我使用gdx-setup创建项目。我的ide是Android Studio for mac。 我没有使用gdx.jar。我将gdx源代码添加到核心模块并向SpriteBatch添加一些自定义方法。
我像这样修复build.gradle:
project(":core") {
apply plugin: "java"
dependencies {
//compile "com.badlogicgames.gdx:gdx:$gdxVersion"
compile "com.badlogicgames.gdx:gdx-jnigen:$gdxVersion"
compile "com.badlogicgames.gdx:gdx-box2d:$gdxVersion"
}
}
桌面和ios没关系,但是有一个android构建错误。
UNEXPECTED TOP-LEVEL EXCEPTION:
com.android.dex.DexException: Multiple dex files define Lcom/badlogic/gdx/Application$ApplicationType;
at com.android.dx.merge.DexMerger.readSortableTypes(DexMerger.java:596)
at com.android.dx.merge.DexMerger.getSortedTypes(DexMerger.java:554)
at com.android.dx.merge.DexMerger.mergeClassDefs(DexMerger.java:535)
at com.android.dx.merge.DexMerger.mergeDexes(DexMerger.java:171)
at com.android.dx.merge.DexMerger.merge(DexMerger.java:189)
at com.android.dx.command.dexer.Main.mergeLibraryDexBuffers(Main.java:502)
at com.android.dx.command.dexer.Main.runMonoDex(Main.java:334)
at com.android.dx.command.dexer.Main.run(Main.java:277)
at com.android.dx.command.dexer.Main.main(Main.java:245)
at com.android.dx.command.Main.main(Main.java:106)
:android:transformClassesWithDexForDebug FAILED
答案 0 :(得分:0)
将此内容写入app.gradle
defaultConfig {
applicationId "com.xxx.you.app.package"
minSdkVersion 11
targetSdkVersion 23
versionCode 1
versionName "1.0"
//add this line
multiDexEnabled = true
}
这个问题的原因是项目中存在冲突的jar,这肯定会让你的工作成功。 快乐的编码..