将动画应用于UIImageView会阻止动画期间的交互,尽管包括.allowUserInteraction作为选项。该视图似乎只在动画结束时响应。我花了无数个小时研究这个无济于事。其他帖子建议更改alpha值,但这似乎只适用于按钮。 (UIImageView通过UIPanGestureRecognizer连接到@IBAction。)
@IBAction func panAction(recognizer: UIPanGestureRecognizer) {
let translation = recognizer.translationInView(self.view)
recognizer.view!.center = CGPoint(x: recognizer.view!.center.x + translation.x, y: recognizer.view!.center.y + translation.y)
recognizer.setTranslation(CGPointZero, inView: self.view)
if recognizer.state == UIGestureRecognizerState.Ended {
UIView.animateWithDuration(3, delay: 0, options: [UIViewAnimationOptions.CurveEaseOut, UIViewAnimationOptions.AllowUserInteraction], animations: {
recognizer.view?.center.y += 300
}, completion: nil)
}
}
答案 0 :(得分:0)
ImageView不会影响用户交互,您可以将其设置在可以按下/点击的对象上(即Button,Cell,CollectionView)。
您必须将其设置为平移手势/您必须禁用平移手势。