以下方法
public JSound(){
}
永远不会调用此代码? 有什么原因吗?
如果我不能以这种方式工作,有没有第二种方法可以使用鼠标监听器?它需要一个非静态方法,所以我不知道如何实现这一点。
我添加了
new JSound();
和
JSound JS = new JSound();
但都不起作用?
package Sound;
import java.awt.Component;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import javax.swing.JFrame;
public class JSound extends JFrame implements MouseListener {
//IDK what its for but its important for jframe
private static final long serialVersionUID = 3314065768834871224L;
//Gets General volume
public static double volume = Audio.getMasterOutputVolume()*3*100;
//Universal variables are static, and i usually put them here
public static boolean running = true;
public static String title = "Advanced Java Sound";
public static int width = 410;
public static int height = 600;
public static int ticks = 1;
//class setups
public JSound sound;
public JSound() {
//This never gets called for some reason
//initialises mouse input
System.out.println("apples");
setTitle("Simple Frame");
addMouseListener(this);
}
public static void main(String args[]) {
//Creates the display basicly just the empty window you will see all the stuff drawn to
Display.Window();
//Calls the main loop method
mainloop();
//SoundLoad();
//addMouseListener(sound);
}
public static void mainloop() {
render.quickrender();
try { Thread.sleep(10); } catch (InterruptedException e) { e.printStackTrace(); }
while(running) {
long lastTime = System.nanoTime();
double amountOfTicks = 60.0;
double ns = 1000000000 / amountOfTicks;
double delta = 0;
long timer = System.currentTimeMillis();
int frames = 0;
while (running) {
long now = System.nanoTime();
delta += (now - lastTime) / ns;
lastTime = now;
while (delta >= 1) {
ticks++;
delta--;
}
if (running)
tick();
render.renderer();
frames++;
if(System.currentTimeMillis() - timer > 1000) {
timer += 1000;
System.out.println("FPS: " + frames + " Ticks: " + ticks);
frames = 0;
}
}
}
}
public static void tick() {
//Put any tick method stuff here, it will be executed in priority to render, and will occur more then 60 times per second
//Audio.setMasterOutputVolume(0.5f);
volume = Audio.getMasterOutputVolume()*4.8*100;
//System.out.println(Audio.getMasterOutputVolume());
//System.out.println((int)volume);
}
public void mouseClicked(MouseEvent e) {
System.out.println(e.getX());
System.out.println(e.getY());
}
public void mouseEntered(MouseEvent e) {
}
public void mouseExited(MouseEvent e) {
}
@Override
public void mousePressed(MouseEvent e) {
System.out.println(e.getX());
System.out.println(e.getY());
}
public void mouseReleased(MouseEvent e) {
}
}
答案 0 :(得分:1)
此代码永远不会调用
JSound
?有什么原因吗?
首先,它不是一种方法。它是构造函数。
永远不会调用它的原因是代码中没有表达式new JSound()
。为什么?我不知道。问问编写代码的人!
答案 1 :(得分:1)
import javax.swing.JFrame;
class JSound extends JFrame {
//Universal variables are static, and i usually put them here
public static boolean running = true;
public static String title = "Advanced Java Sound";
public static int width = 410;
public static int height = 600;
public static int ticks = 1;
//class setups
public JSound sound;
public JSound() {
//This never gets called for some reason
//initialises mouse input
System.out.println("apples");
setTitle("Simple Frame");
}
public static void main(String args[]) {
System.out.println("I'm before main loop");
new JSound();
mainloop();
System.out.println("I'm after main loop");
new JSound();
}
public static void mainloop() {
try {
Thread.sleep(10);
} catch (InterruptedException e) {
e.printStackTrace();
}
while (running) {
long lastTime = System.nanoTime();
double amountOfTicks = 60.0;
double ns = 1000000000 / amountOfTicks;
double delta = 0;
long timer = System.currentTimeMillis();
int frames = 0;
while (running) {
long now = System.nanoTime();
delta += (now - lastTime) / ns;
lastTime = now;
while (delta >= 1) {
ticks++;
delta--;
}
if (running) {
tick();
}
frames++;
if (System.currentTimeMillis() - timer > 1000) {
timer += 1000;
System.out.println("FPS: " + frames + " Ticks: " + ticks);
frames = 0;
}
}
}
}
public static void tick() {
}
}
首先,您之前的代码永远不会调用JSound
,其次,在mainLoop
为running
之前,任何名为AFTER false
的内容都不会执行,所以我只能假设在您致电JSound
mainLoop
答案 2 :(得分:0)
它永远不会被调用,因为你永远不会调用JSound构造函数。 我想你想在主循环之前的main方法中这样做。