我尝试重新创建一个类似Tinder的功能。
我找到了这段代码:
var win = Titanium.UI.createWindow({
backgroundColor: "#ffffff",
title: "win"
});
// animations
var animateLeft = Ti.UI.createAnimation({
left: -520,
transform: Ti.UI.create2DMatrix({rotate: 60}),
opacity: 0,
duration: 300
});
var animateRight = Ti.UI.createAnimation({
left: 520,
transform: Ti.UI.create2DMatrix({rotate: -60}),
opacity: 0,
duration: 300
});
var curX = 0;
win.addEventListener('touchstart', function (e) {
curX = parseInt(e.x, 10);
});
win.addEventListener('touchmove', function (e) {
if (!e.source.id || e.source.id !== 'oferta') {
return;
}
// Subtracting current position to starting horizontal position
var coordinates = parseInt(e.x, 10) - curX;
// Defining coordinates as the final left position
var matrix = Ti.UI.create2DMatrix({rotate: -(coordinates / 10)});
var animate = Ti.UI.createAnimation({
left: coordinates,
transform: matrix,
duration: 20
});
e.source.animate(animate);
e.source.left = coordinates;
});
win.addEventListener('touchend', function (e) {
if (!e.source.id || e.source.id !== 'oferta') {
return;
}
// No longer moving the window
if (e.source.left >= 75) {
e.source.animate(animateRight);
} else if (e.source.left <= -75) {
e.source.animate(animateLeft);
} else {
// Repositioning the window to the left
e.source.animate({
left: 0,
transform: Ti.UI.create2DMatrix({rotate: 0}),
duration: 300
});
}
});
for (var i = 0; i < 10; i++) {
var wrap = Ti.UI.createView({
"id": 'oferta',
"width": 320,
"height": 400,
"backgroundColor": (i % 2 == 0 ? "red" : "blue")
});
var text = Ti.UI.createLabel({
text: "row: " + i,
color: "black"
});
wrap.add(text);
win.add(wrap);
}
win.open();
但是有一种奇怪的行为。 事实上,当我从顶部拍摄环绕视图时,每个都可以,但如果我将手指放在环绕视图的底部,图像会变得疯狂..
尝试代码,你会看到奇怪的行为。
我使用的是Titanium SDK 5.2.2 和iPhone 6上的iOS 9.3.1。
这是一段显示奇怪事情的视频:http://tinypic.com/player.php?v=x37d5u%3E&s=9#.Vx_zDaOLQb0
(对不起视频大小) 谢谢你的帮助
答案 0 :(得分:1)
使用此代码转换pxToDp,反之亦然:
将以下代码放在lib文件夹中并包含它 有要求(“测量”) 而不是要求(“合金/测量”)
var dpi = Ti.Platform.displayCaps.dpi, density = Ti.Platform.displayCaps.density;
exports.dpToPX = function(val) {
switch (density) {
case "xxxhigh":
return 5 * val;
case "xxhigh":
return 4 * val;
case "xhigh":
return 3 * val;
case "high":
return 2 * val;
default:
return val;
}
};
exports.pxToDP = function(val) {
switch (density) {
case "xxxhigh":
return 5 / val;
case "xxhigh":
return 4 / val;
case "xhigh":
return val / 3;
case "high":
return val / 2;
default:
return val;
}
};
exports.pointPXToDP = function(pt) {
return {
x: exports.pxToDP(pt.x),
y: exports.pxToDP(pt.y)
};
};
答案 1 :(得分:1)
非常感谢所有人!它使用此代码::
var win = Titanium.UI.createWindow({
backgroundColor: "#ffffff",
title: "win"
});
// animations
var animateLeft = Ti.UI.createAnimation({
left: -520,
transform: Ti.UI.create2DMatrix({rotate: 60}),
opacity: 0,
duration: 300
});
var animateRight = Ti.UI.createAnimation({
left: 520,
transform: Ti.UI.create2DMatrix({rotate: -60}),
opacity: 0,
duration: 300
});
Ti.include('measurement.js');
var curX = 0;
var wrap = [];
var topWrap = 100; //(Titanium.Platform.displayCaps.platformHeight - 400) / 2;
var leftWrap = 50; //(Titanium.Platform.displayCaps.platformWidth - 320) / 2;
for (var i = 0; i < 10; i++) {
wrap[i] = Ti.UI.createView({
"id": 'oferta',
"width": Titanium.Platform.displayCaps.platformWidth - 100,
"height": Titanium.Platform.displayCaps.platformHeight - 300,
image:(i % 2 == 0 ? 'principale.png' : 'principale1.png'),
"backgroundColor": (i % 2 == 0 ? "red" : "blue"),
top:topWrap,
left:leftWrap,
});
wrap[i].addEventListener('touchstart', function (e) {
// curX = parseInt(e.x, 10);
curX = pxToDP(parseInt(e.x, 10));
// curY = pxToDP(parseInt(e.Y, 10));
});
wrap[i].addEventListener('touchmove', function (e) {
// Subtracting current position to starting horizontal position
// var coordinates = parseInt(e.x, 10) - curX;
// Defining coordinates as the final left position
var coordinatesX = pxToDP(parseInt(e.x, 10)) - curX;
//var coordinatesY = pxToDP(parseInt(e.y, 10)) - curY;
var matrix = Ti.UI.create2DMatrix({rotate: -(coordinatesX / 10)});
var animate = Ti.UI.createAnimation({
left: coordinatesX,
// top: coordinatesY,
transform: matrix,
duration: 10
});
e.source.animate(animate);
e.source.left = coordinatesX;
// e.source.top = coordinatesY;
});
wrap[i].addEventListener('touchend', function (e) {
// No longer moving the window
if (e.source.left >= 75) {
e.source.animate(animateRight);
} else if (e.source.left <= -75) {
e.source.animate(animateLeft);
} else {
// Repositioning the window to the left
e.source.animate({
left: leftWrap,
transform: Ti.UI.create2DMatrix({rotate: 0}),
duration: 300
});
}
});
win.add(wrap);
}
win.open();
measurement.js文件是:
var dpi = Ti.Platform.displayCaps.dpi, density = Ti.Platform.displayCaps.density;
function dpToPX(val) {
switch (density) {
case "xxxhigh":
return 5 * val;
case "xxhigh":
return 4 * val;
case "xhigh":
return 3 * val;
case "high":
return 2 * val;
default:
return val;
}
};
function pxToDP(val) {
switch (density) {
case "xxxhigh":
return 5 / val;
case "xxhigh":
return 4 / val;
case "xhigh":
return val / 3;
case "high":
return val / 2;
default:
return val;
}
};
function pointPXToD(pt) {
return {
x: pxToDP(pt.x),
y: pxToDP(pt.y)
};
};
答案 2 :(得分:0)
您必须将px转换为dp。
var measurement = require('alloy/measurement');
win.addEventListener('touchstart', function (e) {
curX = measurement.pxToDP(parseInt(e.x, 10));
Ti.API.info("touchstart curX: " + curX);
});
...
win.addEventListener('touchmove', function (e) {
if (!e.source.id || e.source.id !== 'oferta') {
return;
}
// Subtracting current position to starting horizontal position
var coordinates = measurement.pxToDP(parseInt(e.x, 10)) - curX;
...