这是一个符合NSCoding标准的对象。我想从Swift 3中的应用程序文档目录中保存并恢复它。我想这是一个保存方法和恢复方法。这是怎么做到的?
import Foundation
class Book: NSObject, NSCoding {
var title: String
var author: String
var pageCount: Int
var categories: [String]
var available: Bool
init(title:String, author: String, pageCount:Int, categories:[String],available:Bool) {
self.title = title
self.author = author
self.pageCount = pageCount
self.categories = categories
self.available = available
}
// MARK: NSCoding
required convenience init?(coder: NSCoder) {
let title = coder.decodeObject(forKey: "title") as! String
let author = coder.decodeObject(forKey: "author")as! String
let categories = coder.decodeObject(forKey: "categories") as! [String]
let available = coder.decodeBool(forKey: "available")
let pageCount = coder.decodeInteger(forKey: "pageCount")
self.init(title:title, author:author,pageCount:pageCount,categories: categories,available:available)
}
func encode(with: NSCoder) {
with.encode(self.title, forKey: "title")
with.encode(self.author, forKey: "author")
with.encode(Int32(self.pageCount), forKey: "pageCount")
with.encode(self.categories, forKey: "categories")
with.encode(self.available, forKey: "available")
}
}
谢谢!
答案 0 :(得分:1)
保存:
// Get documents directory
if let docs = NSSearchPathForDirectoriesInDomains(.documentDirectory, .userDomainMask, true).first {
// Append your file name to the directory path
let path = (docs as NSString).appendingPathComponent("filename")
// Archive your object to a file at that path
NSKeyedArchiver.archiveRootObject(yourObject, toFile: path)
}
装载:
// Get documents directory
if let docs = NSSearchPathForDirectoriesInDomains(.documentDirectory, .userDomainMask, true).first {
// Append your file name to the directory path
let path = (docs as NSString).appendingPathComponent("filename")
// Unarchive your object from the file
let yourObject = NSKeyedUnarchiver.unarchiveObject(withFile: path) as? Book
// do whatever with yourObject
}
答案 1 :(得分:1)
这是使用保护声明的相同设计。
// library includes
var Marionette = require('backbone.marionette');
var handlebars = require('handlebars');
// custom includes
var routes = require('./routes.js');
var models = require('./menu/models.js');
var views = require('./menu/views.js');
var App = new Marionette.Application();