我过去2天遇到了问题而无法解决这个问题,因为我是新手。实际上,我正在开发一款需要在Android ImageView上进行双指缩放和双指旋转的Android应用程序。我得到了多个教程和解决方案,适用于Pinch Zoom,但不适用于2个手指旋转。我分享了最容易理解的最简单的教程,我希望将其扩展为2个手指旋转。以下是代码段:
public class MainActivity extends Activity {
private ImageView mImageView;
private Matrix mMatrix = new Matrix();
private float mScale = 1f;
private ScaleGestureDetector mScaleGestureDetector;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
mImageView = (ImageView) findViewById(R.id.imageView);
mScaleGestureDetector = new ScaleGestureDetector(this, new ScaleListener());
}
public boolean onTouchEvent(MotionEvent ev) {
mScaleGestureDetector.onTouchEvent(ev);
return true;
}
private class ScaleListener extends ScaleGestureDetector.
SimpleOnScaleGestureListener {
@Override
public boolean onScale(ScaleGestureDetector detector) {
mScale *= detector.getScaleFactor();
mScale = Math.max(0.1f, Math.min(mScale, 5.0f));
mMatrix.setScale(mScale, mScale);
mImageView.setImageMatrix(mMatrix);
return true;
}
}
}
另外我想将它们用于GPUImage,我的意思是尽管Android ImageView我想使用GPUImage。如何将GPUImage转换为ImageView?这是第二件事。首先,我想实现2指旋转(或某种意义上的MultiTouch)。感谢
答案 0 :(得分:2)
这是对我有用的解决方案。 https://stackoverflow.com/a/18276033我应该在这里添加一行,而且应该是
imageView.setRotation(imageView.getRotation() + (-angle));
方法中添加OnRotation(RotationGestureDetector rotationDetector)
,将新的轮值设置为ImageView 这是基本的帮助。剩下的实现很好
答案 1 :(得分:1)
这是我创建的库,它创建了可以拖动,旋转和缩放的imageview类
要求:(在build.gradle上添加)
allprojects {
repositories {
...
maven { url 'https://jitpack.io' }
}
}
添加依赖项
dependencies {
implementation 'com.github.lau1944:Zoom-Drag-Rotate-ImageView:1.0.0'
}
首先,在xml上添加图片:
<com.easystudio.rotateimageview.RotateZoomImageView
android:id="@+id/rotate"
android:layout_width="150dp"
android:layout_height="150dp"
android:src="@drawable/money"/>
或以编程方式添加:
RotateZoomImageView iv;
RelativeLayout playground = findViewById(R.id.playground);
iv = new RotateZoomImageView(getApplicationContext());
iv.setImageDrawable(getDrawable(R.drawable.money));
RelativeLayout.LayoutParams lp = new RelativeLayout.LayoutParams(250, 250);
lp.addRule(RelativeLayout.BELOW);
iv.setLayoutParams(lp);
playground.addView(iv);
第2步:设置ontouchmethod
iv.setOnTouchListener(new View.OnTouchListener() {
@Override
public boolean onTouch(View v, MotionEvent event) {
return iv.onTouch(v,event);
}
});
就是这样。