下面是我的代码,它在for
循环中花费时间从一个对象中提取数据并填充另一个对象。有没有办法减少执行时间?我尝试了一个while
循环,但它没有那么多帮助。请帮助
function SetGridWithData(result) {
if (!result) {
return;
}
CtrlBillableItem_SearhedBillableItems = result
var boxOfJson = [];
var j = 100;
if (result.length >= 100) {
if (PagingLastRecNum == 0) {
btnPrevious.style.display = 'none';
for (var i = 0; i < j; i++) {
boxOfJson.push(result[i]);
}
} else {
btnPrevious.style.display = 'inline';
var intializer = (j * PagingLastRecNum) + PagingLastRecNum;
var limiter = intializer + 99;
for (var i = intializer; i < limiter; i++) {
boxOfJson.push(result[i]);
}
}
} else {
btnPrevious.style.display = 'none';
btnNext.style.display = 'none';
for (var i = 0; i < result.length; i++) {
boxOfJson.push(result[i]);
}
}
}
我正在尝试实现已完成的分页,但是每页100个数据首先它将检查第0页,如果它是循环1而不是0而不是其他情况。
答案 0 :(得分:1)
您可以尝试在函数开头缓存result.length
(在开头的if检查之后)..
function SetGridWithData(result) {
if (!result) { return; }
var resultLength = result.length;
CtrlBillableItem_SearhedBillableItems = result
var boxOfJson = [];
var j = 100;
if (resultLength >= 100) {
if (PagingLastRecNum == 0) {
btnPrevious.style.display = 'none';
for (var i = 0; i < j; i++) {
boxOfJson.push(result[i]);
}
}
else {
btnPrevious.style.display = 'inline';
var intializer = (j * PagingLastRecNum) + PagingLastRecNum;
var limiter = intializer + 99;
for (var i = intializer; i < limiter; i++) {
boxOfJson.push(result[i]);
}
}
}
else {
btnPrevious.style.display = 'none';
btnNext.style.display = 'none';
for (var i = 0; i < resultLength; i++) {
boxOfJson.push(result[i]);
}
}
}