如果其中的两个文本字段被iPad键盘的框架遮挡,我有一个移动CollectionView的方法:
private void OnKeyboardNotification(NSNotification notification)
{
var activeTextField = FindFirstResponder(CollectionView);
NSDictionary userInfo = notification.UserInfo;
CGSize keyboardSize = ((NSValue)userInfo[UIKeyboard.FrameBeginUserInfoKey]).RectangleFValue.Size;
var contentInset = new UIEdgeInsets(0, 0, keyboardSize.Height, 0);
CollectionView.ContentInset = contentInset;
CollectionView.ScrollIndicatorInsets = contentInset;
CGRect oldRect = CollectionView.Frame;
CGRect aRect = new CGRect(oldRect.X, oldRect.Y, oldRect.Width,
oldRect.Height -= keyboardSize.Height);
if (!aRect.Contains(activeTextField.Frame.Location))
{
CGPoint scrollPoint = new CGPoint(0, activeTextField.Frame.Location.Y - (keyboardSize.Height - 15));
CollectionView.SetContentOffset(scrollPoint, true);
}
}
我不相信代码按预期工作。由于我在UICollectionViewFlowLayout的子类中定义了自定义布局,因此这很复杂。布局允许我让单元格垂直滚动,捕捉到焦点。
每次拨打OnKeyboardNotification
时,都会在自定义布局中调用override UICollectionViewLayoutAttributes[]
。我认为这可能会取消该方法的效果,但如果是这种情况,那么我怎样才能在调用UICollectionViewLayoutAttributes[]
时进行更改?
public override UICollectionViewLayoutAttributes[] LayoutAttributesForElementsInRect(CGRect rect)
{
var array = base.LayoutAttributesForElementsInRect(rect);
var visibleRect = new CGRect(CollectionView.ContentOffset, CollectionView.Bounds.Size);
foreach (var attributes in array)
{
if (attributes.Frame.IntersectsWith(rect))
{
float distance = (float)(visibleRect.GetMidX() - attributes.Center.X);
float normalizedDistance = distance / ACTIVE_DISTANCE;
if (Math.Abs(distance) < ACTIVE_DISTANCE)
{
float zoom = 1 + ZOOM_FACTOR * (1 - Math.Abs(normalizedDistance));
attributes.Transform3D = CATransform3D.MakeScale(zoom, zoom, 1.0f);
attributes.ZIndex = 1;
}
}
}
return array;
}
编辑:
以下是问题的一个示例。
我有两个字段
此处,当输入“编辑模式”时,键盘会隐藏年龄字段。
答案 0 :(得分:0)
好像你使用了Xamarin样品中的样品。
每次更改UICollectionView的大小时都会调用UICollectionViewLayoutAttributes。
我建议您更改视图的位置,而不是在OnKeyboardNotification方法中更改大小:
CGRect oldRect = CollectionView.Frame;
CGRect aRect = new CGRect(oldRect.X, oldRect.Y - keyboardSize.Height, oldRect.Width,oldRect.Height);
希望它可以解决你的问题,我现在是午夜,如果它无法工作,留下一些信息,明天早上我会检查后者。
编辑---------------------------------------------- -------------------
我更改了您使用的示例中的一些代码以产生效果。
首先,我在AppDelegate.cs中选择LineLayout,如下所示:
public override bool FinishedLaunching (UIApplication app, NSDictionary options)
{
//Don't change anything
// simpleCollectionViewController = new SimpleCollectionViewController (flowLayout);
simpleCollectionViewController = new SimpleCollectionViewController (lineLayout);
// simpleCollectionViewController = new SimpleCollectionViewController (circleLayout);
simpleCollectionViewController.CollectionView.ContentInset = new UIEdgeInsets (50, 0, 0, 0);
window.RootViewController = simpleCollectionViewController;
window.MakeKeyAndVisible ();
return true;
}
然后,我向LineLayout.cs添加一个静态属性,如下所示:
public class LineLayout : UICollectionViewFlowLayout
{
private static bool flagForLayout = true;
public static bool FlagForLayout {
get {
return flagForLayout;
}
set {
flagForLayout = value;
}
}
public const float ITEM_SIZE = 200.0f;
public const int ACTIVE_DISTANCE = 200;
public const float ZOOM_FACTOR = 0.3f;
public LineLayout ()
{
//Don't change anything
}
public override bool ShouldInvalidateLayoutForBoundsChange (CGRect newBounds)
{
return flagForLayout;
}
public override UICollectionViewLayoutAttributes[] LayoutAttributesForElementsInRect (CGRect rect)
{
//Don't change anything
}
public override CGPoint TargetContentOffset (CGPoint proposedContentOffset, CGPoint scrollingVelocity)
{
//Don't change anything
}
}
然后在SimpleCollectionViewController.cs中,我为每个单元格添加一个UITextField,如下所示:
public override UICollectionViewCell GetCell (UICollectionView collectionView, NSIndexPath indexPath)
{
var animalCell = (AnimalCell)collectionView.DequeueReusableCell (animalCellId, indexPath);
var animal = animals [indexPath.Row];
animalCell.Image = animal.Image;
animalCell.AddSubview (new UITextField (new CGRect (0, 0, 100, 30)){ BackgroundColor = UIColor.Red });
return animalCell;
}
仍然在SimpleCollectionViewController.cs中,我在ViewDidload方法中添加了一些代码并添加了两个方法来处理键盘显示事件,如下所示:
public override void ViewDidLoad ()
{
base.ViewDidLoad ();
CollectionView.RegisterClassForCell (typeof(AnimalCell), animalCellId);
CollectionView.RegisterClassForSupplementaryView (typeof(Header), UICollectionElementKindSection.Header, headerId);
UIMenuController.SharedMenuController.MenuItems = new UIMenuItem[] {
new UIMenuItem ("Custom", new Selector ("custom"))
};
this.View.AddGestureRecognizer(new UITapGestureRecognizer(()=>{
this.View.EndEditing(true);
}));
NSNotificationCenter.DefaultCenter.AddObserver(this,new ObjCRuntime.Selector("onKeyboardWillShowNotification:"),UIKeyboard.WillShowNotification,null);
NSNotificationCenter.DefaultCenter.AddObserver(this,new ObjCRuntime.Selector("onKeyboardWillHideNotification:"),UIKeyboard.WillHideNotification,null);
}
[Export("onKeyboardWillShowNotification:")]
private void OnKeyboardWillShowNotification(NSNotification notification)
{
LineLayout.FlagForLayout = false;
NSDictionary userInfo = notification.UserInfo;
CGSize keyboardSize = ((NSValue)userInfo[UIKeyboard.FrameBeginUserInfoKey]).RectangleFValue.Size;
CGRect oldRect = CollectionView.Frame;
CGRect aRect = new CGRect(oldRect.X, oldRect.Y - keyboardSize.Height, oldRect.Width,
oldRect.Height);
this.CollectionView.Frame = aRect;
}
[Export("onKeyboardWillHideNotification:")]
private void OnKeyboardWillHideNotification(NSNotification notification)
{
LineLayout.FlagForLayout = true;
this.CollectionView.Frame = UIScreen.MainScreen.Bounds;
}
现在在键盘显示时会调用LayoutAttributesForElementsInRect,希望它可以解决你的问题。