基本上,我尝试使用Java在我的SBT应用程序中创建自定义WSClient。由于我不想要任何注入依赖项,因此我使用documentation中显示的方法。要创建自定义WSClient,它需要一个Akka.stream.Materializer对象,但由于它是抽象的,我无法创建一个Materializer对象。
private Materializer materializer;
private WSClient wsClient() throws IOException {
scala.Option<String> noneString = scala.None$.empty();
WSClientConfig wsClientConfig = new WSClientConfig(
Duration.apply(120, TimeUnit.SECONDS), // connectionTimeout
Duration.apply(120, TimeUnit.SECONDS), // idleTimeout
Duration.apply(120, TimeUnit.SECONDS), // requestTimeout
true, // followRedirects
true, // useProxyProperties
noneString, // userAgent
true, // compressionEnabled / enforced
SSLConfigFactory.defaultConfig());
AhcWSClientConfig clientConfig = AhcWSClientConfigFactory.forClientConfig(wsClientConfig);
// Add underlying asynchttpclient options to WSClient
AhcConfigBuilder builder = new AhcConfigBuilder(clientConfig);
DefaultAsyncHttpClientConfig.Builder ahcBuilder = builder.configure();
AsyncHttpClientConfig.AdditionalChannelInitializer logging = new AsyncHttpClientConfig.AdditionalChannelInitializer() {
@Override
public void initChannel(io.netty.channel.Channel channel) throws Exception {
}
};
ahcBuilder.setHttpAdditionalChannelInitializer(logging);
// #ws-custom-client
WSClient customWSClient = new play.libs.ws.ahc.AhcWSClient(ahcBuilder.build(), materializer);
// #ws-client
// #ws-close-client
customWSClient.close();
return customWSClient;
}
注意 - 我不想使用依赖注入
我该如何处理?
答案 0 :(得分:1)
akka.actor.ActorSystem system = play.libs.Akka.system();
akka.stream.Materializer materializer = akka.stream.ActorMaterializer.create(system);
请注意,play.libs.Akka.system()
已弃用,将来会被删除。