我使用grpc使用谷歌协议缓冲区的const请求有问题。这是我的问题:
我想对数组的值进行就地修改。为此我写了这个简单的例子,我尝试传递一个数组并总结所有内容。这是我的代码:
adder.proto:
syntax = "proto3";
option java_package = "io.grpc.examples";
package adder;
// The greeter service definition.
service Adder {
// Sends a greeting
rpc Add (AdderRequest) returns (AdderReply) {}
}
// The request message containing the user's name.
message AdderRequest {
repeated int32 values = 1;
}
// The response message containing the greetings
message AdderReply {
int32 sum = 1;
}
server.cc:
//
// Created by Eric Reis on 7/6/16.
//
#include <iostream>
#include <grpc++/grpc++.h>
#include "adder.grpc.pb.h"
class AdderImpl final : public adder::Adder::Service
{
public:
grpc::Status Add(grpc::ServerContext* context, const adder::AdderRequest* request,
adder::AdderReply* reply) override
{
int sum = 0;
for(int i = 0, sz = request->values_size(); i < sz; i++)
{
request->set_values(i, 10); // -> this gives an error caused by the const declaration of the request variable
// error: "Non-const function 'set_values' is called on the const object"
sum += request->values(i); // -> this works fine
}
reply->set_sum(sum);
return grpc::Status::OK;
}
};
void RunServer()
{
std::string server_address("0.0.0.0:50051");
AdderImpl service;
grpc::ServerBuilder builder;
// Listen on the given address without any authentication mechanism.
builder.AddListeningPort(server_address, grpc::InsecureServerCredentials());
// Register "service" as the instance through which we'll communicate with
// clients. In this case it corresponds to an *synchronous* service.
builder.RegisterService(&service);
// Finally assemble the server.
std::unique_ptr<grpc::Server> server(builder.BuildAndStart());
std::cout << "Server listening on " << server_address << std::endl;
// Wait for the server to shutdown. Note that some other thread must be
// responsible for shutting down the server for this call to ever return.
server->Wait();
}
int main(int argc, char** argv)
{
RunServer();
return 0;
}
client.cc:
//
// Created by Eric Reis on 7/6/16.
//
#include <iostream>
#include <grpc++/grpc++.h>
#include "adder.grpc.pb.h"
class AdderClient
{
public:
AdderClient(std::shared_ptr<grpc::Channel> channel) : stub_(adder::Adder::NewStub(channel)) {}
int Add(int* values, int sz) {
// Data we are sending to the server.
adder::AdderRequest request;
for (int i = 0; i < sz; i++)
{
request.add_values(values[i]);
}
// Container for the data we expect from the server.
adder::AdderReply reply;
// Context for the client. It could be used to convey extra information to
// the server and/or tweak certain RPC behaviors.
grpc::ClientContext context;
// The actual RPC.
grpc::Status status = stub_->Add(&context, request, &reply);
// Act upon its status.
if (status.ok())
{
return reply.sum();
}
else {
std::cout << "RPC failed" << std::endl;
return -1;
}
}
private:
std::unique_ptr<adder::Adder::Stub> stub_;
};
int main(int argc, char** argv) {
// Instantiate the client. It requires a channel, out of which the actual RPCs
// are created. This channel models a connection to an endpoint (in this case,
// localhost at port 50051). We indicate that the channel isn't authenticated
// (use of InsecureChannelCredentials()).
AdderClient adder(grpc::CreateChannel("localhost:50051",
grpc::InsecureChannelCredentials()));
int values[] = {1,2};
int sum = adder.Add(values, 2);
std::cout << "Adder received: " << sum << std::endl;
return 0;
}
当我尝试在定义为const的请求对象上调用方法set_values()时,会发生错误。我理解为什么会出现这种错误,但我无法找到克服它的方法,而无需复制数组。
我试图删除const定义,但是当我这样做时,RPC调用失败了。
由于我是这个RPC世界的新手,而且更多关于grpc和google协议缓冲区,我想请求你的帮助。解决这个问题的最佳方法是什么?
答案 0 :(得分:0)
请参阅我的回答here。服务器接收客户端发送的AdderRequest
的副本。如果您要修改它,则不会修改客户端的原始AdderRequest
。如果通过&#34;到位&#34;你的意思是服务器修改了客户端的原始内存,没有RPC技术可以真正实现这一点,因为客户端和服务器在不同的地址空间(进程)中运行,即使在不同的机器上也是如此。
如果您确实需要服务器来修改客户端的内存: