我是swift和XCode的新手所以请原谅我可能非常混乱的代码! 运行我的代码时,我收到以下警告: 警告:尝试出示已经提交的内容
我已经检查了论坛并发现了一个关于该问题的帖子....我应用了建议的帮助:
if presentedViewController !== nil {
self.presentViewController(alertController, animated: true, completion: nil)
} else{
self.dismissViewControllerAnimated(false, completion: nil)
self.presentViewController(alertController, animated: true, completion: nil)
}
然而,它仍然给我同样的警告....所以我想我一定做错了。如果有人可以帮助我,那将是很棒的:)如果有任何关于如何“清理”我的代码的建议,我们将不胜感激:)
import UIKit
class ViewController: UIViewController {
@IBOutlet var Label: UILabel!
@IBOutlet var ukFlag: UITextView!
@IBOutlet var movie: UITextView!
@IBOutlet var piano: UITextView!
@IBOutlet var book: UITextView!
@IBOutlet var dance: UITextView!
@IBOutlet var paint: UITextView!
@IBOutlet var row: UITextView!
@IBOutlet var envelope: UITextView!
@IBOutlet var dragon: UITextView!
@IBOutlet var instagram: UITextView!
func londonPuzzle(sender: UIPanGestureRecognizer) {
let translation = sender.translationInView(self.view)
sender.view!.center = CGPoint(x: sender.view!.center.x + translation.x, y: sender.view!.center.y + translation.y)
sender.setTranslation(CGPointZero, inView: self.view)
self.ifCollided()
}
func misleadOne(sender: UIPanGestureRecognizer) {
let translation = sender.translationInView(self.view)
sender.view!.center = CGPoint(x: sender.view!.center.x + translation.x, y: sender.view!.center.y + translation.y)
sender.setTranslation(CGPointZero, inView: self.view)
self.ifCollided()
}
func bestival(sender: UIPanGestureRecognizer) {
let translation = sender.translationInView(self.view)
sender.view!.center = CGPoint(x: sender.view!.center.x + translation.x, y: sender.view!.center.y + translation.y)
sender.setTranslation(CGPointZero, inView: self.view)
self.ifCollided()
}
func rosieProject(sender: UIPanGestureRecognizer) {
let translation = sender.translationInView(self.view)
sender.view!.center = CGPoint(x: sender.view!.center.x + translation.x, y: sender.view!.center.y + translation.y)
sender.setTranslation(CGPointZero, inView: self.view)
self.ifCollided()
}
func misleadTwo(sender: UIPanGestureRecognizer) {
let translation = sender.translationInView(self.view)
sender.view!.center = CGPoint(x: sender.view!.center.x + translation.x, y: sender.view!.center.y + translation.y)
sender.setTranslation(CGPointZero, inView: self.view)
self.ifCollided()
}
func misleadThree(sender: UIPanGestureRecognizer) {
let translation = sender.translationInView(self.view)
sender.view!.center = CGPoint(x: sender.view!.center.x + translation.x, y: sender.view!.center.y + translation.y)
sender.setTranslation(CGPointZero, inView: self.view)
self.ifCollided()
}
func misleadFour(sender: UIPanGestureRecognizer) {
let translation = sender.translationInView(self.view)
sender.view!.center = CGPoint(x: sender.view!.center.x + translation.x, y: sender.view!.center.y + translation.y)
sender.setTranslation(CGPointZero, inView: self.view)
self.ifCollided()
}
func voucher(sender: UIPanGestureRecognizer) {
let translation = sender.translationInView(self.view)
sender.view!.center = CGPoint(x: sender.view!.center.x + translation.x, y: sender.view!.center.y + translation.y)
sender.setTranslation(CGPointZero, inView: self.view)
self.ifCollided()
}
func welsh(sender: UIPanGestureRecognizer) {
let translation = sender.translationInView(self.view)
sender.view!.center = CGPoint(x: sender.view!.center.x + translation.x, y: sender.view!.center.y + translation.y)
sender.setTranslation(CGPointZero, inView: self.view)
self.ifCollided()
}
func hulk(sender: UIPanGestureRecognizer) {
let translation = sender.translationInView(self.view)
sender.view!.center = CGPoint(x: sender.view!.center.x + translation.x, y: sender.view!.center.y + translation.y)
sender.setTranslation(CGPointZero, inView: self.view)
self.ifCollided()
}
func ShowAlertWrong(){
let alertController = UIAlertController(title: "Sorry", message: " Guess again!", preferredStyle: .Alert)
let okAction = UIAlertAction( title: "Ok", style: UIAlertActionStyle.Default) {
UIAlertAction in
self.ukFlag.center = CGPointMake(150, 225)
self.movie.center = CGPointMake(150, 225)
self.piano.center = CGPointMake(150, 225)
self.dance.center = CGPointMake(150, 225)
self.paint.center = CGPointMake(150, 225)
self.row.center = CGPointMake(150, 225)
self.envelope.center = CGPointMake(150, 225)
self.dragon.center = CGPointMake(150, 225)
self.instagram.center = CGPointMake(150, 225)
}
let resetAction = UIAlertAction( title: "Reset", style: UIAlertActionStyle.Default) {
UIALertAction in
self.ukFlag.center = CGPointMake(150, 225)
self.movie.center = CGPointMake(150, 225)
self.piano.center = CGPointMake(150, 225)
self.dance.center = CGPointMake(150, 225)
self.paint.center = CGPointMake(150, 225)
self.row.center = CGPointMake(150, 225)
self.envelope.center = CGPointMake(150, 225)
self.dragon.center = CGPointMake(150, 225)
self.instagram.center = CGPointMake(150, 225)
}
alertController.addAction(okAction)
alertController.addAction(resetAction)
self.presentViewController(alertController, animated: true, completion: nil)
}
func ShowAlertWin(){
let alertController = UIAlertController(title: "Congrats", message: " You are correct!", preferredStyle: .Alert)
let okAction = UIAlertAction( title: "Ok", style: UIAlertActionStyle.Default) {
UIAlertAction in
self.book.center = CGPointMake(150, 150)
}
/* let resetAction = UIAlertAction( title: "Reset and hope the mood has changed", style: UIAlertActionStyle.Default) {
UIALertAction in
self.Angry.center = CGPointMake(150, 150)
}*/
alertController.addAction(okAction)
// alertController.addAction(resetAction)
if presentedViewController !== nil {
self.presentViewController(alertController, animated: true, completion: nil)
} else{
self.dismissViewControllerAnimated(false, completion: nil)
self.presentViewController(alertController, animated: true, completion: nil)
}
}
@IBAction func ifCollided(){
if CGRectIntersectsRect(Label.frame, ukFlag.frame) {
ShowAlertWrong()
}
else if CGRectIntersectsRect(Label.frame, movie.frame){
ShowAlertWrong()
} else if CGRectIntersectsRect(Label.frame, piano.frame){
ShowAlertWrong()
} else if CGRectIntersectsRect(Label.frame, dance.frame){
ShowAlertWrong()
} else if CGRectIntersectsRect(Label.frame, paint.frame){
ShowAlertWrong()
} else if CGRectIntersectsRect(Label.frame, row.frame){
ShowAlertWrong()
} else if CGRectIntersectsRect(Label.frame, envelope.frame){
ShowAlertWrong()
} else if CGRectIntersectsRect(Label.frame, dragon.frame){
ShowAlertWrong()
} else if CGRectIntersectsRect(Label.frame, instagram.frame){
ShowAlertWrong()
} else if CGRectIntersectsRect(Label.frame, book.frame){
ShowAlertWin()
}
}
override func viewDidLoad() {
super.viewDidLoad()
ukFlag.addGestureRecognizer(UIPanGestureRecognizer(target: self, action: #selector(self.londonPuzzle(_:))))
movie.addGestureRecognizer(UIPanGestureRecognizer(target: self, action: #selector(self.misleadOne(_:))))
piano.addGestureRecognizer(UIPanGestureRecognizer(target: self, action: #selector(self.bestival(_:))))
book.addGestureRecognizer(UIPanGestureRecognizer(target: self, action: #selector(self.rosieProject(_:))))
dance.addGestureRecognizer(UIPanGestureRecognizer(target: self, action: #selector(self.misleadTwo(_:))))
paint.addGestureRecognizer(UIPanGestureRecognizer(target: self, action: #selector(self.misleadThree(_:))))
row.addGestureRecognizer(UIPanGestureRecognizer(target: self, action: #selector(self.misleadFour(_:))))
envelope.addGestureRecognizer(UIPanGestureRecognizer(target: self, action: #selector(self.voucher(_:))))
dragon.addGestureRecognizer(UIPanGestureRecognizer(target: self, action: #selector(self.welsh(_:))))
instagram.addGestureRecognizer(UIPanGestureRecognizer(target: self, action: #selector(self.hulk(_:))))
}
}
答案 0 :(得分:20)
您需要像这样更改代码,在完成解雇时显示第二个alertController。同时用我的那个改变你的if条件。
if presentedViewController == nil {
self.presentViewController(alertController, animated: true, completion: nil)
} else{
self.dismissViewControllerAnimated(false) { () -> Void in
self.presentViewController(alertController, animated: true, completion: nil)
}
}
希望这会对你有所帮助。
答案 1 :(得分:3)
试试这个
if let presented = self.presentedViewController {
presented.removeFromParentViewController()
}
if presentedViewController == nil {
self.present(alert, animated: true, completion: nil)
}
答案 2 :(得分:0)
您可以使用当前呈现的UIAlertController呈现另一个UIAlertController或其他任何内容。 创建一个帮助器函数以获得顶部可见的viewcontroller,然后在该
上进行当前调用func topVisibleViewController(viewController: UIViewController) -> UIViewController? {
let viewController = viewController ?? UIApplication.shared.keyWindow?.rootViewController
if let navigationController = viewController as? UINavigationController, !navigationController.viewControllers.isEmpty {
return visibleViewController(navigationController.viewControllers.last)
}
else if let tabBarController = viewController as? UITabBarController,
let selectedController = tabBarController.selectedViewController {
return visibleViewController(selectedController)
}
else if let presentedController = viewController?.presentedViewController {
return visibleViewController(presentedController)
}
return viewController
}
答案 3 :(得分:0)
我非常感谢所有答案中提到的“警告”被驳回。但是我个人从不愿意一开始就拒绝我不愿想到的事情。因此,如果我们只是看看为什么首先会生成多个警报,那将是很棒的。
使用tablewidget
生成UIAlert很棘手。手势以其所有潜在状态发送消息。例如:如果下面是我的代码:
UIGestureRecogniser
从// Attaching LongPress to a button
let longPressGesture = UILongPressGestureRecognizer(target: self, action: #selector(deleteSelectedProfile(_:)))
// Method to generate appropriate alert
@objc func deleteSelectedProfile(_ sender: UILongPressGestureRecognizer) {
let alert = UIAlertController(title: "Delete Profile", message: "Word!" , preferredStyle: .alert)
let deleteAction = UIAlertAction(title: "Delete", style: .destructive) { (action) in
// Code
}
alert.addAction(deleteAction)
let cancelAction = UIAlertAction(title: "Cancel", style: .default, handler: nil)
alert.addAction(cancelAction)
present(alert, animated: true, completion: nil)
}
到.began
的各个手势状态,都将调用UIAlert 。因此,如果我需要干净的代码,则我永远都不想放弃在手势中每个状态下创建的任何警报,而只会生成一个UIAlert。意思是,我只是以国家为条件。
因此,这就是我要更改的内容:
.ended
这样,我将仅在需要时生成一个警报和一个警报。
答案 4 :(得分:0)
这是我在Swift 4.2中调试此错误的方法:
let alert = UIAlertController(title: "Oops!", message: "No Internet Connection", preferredStyle: .alert)
let alertAction = UIAlertAction(title: "OK", style: .default)
alert.addAction(alertAction)
if let presented = self.presentedViewController {
presented.removeFromParent()
}
if presentedViewController == nil {
self.present(alert, animated: true, completion: nil)
}
}
答案 5 :(得分:0)
尝试一下:
[self dismissViewControllerAnimated:YES completion:nil];
UIAlertController *alertResync = [UIAlertController alertControllerWithTitle:@"Warning"
message:@"Warning Warning"
preferredStyle:UIAlertControllerStyleAlert];
UIAlertAction *softResyncButton = [UIAlertAction actionWithTitle:@"No, keep Some"
style:UIAlertActionStyleDefault
handler:^(UIAlertAction * _Nonnull action) {
}];
UIAlertAction *hardResyncButton = [UIAlertAction actionWithTitle:@"Yes"
style:UIAlertActionStyleDestructive
handler:^(UIAlertAction * _Nonnull action) {
[self testFunc];
}];
[alertResync addAction:softResyncButton];
[alertResync addAction:hardResyncButton];
[self presentViewController:alertResync animated:YES completion:nil];