多边形几何对象是否存在形态膨胀操作?
例如,假设我的边长为1的正方形位于原点(带有点(.5,.5)的boost :: geometry :: model :: polygon,( - 5,.5), (-.5,-.5),(。5,-.5))。如果我以0.5的距离/半径“扩张”它,我会得到一个边长为2的正方形,仍然以原点为中心。也就是说,多边形的所有边缘都应沿其法线方向“推出”。
答案 0 :(得分:2)
这个术语是"缓冲区",缓冲多边形只在buffer()的重载中实现,策略为:http://www.boost.org/doc/libs/1_61_0/libs/geometry/doc/html/geometry/reference/algorithms/buffer/buffer_7_with_strategies.html
这是一个用.1单位扩大三角形的例子。
#include <iostream>
#include <list>
#include <boost/geometry.hpp>
#include <boost/geometry/geometries/point_xy.hpp>
#include <boost/geometry/geometries/polygon.hpp>
using coordinate_type = double;
using point_type = boost::geometry::model::d2::point_xy<coordinate_type>;
using polygon_type = boost::geometry::model::polygon<point_type>;
int main()
{
// Construct
polygon_type polygon;
// Counter clock-wise points don't seem to work (no error, but empty output)
// boost::geometry::append(polygon, point_type {0,0});
// boost::geometry::append(polygon, point_type {1,0});
// boost::geometry::append(polygon, point_type {0,1});
// boost::geometry::append(polygon, point_type {0,0});
// Points specified in clockwise order
boost::geometry::append(polygon, point_type {0,0});
boost::geometry::append(polygon, point_type {0,1});
boost::geometry::append(polygon, point_type {1,0});
boost::geometry::append(polygon, point_type {0,0});
//boost::geometry::buffer(poly, output, .5); // THIS_OPERATION_IS_NOT_OR_NOT_YET_IMPLEMENTED
const double buffer_distance = .1;
const int points_per_circle = 36;
boost::geometry::strategy::buffer::distance_symmetric<coordinate_type> distance_strategy(buffer_distance);
boost::geometry::strategy::buffer::join_round join_strategy(points_per_circle);
boost::geometry::strategy::buffer::end_round end_strategy(points_per_circle);
boost::geometry::strategy::buffer::point_circle circle_strategy(points_per_circle);
boost::geometry::strategy::buffer::side_straight side_strategy;
boost::geometry::model::multi_polygon<polygon_type> input;
input.push_back(polygon);
boost::geometry::model::multi_polygon<polygon_type> outputMultiPolygon;
boost::geometry::buffer(polygon, outputMultiPolygon,
distance_strategy, side_strategy,
join_strategy, end_strategy, circle_strategy);
std::cout << outputMultiPolygon.size() << std::endl;
polygon_type outputPolygon = outputMultiPolygon[0];
// Print the points of the result (there are many more than in the input because the corners have been rounded)
for(unsigned int pointID = 0; pointID < outputPolygon.outer().size(); ++pointID) {
std::cout << boost::geometry::get<0>(outputPolygon.outer()[pointID]) << " " << boost::geometry::get<1>(outputPolygon.outer()[pointID]) << std::endl;
}
return 0;
}