我正在做一些程序来截取屏幕截图。它的功能与Windows的Snipping Tool相同。用户通过在屏幕上绘制矩形来定义区域并进行拍摄。
我跟着这个惊人的tutorial,就像覆盖整个桌面打开新窗口一样。然后我在Window上绘制矩形并在矩形内部拍摄。如果正常移动鼠标,则会正确截取屏幕截图。喜欢这张图片
但是,当鼠标移动得更快时,截图不正确,如下图所示。拍摄是从矩形区域拍摄的
这是源代码:
public partial class CapturingArea : Window
{
public BitmapSource mTakenScreenShot;
private Point mStartPoint;
private Point mEndPoint;
private Rectangle mDrawRectangle;
public CapturingArea()
{
InitializeComponent();
InitMainWindow();
Mouse.OverrideCursor = Cursors.Cross;
mStartPoint = new Point();
mEndPoint = new Point();
}
/*Close Window by pressing ESC Button*/
private void Window_KeyUp(object sender, KeyEventArgs e)
{
if (e.Key == Key.Escape)
{
Mouse.OverrideCursor = Cursors.Arrow;
this.Close();
}
}
/*When Mouse is clicked
get the current point of Mouse and Start Drawing Rectangle on the Canvas*/
private void cnDrawingArea_MouseDown(object sender, MouseButtonEventArgs e)
{
if(mDrawRectangle != null)
this.cnDrawingArea.Children.Remove(mDrawRectangle);
mStartPoint = e.GetPosition(this);
mDrawRectangle = new Rectangle
{
Stroke = Brushes.Red,
StrokeThickness = 0.5
};
Canvas.SetLeft(mDrawRectangle, mStartPoint.X);
Canvas.SetTop(mDrawRectangle, mStartPoint.Y);
this.cnDrawingArea.Children.Add(mDrawRectangle);
}
/* Continue drawing Rectangle while Mouse is moving on the Canvas Area*/
private void cnDrawingArea_MouseMove(object sender, MouseEventArgs e)
{
if(e.LeftButton == MouseButtonState.Released)
{
return;
}
Point tmpPoint = e.GetPosition(this.cnDrawingArea);
int xPos = (int) Math.Min(tmpPoint.X, mStartPoint.X);
int yPos = (int) Math.Min(tmpPoint.Y, mStartPoint.Y);
int recWidth = (int) Math.Max(tmpPoint.X, mStartPoint.X) - xPos;
int recHeight = (int)Math.Max(tmpPoint.Y, mStartPoint.Y) - yPos;
mDrawRectangle.Width = recWidth;
mDrawRectangle.Height = recHeight;
Canvas.SetLeft(mDrawRectangle, xPos);
Canvas.SetTop(mDrawRectangle, yPos);
}
/*Initialize Window to cover whole screen*/
private void InitMainWindow()
{
this.WindowStyle = WindowStyle.None;
this.Title = string.Empty;
this.ShowInTaskbar = false;
this.AllowsTransparency = true;
this.Background = new SolidColorBrush(Color.FromArgb(0x10, 0x10, 0x10, 0x10));
// this.Topmost = true;
this.Left = SystemParameters.VirtualScreenLeft;
this.Top = SystemParameters.VirtualScreenTop;
this.Width = SystemParameters.VirtualScreenWidth;
this.Height = SystemParameters.VirtualScreenHeight;
}
/*First calculate Starting Ending points according to
mouse move and take screenshot*/
private void CaptureScreen(int X1, int Y1, int X2, int Y2)
{
int StartXPosition = 0;
int StartYPosition = 0;
int tmpWidth = 0;
int tmpHeight = 0;
if (X1 < X2 && Y1 < Y2) /*Drawing Left to Right*/
{
StartXPosition = X1;
StartYPosition = Y1;
tmpWidth = X2 - X1;
tmpHeight = Y2 - Y1;
}
else if(X1 > X2 && Y1 < Y2) /*Drawing Top to Down*/
{
StartXPosition = X2;
StartYPosition = Y1;
tmpWidth = X1 - X2;
tmpHeight = Y2 - Y1;
}
else if(X1 > X2 && Y1 > Y2) /*Drawing Down to Top*/
{
StartXPosition = X2;
StartYPosition = Y2;
tmpWidth = X1 - X2;
tmpHeight = Y1 - Y2;
}
else if(X1 < X2 && Y1 >Y2) /*Drawing Right to Left */
{
StartXPosition = X1;
StartYPosition = Y2;
tmpWidth = X2 - X1;
tmpHeight = Y1 - Y2;
}
StartXPosition += 2;
StartYPosition += 2;
tmpWidth -= 2;
tmpHeight -= 2;
mTakenScreenShot = ScreenCapture.CaptureRegion(StartXPosition, StartYPosition, tmpWidth, tmpHeight, false);
Mouse.OverrideCursor = Cursors.Arrow;
}
/*get the screenshot and by calculating real positions of Desktop*/
private void cnDrawingArea_MouseLeftButtonUp(object sender, MouseButtonEventArgs e)
{
if (e.LeftButton == MouseButtonState.Released)
{
mEndPoint = e.GetPosition(this.cnDrawingArea);
if (mDrawRectangle != null)
this.cnDrawingArea.Children.Remove(mDrawRectangle);
Point StartDesktopPosition = this.PointToScreen(mStartPoint);
Point EndDesktopPosition = this.PointToScreen(mEndPoint);
int tempX1 = (int)StartDesktopPosition.X;
int tempY1 = (int)StartDesktopPosition.Y;
int tempX2 = (int)EndDesktopPosition.X;
int tempY2 = (int)EndDesktopPosition.Y;
CaptureScreen(tempX1, tempY1, tempX2, tempY2);
this.DialogResult = true;
this.Close();
}
}
}
当快速移动鼠标以获取正确的屏幕截图时,是否有任何解决方案或建议。
谢谢。
答案 0 :(得分:2)
当鼠标移动得非常快时,Windows会将鼠标移动聚合成一条消息,以免任何带有大量WM_MOUSEMOVE的程序超载。您可以通过Mouse.GetIntermediatePoints在WPF中获取这些中间点的列表。
我怀疑你的问题是鼠标在最后一次移动和左按钮之间快速移动屏幕,你错过了一大堆中间点。
尝试将其作为实验,也可以在左键向上处理程序中绘制矩形。我相信这会使矩形与屏幕截图区域相匹配。如果您然后检查中间点,您可能会看到一堆排队的移动数据。
为了解决这个问题,为什么不使用最后一次鼠标移动作为mEndPoint而不是在左按钮向上处理程序中调用GetPosition?这应该给你正确的行为,因为它将完全反映你当前绘制矩形的方法。然后,无论中间移动如何,您将捕获矩形坐标本身,而不是由左按钮向上位置形成的新矩形。