accessibilityIncrement / Decrement未调用

时间:2016-05-26 13:57:05

标签: ios accessibility voiceover

我看了,找不到适合我的答案。我已经将UIControl子类化,以创建一个双旋钮滑块控件。我希望每个旋钮都可用于画外音。

为此,我创建了UIAccessibilityElements并将它们添加到数组中:

func addAccessibilityElements() {
    axKnobs = []

    let lowKnob = UIAccessibilityElement(accessibilityContainer: self)
    lowKnob.accessibilityLabel = doubleKnob ? lowValueKnobAccessibilityLabel : valueKnobAccessibilityLabel
    lowKnob.accessibilityPath = UIAccessibilityConvertPathToScreenCoordinates(knobBezierPath(lowKnobPoint), self)
    lowKnob.accessibilityTraits = UIAccessibilityTraitAdjustable
    lowKnob.accessibilityValue = "\(lowValue)"

    axKnobs.append(lowKnob)

    if doubleKnob, let highKnobPoint = highKnobPoint {
        let highKnob = UIAccessibilityElement(accessibilityContainer: self)
        highKnob.accessibilityLabel = highValueKnobAccessibilityLabel
        highKnob.accessibilityPath = UIAccessibilityConvertPathToScreenCoordinates(knobBezierPath(highKnobPoint), self)
        highKnob.accessibilityTraits = UIAccessibilityTraitAdjustable
        highKnob.accessibilityValue = "\(highValue)"

        axKnobs.append(highKnob)
    }
}

这似乎很完美。调用这些方法,界面似乎正常工作:

override func accessibilityElementCount() -> Int {
    return axKnobs.count
}

override func indexOfAccessibilityElement(element: AnyObject) -> Int {
    let index = axKnobs.indexOf(element as! UIAccessibilityElement)!
    if index == 0 {
        currentKnob = .Low
    } else {
        currentKnob = .High
    }

    return index
}

override func accessibilityElementAtIndex(index: Int) -> AnyObject? {
    return axKnobs[index]
}

但是,类扩展中的最后两个方法(accessibilityIncrement和accessibilityDecrement)根本没有被调用。

override func accessibilityIncrement() {
    if currentKnob == .None {
        return
    }

    if currentKnob == .High {
        highValue = max(highValue + 10, maximumValue)
    } else {
        if doubleKnob {
            lowValue = max(lowValue + 10, highValue - 1)
        } else {
            lowValue = max(lowValue + 10, maximumValue)
        }
    }

    updateDelegate()
    redraw()
}

override func accessibilityDecrement() {
    if currentKnob == .None {
        return
    }

    if currentKnob == .High {
        highValue = min(highValue - 10, lowValue + 1)
    } else {
        lowValue = min(lowValue - 10, minimumValue)
    }

    updateDelegate()
    redraw()
}

任何想法为什么?完整项目位于https://github.com/AaronBratcher/SliderTest

1 个答案:

答案 0 :(得分:0)

UIAccessibilityElements调用了这两个方法,而不是UIControl子类。

extension DLSlider {
class KnobAccessibilityElement: UIAccessibilityElement {
    var onIncrement: ((knob: UIAccessibilityElement) -> Void)?
    var onDecrement: ((knob: UIAccessibilityElement) -> Void)?

    override func accessibilityIncrement() {
        if let callback = onIncrement {
            callback(knob: self)
        }
    }

    override func accessibilityDecrement() {
        if let callback = onDecrement {
            callback(knob: self)
        }
    }
}

func addAccessibilityElements() {
    axKnobs = []

    let lowKnob = KnobAccessibilityElement(accessibilityContainer: self)
    lowKnob.accessibilityLabel = doubleKnob ? lowValueKnobAccessibilityLabel : valueKnobAccessibilityLabel
    lowKnob.accessibilityPath = UIAccessibilityConvertPathToScreenCoordinates(knobBezierPath(lowKnobPoint), self)
    lowKnob.accessibilityTraits = UIAccessibilityTraitAdjustable
    lowKnob.accessibilityValue = "\(lowValue)"
    lowKnob.onIncrement = { [unowned self] (knob: UIAccessibilityElement) in
        self.incrementKnob(knob)
    }

    lowKnob.onDecrement = { [unowned self] (knob: UIAccessibilityElement) in
        self.decrementKnob(knob)
    }

    axKnobs.append(lowKnob)

    if doubleKnob, let highKnobPoint = highKnobPoint {
        let highKnob = KnobAccessibilityElement(accessibilityContainer: self)
        highKnob.accessibilityLabel = highValueKnobAccessibilityLabel
        highKnob.accessibilityPath = UIAccessibilityConvertPathToScreenCoordinates(knobBezierPath(highKnobPoint), self)
        highKnob.accessibilityTraits = UIAccessibilityTraitAdjustable
        highKnob.accessibilityValue = "\(highValue)"
        highKnob.onIncrement = { [unowned self] (knob: UIAccessibilityElement)in
            self.incrementKnob(knob)
        }

        highKnob.onDecrement = { [unowned self] (knob: UIAccessibilityElement) in
            self.decrementKnob(knob)
        }

        axKnobs.append(highKnob)
    }
}

override func accessibilityElementCount() -> Int {
    return axKnobs.count
}

override func indexOfAccessibilityElement(element: AnyObject) -> Int {
    return axKnobs.indexOf(element as! UIAccessibilityElement)!
}

override func accessibilityElementAtIndex(index: Int) -> AnyObject? {
    return axKnobs[index]
}

... // other methods here
}