我正在尝试在jframe中运行基于文本的冒险,但是当我运行程序时,我在行NullPointer
上收到97 (first time i append console in the game method)
错误,我不知道如何修复它。我对java
比较新,所以它可能很简单,我不知道。
我的代码在这里
package window;
import java.awt.EventQueue;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.border.EmptyBorder;
import javax.swing.JButton;
import java.awt.event.ActionListener;
import java.awt.event.ActionEvent;
import javax.swing.JTextArea;
import javax.swing.JTextField;
public class Gui extends JFrame {
public JPanel contentPane;
public static JTextField input;
public static JButton send;
public static JTextArea console;
public static JTextArea invintory;
public static JTextArea stats;
static String i = "";
/**
* Launch the application.
*/
/**
* Create the frame.
*/
public Gui() {
//variables
int Gold = 20;
int Health = 100;
int MaxHealth = 100;
//variables end
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
setBounds(100, 100, 450, 300);
contentPane = new JPanel();
contentPane.setBorder(new EmptyBorder(5, 5, 5, 5));
setContentPane(contentPane);
contentPane.setLayout(null);
JTextArea console = new JTextArea();
console.setBounds(10, 11, 281, 214);
contentPane.add(console);
input = new JTextField();
input.setBounds(10, 236, 281, 20);
contentPane.add(input);
input.setColumns(10);
JTextArea stats = new JTextArea();
stats.setBounds(301, 11, 123, 53);
contentPane.add(stats);
JTextArea invintory = new JTextArea();
invintory.setBounds(301, 75, 128, 137);
contentPane.add(invintory);
JButton send = new JButton("Send");
send.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent arg0) {
String i = input.getText();
input.setText("");
stats.setText("");
stats.append("Health: " + Health + "/" + MaxHealth + "\n");
stats.append("Gold: " + Gold);
}
});
send.setBounds(301, 224, 128, 32);
contentPane.add(send);
stats.append("Health: " + Health + "/" + MaxHealth + "\n");
stats.append("Gold: " + Gold);
}
public static void game (JButton send, JTextArea console, JTextArea stats, JTextArea invintory, JTextField input, String i) {
//start
//START
//START
//START
//START
while (true) {
console.append("You wake up open feild, with vast amounts of wheet in every direction");
console.append("There is a path going in either direction what do you want to do");
console.append("\t1. Go left.");
console.append("\t2. Go right.");
while (i == "") {
}
if (i == "1") {
console.append("1");
break;
}
else if (i == "2") {
console.append("2");
break;
}
}
//END
//END
//END
//END
}
public static void main(String[] args) {
try {
Gui frame = new Gui();
frame.setVisible(true);
Gui.game(send, console, stats, invintory, input, i);
} catch (Exception e) {
e.printStackTrace();
}
}
}
答案 0 :(得分:1)
在全局变量中console
为空
public static JTextArea console;
您在Gui
方法
JTextArea console = new JTextArea();
所以在Gui
方法中,您的全局console
变量未初始化,这会在Gui
方法下创建一个局部变量控制台。
要在Gui方法中初始化全局变量,您需要以这种方式初始化
console = new JTextArea();
你对所有变量都犯了这个错误,所以这样编辑你的代码
public Gui() {
//variables
int Gold = 20;
int Health = 100;
int MaxHealth = 100;
//variables end
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
setBounds(100, 100, 450, 300);
contentPane = new JPanel();
contentPane.setBorder(new EmptyBorder(5, 5, 5, 5));
setContentPane(contentPane);
contentPane.setLayout(null);
console = new JTextArea();
console.setBounds(10, 11, 281, 214);
contentPane.add(console);
input = new JTextField();
input.setBounds(10, 236, 281, 20);
contentPane.add(input);
input.setColumns(10);
stats = new JTextArea();
stats.setBounds(301, 11, 123, 53);
contentPane.add(stats);
invintory = new JTextArea();
invintory.setBounds(301, 75, 128, 137);
contentPane.add(invintory);
send = new JButton("Send");
send.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent arg0) {
String i = input.getText();
input.setText("");
stats.setText("");
stats.append("Health: " + Health + "/" + MaxHealth + "\n");
stats.append("Gold: " + Gold);
}
});
send.setBounds(301, 224, 128, 32);
contentPane.add(send);
stats.append("Health: " + Health + "/" + MaxHealth + "\n");
stats.append("Gold: " + Gold);
}