我正在Kotlin中实现AsyncTask
,我需要WeakReference
来执行onPostExecute()
方法中运行的回调。我在调用execute()
之前设置了侦听器引用,但在调用onPostExecute()
后,WeakReference
的值为null
。
class PhotoRotationTask(uri: Uri, filePath: String, resolver: ContentResolver) : AsyncTask<Int, Int, Int>() {
private var weakRef : WeakReference<OnBitmapProcessedListener>? = null
var sourceUri : Uri
var resolver : ContentResolver
var destPath: String
init {
this.sourceUri = uri
this.resolver = resolver
this.destPath = filePath
}
fun setOnBitmapProcessedListener(listener: OnBitmapProcessedListener){
weakRef = WeakReference(listener)
Log.d("RotationTask", "set listener ${weakRef?.get() != null}") //This Log proves that weakRef is initialized before onPostExecute()
}
override fun doInBackground(vararg params: Int?): Int? {
//Bitmap processing, weakRef is never called in this function
}
override fun onPostExecute(result: Int?) {
Log.d("RotationTask", "result: $result") //This log proves that onPostExecute() is called eventually
weakRef!!.get()?.onBitmapProcessed() //This implies that weakRef is not null, because app never crashes, but onBitmapProcessed is not called, so the reference is gone.
}
}
listener
变量修改了我的活动的UI,因此它包含对我的活动的引用。永远不会重新创建活动,我的手机在AsyncTask启动后仍然不会旋转或触摸。如何清除WeakReference
?
答案 0 :(得分:7)
问题出在您listener
传递的WeakReference
和本地变量中。
WeakReference
为known not to keep an object from being garbage collected,因此如果没有其他可访问的强引用,则一旦通过本地变量引用它的方法完成,它就可以随时回收。这正是你的情况下发生的事情,因为弱引用变为null
。
解决方案是将强引用存储到在调用代码中某处作为listener
传递的对象(因为它使用活动,活动本身可以将其存储在属性,以便listener
的生命周期与活动的生命周期相匹配。)
例如,声明属性
lateinit var currentListener: OnBitmapProcessedListener
在活动代码中,然后存储您在该属性中创建的listener
:
val task = PhotoRotationTask(uri, filePath, resolver)
task.setOnBitmapProcessedListener(object : OnBitmapProcessedListener {
// here goes the implementation
}.apply { currentListener = this } // note this line
)
如果可以使用多个任务和监听器,那么请注意存储所有监听器。
答案 1 :(得分:1)
您需要在其他位置保留对OnBitmapProcessedListener的强引用,以确保GC不会清除WeakReference。