便包含Firebase使用的所有服务和内容提供程序。