使用此代码可以检测像素的颜色并单击该像素。
我想在无限循环中单击“登录”按钮后检测像素的颜色,每次颜色找到程序自动播放声音! 例如,在无限循环或任何一秒!
最后,我希望重复执行此操作。
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Runtime.InteropServices;
using System.Threading;
using System.IO;
using System.Media;
namespace Login_Button_Click_for_Puzzle_Pirates
{
public partial class frmMain : Form
{
[DllImport("user32.dll")]
static extern void mouse_event(uint dwFlags, uint dx, uint dy, uint dwData,
int dwExtraInfo);
public enum MouseEventFlags : uint
{
LEFTDOWN = 0x00000002,
LEFTUP = 0x00000004,
MIDDLEDOWN = 0x00000020,
MIDDLEUP = 0x00000040,
MOVE = 0x00000001,
ABSOLUTE = 0x00008000,
RIGHTDOWN = 0x00000008,
RIGHTUP = 0x00000010,
WHEEL = 0x00000800,
XDOWN = 0x00000080,
XUP = 0x00000100
}
public frmMain()
{
InitializeComponent();
}
private void btnLogin_Click(object sender, EventArgs e)
{
// takes a snapshot of the screen
Bitmap bmpScreenshot = Screenshot();
// makes the background of the form a screenshot of the screen
this.BackgroundImage = bmpScreenshot;
// find the login button and check if it exists
Point location;
bool success = FindBitmap(Properties.Resources.bmpLogin, bmpScreenshot, out location);
// check if it found the bitmap
if (success == false)
{
//MessageBox.Show("Couldn't find the login button");
return;
}
// move the mouse to login button
//Cursor.Position = location;
System.Media.SoundPlayer player = new System.Media.SoundPlayer();
player.Stream = Properties.Resources.Alarm;
player.Play();
// click
MouseClick();
/*
* [x] Snapshot of the whole screen
* [x] Find the login button and check if it exists
* [x] Move the mouse to login button
* [ ] Click the login button
*/
}
/// <summary>
/// Simulates a mouse click
/// </summary>
private void MouseClick()
{
mouse_event((uint)MouseEventFlags.LEFTDOWN, 0, 0, 0, 0);
Thread.Sleep((new Random()).Next(20, 30));
mouse_event((uint)MouseEventFlags.LEFTUP, 0, 0, 0, 0);
}
/// <summary>
/// Takes a snapshot of the screen
/// </summary>
/// <returns>A snapshot of the screen</returns>
private Bitmap Screenshot()
{
// this is where we will store a snapshot of the screen
Bitmap bmpScreenshot = new Bitmap(Screen.PrimaryScreen.Bounds.Width, Screen.PrimaryScreen.Bounds.Height);
// creates a graphics object so we can draw the screen in the bitmap (bmpScreenshot)
Graphics g = Graphics.FromImage(bmpScreenshot);
// copy from screen into the bitmap we created
g.CopyFromScreen(0, 0, 0, 0, Screen.PrimaryScreen.Bounds.Size);
// return the screenshot
return bmpScreenshot;
}
private bool FindBitmap(Bitmap bmpNeedle, Bitmap bmpHaystack, out Point location)
{
for(int outerX = 0; outerX < bmpHaystack.Width - bmpNeedle.Width; outerX++)
{
for (int outerY = 0; outerY < bmpHaystack.Height - bmpNeedle.Height; outerY++)
{
for (int innerX = 0; innerX < bmpNeedle.Width; innerX++)
{
for (int innerY = 0; innerY < bmpNeedle.Height; innerY++)
{
Color cNeedle = bmpNeedle.GetPixel(innerX, innerY);
Color cHaystack = bmpHaystack.GetPixel(innerX + outerX, innerY + outerY);
if (cNeedle.R != cHaystack.R || cNeedle.G != cHaystack.G || cNeedle.B != cHaystack.B)
{
goto notFound;
}
}
}
location = new Point(outerX, outerY);
return true;
notFound:
continue;
}
}
location = Point.Empty;
return false;
}
private void frmMain_Load(object sender, EventArgs e)
{
}
}
}