我正在使用PushSharp库在ios中发送推送通知,它工作正常,但现在我想使用交互式通知,需要在APNS Payload中添加“类别”。但我无法找到任何方法它。 请让我知道我该怎么做。
谢谢。
答案 0 :(得分:2)
从PushSharp的第3版开始,您必须自己构建有效负载。 我正在使用以下代码生成有效负载。它使用Newtonsoft.Json生成包含'category'的JSON有效负载:
//
// @(#) APNsDeviceToken.cs
//
// Project: usis Push Notification Router
// System: Microsoft Visual Studio 2015
// Author: Udo Schäfer
using System.Diagnostics.CodeAnalysis;
using Newtonsoft.Json;
namespace usis.PushNotification
{
// ----------------------
// APNsNotification class
// ----------------------
/// <summary>
/// Represents a notification that can be send to a device.
/// </summary>
public class APNsNotification
{
#region constants
// ---------------------
// DefaultSound constant
// ---------------------
/// <summary>
/// The name of the default sound file.
/// </summary>
public const string DefaultSound = "sound.caf";
#endregion constants
#region properties
// --------------
// Alert property
// --------------
/// <summary>
/// Gets or sets the alert message to display to the user.
/// </summary>
/// <value>
/// The alert message to display to the user.
/// </value>
[JsonProperty(PropertyName = "alert", NullValueHandling = NullValueHandling.Ignore)]
public string Alert { get; set; }
// --------------
// Badge property
// --------------
/// <summary>
/// Gets or sets the number to badge the app icon with.
/// </summary>
/// <value>
/// The number to badge the app icon with.
/// </value>
[JsonProperty(PropertyName = "badge", NullValueHandling = NullValueHandling.Ignore)]
public int? Badge { get; set; }
// --------------
// Sound property
// --------------
/// <summary>
/// Gets or sets the sound to play.
/// </summary>
/// <value>
/// The sound to play.
/// </value>
[JsonProperty(PropertyName = "sound", NullValueHandling = NullValueHandling.Ignore)]
public string Sound { get; set; }
// -------------------------
// ContentAvailable property
// -------------------------
/// <summary>
/// Gets or sets a value indicating whether new content is available.
/// </summary>
/// <value>
/// <c>true</c> if new content is available; otherwise, <c>false</c>.
/// </value>
[JsonProperty(PropertyName = "content-available", NullValueHandling = NullValueHandling.Ignore)]
public bool ContentAvailable { get; set; }
// -----------------
// Category property
// -----------------
/// <summary>
/// Gets or sets a string value that represents the notification category.
/// </summary>
/// <value>
/// A string value that represents the <c>identifier</c> property of the
/// <c>UIMutableUserNotificationCategory</c> object you created to define custom actions.
/// </value>
[JsonProperty(PropertyName = "category", NullValueHandling = NullValueHandling.Ignore)]
public string Category { get; set; }
#endregion properties
#region JsonWrapper class
// -----------------
// JsonWrapper class
// -----------------
private class JsonWrapper
{
#region construction
// ------------
// construction
// ------------
public JsonWrapper(APNsNotification aps) { Aps = aps; }
#endregion construction
#region properties
// ------------
// Aps property
// ------------
[SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
[JsonProperty(PropertyName = "aps")]
public APNsNotification Aps { get; private set; }
#endregion properties
}
#endregion JsonWrapper class
#region overrides
// ---------------
// ToString method
// ---------------
/// <summary>
/// Returns a <see cref="string" /> that represents this instance.
/// </summary>
/// <returns>
/// A <see cref="string" /> that represents this instance.
/// </returns>
public override string ToString()
{
return JsonConvert.SerializeObject(new JsonWrapper(this));
}
#endregion overrides
}
}
// eof "APNsDeviceToken.cs"
给我一些反馈代码是否有用。