我有3天寻找以螺旋方式移动物体,但我想我必须寻找在弧上移动物体的问题的一小部分。 请参阅我的问题:https://stackoverflow.com/questions/36917560/moving-rectangle-spiral-animation-java?noredirect=1#comment61428911_36917560
现在,问题是我如何计算弧上存在的点。这是我获取新的X和Y点的方法(算法不是代码)
1-在JAVA中使用此方法绘制弧 的 g2d.fillArc(start_point_X_Arc,start_point_Y_Arc,width_of_arc,height_of_arc,start_angle,end_angle);
2-在相同的Start_point_X,Start_point_Y上绘制对象。在这里,我将使用此方法绘制一个矩形
g2d.drawRect(start_point_X_Rect,Start_point_Y_Rect,10,10);
3-因为我正在使用计时器而且它需要一个ActionListener,所以actionPerformed方法将更新矩形的Start_point_X,Start_point_Y的值
这里是问题我无法计算将要解决问题的移动部分的对象的新X,Y值的值(我知道这些单词不是专业的()。
因此,我搜索如何计算弧上的点,并找到圆的参数方程
x = center_X + radius * cos(角度)
y = center_y + radius * sin(角度)
而且我知道这些等式可能会在某种程度上被用来获得新的分数,但我的数学并不好。
因此,我需要帮助在弧形路径中移动物体,我想这会帮助我做一个在螺旋路径中移动的物体。如果我的算法错误或出现任何问题,请以简单的方式给我建议。
这是我用来绘制弧形和代码的代码。矩形和矩形在对角线路径上移动。
import java.awt.Color;
import java.awt.Dimension;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Rectangle;
import java.awt.RenderingHints;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.awt.geom.AffineTransform;
import java.awt.geom.Arc2D;
import java.awt.geom.Path2D;
import java.awt.geom.PathIterator;
import java.awt.geom.Point2D;
import java.util.ArrayList;
import java.util.List;
import java.util.logging.Level;
import java.util.logging.Logger;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.Timer;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
public class Test {
public static void main(String[] args) {
new Test();
}
public class SpiralPath extends Path2D.Double {
public SpiralPath(int size) {
int numIterations = 5;
int arcGrowDelta = (size / numIterations) / 2;
int arcWidth = 0;
int centerX = size / 2;
int centerY = size / 2;
moveTo(centerX, centerY);
for (int i = 0; i < numIterations; i++) {
append(new Arc2D.Double(centerX - arcWidth, centerY - arcWidth, 2 * arcWidth, 2 * arcWidth, 180, 180, Arc2D.OPEN), true);
arcWidth += arcGrowDelta;
append(new Arc2D.Double(centerX - arcWidth, centerY - arcWidth, 2 * arcWidth - arcGrowDelta, 2 * arcWidth, 0, 180, Arc2D.OPEN), true);
}
}
}
public class SpiralPath2 extends Path2D.Double {
public SpiralPath2(int size) {
int numIterations = 5;
int arcGrowDelta = (size / numIterations) / 2;
int arcWidth = 0;
int centerX = size / 2+200;
int centerY = size / 2;
moveTo(centerX, centerY);
for (int i = 0; i < numIterations; i++) {
append(new Arc2D.Double(centerX - arcWidth, centerY - arcWidth, 2 * arcWidth, 2 * arcWidth, 180, 180, Arc2D.OPEN), true);
arcWidth += arcGrowDelta;
append(new Arc2D.Double(centerX - arcWidth, centerY - arcWidth, 2 * arcWidth - arcGrowDelta, 2 * arcWidth, 0, 180, Arc2D.OPEN), true);
}
}
}
public Test() {
EventQueue.invokeLater(new Runnable() {
@Override
public void run() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
ex.printStackTrace();
}
JFrame frame = new JFrame("Testing");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.add(new TestPane());
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
});
}
public class TestPane extends JPanel {
private SpiralPath spiralPath;
private final Rectangle box;
private List<Point2D> points;
private double angle;
private Point2D pos;
private int index;
private SpiralPath2 spiralPath2;
private final Rectangle box2;
private List<Point2D> points2;
private double angle2;
private Point2D pos2;
private int index2;
protected static final double PLAY_TIME = 5000; // 5 seconds...
private Long startTime;
public TestPane() {
spiralPath = new SpiralPath(150);
box = new Rectangle(0, 0, 10, 10);
points = new ArrayList<>(25);
PathIterator pi = spiralPath.getPathIterator(null, 0.01);
while (!pi.isDone()) {
double[] coords = new double[6];
switch (pi.currentSegment(coords)) {
case PathIterator.SEG_MOVETO:
case PathIterator.SEG_LINETO:
points.add(new Point2D.Double(coords[0], coords[1]));
break;
}
pi.next();
}
spiralPath2 = new SpiralPath2(200);
box2 = new Rectangle(0, 0, 10, 10);
points2 = new ArrayList<>(25);
PathIterator pi2 = spiralPath2.getPathIterator(null, 0.01);
while (!pi2.isDone()) {
double[] coords = new double[6];
switch (pi2.currentSegment(coords)) {
case PathIterator.SEG_MOVETO:
case PathIterator.SEG_LINETO:
points2.add(new Point2D.Double(coords[0], coords[1]));
break;
}
pi2.next();
}
pos = points.get(0);
pos2 = points2.get(0);
Timer timer = new Timer(40, new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
if (startTime == null) {
startTime = System.currentTimeMillis();
}
long playTime = System.currentTimeMillis() - startTime;
double progress = playTime / PLAY_TIME;
if (progress >= 1.0) {
progress = 1d;
((Timer) e.getSource()).stop();
}
int index = Math.min(Math.max(0, (int) (points.size() * progress)), points.size() - 1);
int index2 = Math.min(Math.max(0, (int) (points2.size() * progress)), points2.size() - 1);
pos = points.get(index);
pos2 = points2.get(index2);
if (index < points.size() - 1) {
angle = angleTo(pos, points.get(index + 1));
}
if (index2 < points2.size() - 1) {
angle2 = angleTo(pos2, points2.get(index + 1));
}
repaint();
}
});
timer.start();
}
protected double angleTo(Point2D from, Point2D to) {
double angle = Math.atan2(to.getY() - from.getY(), to.getX() - from.getX());
return angle;
}
@Override
public Dimension getPreferredSize() {
return new Dimension(500, 400);
}
protected void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2d = (Graphics2D) g.create();
applyQualityRenderingHints(g2d);
g2d.translate(20, 50);
g2d.draw(spiralPath);
g2d.draw(spiralPath2);
AffineTransform at = new AffineTransform();
AffineTransform at2 = new AffineTransform();
if (pos != null &&pos2!=null) {
Rectangle bounds = box.getBounds();
at.rotate(angle, (bounds.width / 2), (bounds.width / 2));
Path2D player = new Path2D.Double(box, at);
g2d.translate(pos.getX() - (bounds.width / 2), pos.getY() - (bounds.height / 2));
g2d.setColor(Color.RED);
g2d.draw(player);
}
Rectangle bounds2 = box2.getBounds();
at2.rotate(angle2, (bounds2.width / 2), (bounds2.width / 2));
Path2D player2 = new Path2D.Double(box2, at2);
g2d.translate(pos2.getX() - (bounds2.width / 2)+50, pos2.getY() - (bounds2.height / 2));
g2d.setColor(Color.RED);
g2d.draw(player2);
g2d.dispose();
}
}
public static void applyQualityRenderingHints(Graphics2D g2d) {
g2d.setRenderingHint(RenderingHints.KEY_ALPHA_INTERPOLATION, RenderingHints.VALUE_ALPHA_INTERPOLATION_QUALITY);
g2d.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
g2d.setRenderingHint(RenderingHints.KEY_COLOR_RENDERING, RenderingHints.VALUE_COLOR_RENDER_QUALITY);
g2d.setRenderingHint(RenderingHints.KEY_DITHERING, RenderingHints.VALUE_DITHER_ENABLE);
g2d.setRenderingHint(RenderingHints.KEY_FRACTIONALMETRICS, RenderingHints.VALUE_FRACTIONALMETRICS_ON);
g2d.setRenderingHint(RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_BILINEAR);
g2d.setRenderingHint(RenderingHints.KEY_RENDERING, RenderingHints.VALUE_RENDER_QUALITY);
g2d.setRenderingHint(RenderingHints.KEY_STROKE_CONTROL, RenderingHints.VALUE_STROKE_PURE);
}
}
答案 0 :(得分:5)
因此,基于this idea,您可以利用2D图形API中已有的功能。
困难的部分是将您的螺旋形状设置为Path
对象,幸运的是,API非常灵活......
public class SpiralPath extends Path2D.Double {
public SpiralPath(int size) {
int numIterations = 5;
int arcGrowDelta = (size / numIterations) / 2;
int arcWidth = 0;
int centerX = size / 2;
int centerY = size / 2;
moveTo(centerX, centerY);
for (int i = 0; i < numIterations; i++) {
append(new Arc2D.Double(centerX - arcWidth, centerY - arcWidth, 2 * arcWidth, 2 * arcWidth, 180, 180, Arc2D.OPEN), true);
arcWidth += arcGrowDelta;
append(new Arc2D.Double(centerX - arcWidth, centerY - arcWidth, 2 * arcWidth - arcGrowDelta, 2 * arcWidth, 0, 180, Arc2D.OPEN), true);
}
}
}
现在我们有了,其余的(相对)简单,因为它遵循一个众所周知的模式......
package javaapplication1.pkg005;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Rectangle;
import java.awt.RenderingHints;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.awt.geom.AffineTransform;
import java.awt.geom.Arc2D;
import java.awt.geom.Path2D;
import java.awt.geom.PathIterator;
import java.awt.geom.Point2D;
import java.util.ArrayList;
import java.util.List;
import java.util.logging.Level;
import java.util.logging.Logger;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.Timer;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
public class Test {
public static void main(String[] args) {
new Test();
}
public class SpiralPath extends Path2D.Double {
public SpiralPath(int size) {
int numIterations = 5;
int arcGrowDelta = (size / numIterations) / 2;
int arcWidth = 0;
int centerX = size / 2;
int centerY = size / 2;
moveTo(centerX, centerY);
for (int i = 0; i < numIterations; i++) {
append(new Arc2D.Double(centerX - arcWidth, centerY - arcWidth, 2 * arcWidth, 2 * arcWidth, 180, 180, Arc2D.OPEN), true);
arcWidth += arcGrowDelta;
append(new Arc2D.Double(centerX - arcWidth, centerY - arcWidth, 2 * arcWidth - arcGrowDelta, 2 * arcWidth, 0, 180, Arc2D.OPEN), true);
}
}
}
public Test() {
EventQueue.invokeLater(new Runnable() {
@Override
public void run() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
ex.printStackTrace();
}
JFrame frame = new JFrame("Testing");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.add(new TestPane());
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
});
}
public class TestPane extends JPanel {
private SpiralPath spiralPath;
private final Rectangle box;
private List<Point2D> points;
private double angle;
private Point2D pos;
private int index;
protected static final double PLAY_TIME = 5000; // 5 seconds...
private Long startTime;
public TestPane() {
spiralPath = new SpiralPath(150);
box = new Rectangle(0, 0, 10, 10);
points = new ArrayList<>(25);
PathIterator pi = spiralPath.getPathIterator(null, 0.01);
while (!pi.isDone()) {
double[] coords = new double[6];
switch (pi.currentSegment(coords)) {
case PathIterator.SEG_MOVETO:
case PathIterator.SEG_LINETO:
points.add(new Point2D.Double(coords[0], coords[1]));
break;
}
pi.next();
}
pos = points.get(0);
Timer timer = new Timer(40, new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
if (startTime == null) {
startTime = System.currentTimeMillis();
}
long playTime = System.currentTimeMillis() - startTime;
double progress = playTime / PLAY_TIME;
if (progress >= 1.0) {
progress = 1d;
((Timer) e.getSource()).stop();
}
int index = Math.min(Math.max(0, (int) (points.size() * progress)), points.size() - 1);
pos = points.get(index);
if (index < points.size() - 1) {
angle = angleTo(pos, points.get(index + 1));
}
repaint();
}
});
timer.start();
}
protected double angleTo(Point2D from, Point2D to) {
double angle = Math.atan2(to.getY() - from.getY(), to.getX() - from.getX());
return angle;
}
@Override
public Dimension getPreferredSize() {
return new Dimension(200, 200);
}
protected void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2d = (Graphics2D) g.create();
applyQualityRenderingHints(g2d);
int x = (getWidth() - spiralPath.getBounds().width) / 2;
int y = (getHeight() - spiralPath.getBounds().height) / 2;
g2d.translate(x, y);
g2d.draw(spiralPath);
AffineTransform at = new AffineTransform();
if (pos != null) {
Rectangle bounds = box.getBounds();
at.rotate(angle, (bounds.width / 2), (bounds.width / 2));
Path2D player = new Path2D.Double(box, at);
g2d.translate(pos.getX() - (bounds.width / 2), pos.getY() - (bounds.height / 2));
g2d.setColor(Color.RED);
g2d.draw(player);
}
g2d.dispose();
}
}
public static void applyQualityRenderingHints(Graphics2D g2d) {
g2d.setRenderingHint(RenderingHints.KEY_ALPHA_INTERPOLATION, RenderingHints.VALUE_ALPHA_INTERPOLATION_QUALITY);
g2d.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
g2d.setRenderingHint(RenderingHints.KEY_COLOR_RENDERING, RenderingHints.VALUE_COLOR_RENDER_QUALITY);
g2d.setRenderingHint(RenderingHints.KEY_DITHERING, RenderingHints.VALUE_DITHER_ENABLE);
g2d.setRenderingHint(RenderingHints.KEY_FRACTIONALMETRICS, RenderingHints.VALUE_FRACTIONALMETRICS_ON);
g2d.setRenderingHint(RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_BILINEAR);
g2d.setRenderingHint(RenderingHints.KEY_RENDERING, RenderingHints.VALUE_RENDER_QUALITY);
g2d.setRenderingHint(RenderingHints.KEY_STROKE_CONTROL, RenderingHints.VALUE_STROKE_PURE);
}
}
答案 1 :(得分:0)
尝试一个小程序(没有计时器,这个飞机没有任何东西):
protected void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2d = (Graphics2D)g;
g2d.setColor(Color.BLACK);
g2d.drawArc(200,200,200,200,0,90);
g2d.setColor(Color.magenta);
for(double t=0; t<Math.PI/2; t+=Math.PI/100) {
int x = 300 + (int)(100 * Math.cos(t));
int y = 300 + (int)(100 * Math.sin(t));
g.fillOval(x, y , 5 , 5);
}
}
如果你的弧是200宽和高并且弧从0到90(从右x轴),这应该绘制弧上的点。
我认为你可以将它概括为任何具有宽度/高度等的中心。
您也可以更改角度
int y = 300 + (int)(100 * Math.sin(-t));
如果你想倒退。