我在C中的教育套接字服务器上有以下代码。
#include <arpa/inet.h>
#include <netinet/in.h>
#include <stdio.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <time.h>
#include <unistd.h>
double get_wall_time()
{
struct timeval time;
if (gettimeofday(&time, NULL)){
return 0;
}
return (double)time.tv_sec + (double)time.tv_usec * 0.000001;
}
double get_cpu_time()
{
return (double)clock() / CLOCKS_PER_SEC;
}
int main()
{
double wall = get_wall_time();
double cpu = get_cpu_time();
int sfd = socket(AF_INET, SOCK_STREAM, 0);
struct sockaddr_in own_addr = {0};
own_addr.sin_family = AF_INET;
own_addr.sin_port = htons(5678);
bind(sfd, (struct sockaddr *)&own_addr, sizeof(own_addr));
listen(sfd, 5);
static char message[] = "hello from server\n";
double wall_accept = 0;
double cpu_accept = 0;
int count = 0;
while (1) {
if (count++ == 1000) {
break;
}
double wall_start = get_wall_time();
double cpu_start = get_cpu_time();
int client_sfd = accept(sfd, NULL, NULL);
wall_accept += get_wall_time() - wall_start;
cpu_accept += get_cpu_time() - cpu_start;
send(client_sfd, message, sizeof(message), 0);
close(client_sfd);
}
wall = get_wall_time() - wall;
cpu = get_cpu_time() - cpu;
printf("wall accept: %lf\n", wall_accept);
printf("cpu accept: %lf\n", cpu_accept);
printf("wall: %lf\n", wall);
printf("cpu: %lf\n", cpu);
}
要测试我使用seq 1000 | time parallel -j 1 -n0 'nc 127.0.0.1 5678' | wc -l
结果
wall accept: 6.436480
cpu accept: 0.010000
wall: 6.456266
cpu: 0.020000
对于10000个请求,结果是
wall accept: 55.434541
cpu accept: 0.080000
wall: 55.633679
cpu: 0.260000
accept()
是慢还是我做错了?或者这可能是单线程实现的正常结果?
UPD。我还用pthreads编写了一个服务器,以便在不同的帖子中发送消息。
#include <arpa/inet.h>
#include <netinet/in.h>
#include <stdio.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <time.h>
#include <unistd.h>
#include <pthread.h>
#include <stdlib.h>
#include <sys/time.h>
double get_wall_time()
{
struct timeval time;
if (gettimeofday(&time, NULL)){
return 0;
}
return (double)time.tv_sec + (double)time.tv_usec * 0.000001;
}
double get_cpu_time()
{
return (double)clock() / CLOCKS_PER_SEC;
}
void *send_message(void *pclient_sfd)
{
int client_sfd = *(int *)pclient_sfd;
free(pclient_sfd);
static char message[] = "hello from server\n";
send(client_sfd, message, sizeof(message), 0);
close(client_sfd);
return NULL;
}
int main()
{
double wall = get_wall_time();
double cpu = get_cpu_time();
int sfd = socket(AF_INET, SOCK_STREAM, 0);
struct sockaddr_in own_addr = {0};
own_addr.sin_family = AF_INET;
own_addr.sin_port = htons(5678);
bind(sfd, (struct sockaddr *)&own_addr, sizeof(own_addr));
listen(sfd, 5);
double wall_accept = 0;
double cpu_accept = 0;
int count = 0;
while (1) {
if (count++ == 10000) {
break;
}
int *pclient_sfd = malloc(sizeof(*pclient_sfd));
double wall_start = get_wall_time();
double cpu_start = get_cpu_time();
*pclient_sfd = accept(sfd, NULL, NULL);
wall_accept += get_wall_time() - wall_start;
cpu_accept += get_cpu_time() - cpu_start;
pthread_t tid;
pthread_create(&tid, NULL, send_message, (void *)pclient_sfd);
}
wall = get_wall_time() - wall;
cpu = get_cpu_time() - cpu;
printf("wall accept: %lf\n", wall_accept);
printf("cpu accept: %lf\n", cpu_accept);
printf("wall: %lf\n", wall);
printf("cpu: %lf\n", cpu);
return 0;
}
然后我使用seq 10000 | time parallel -j 4 -n0 'nc 127.0.0.1 5678' | wc -l
,需要58秒。
答案 0 :(得分:3)
这是你测试它的方式。当你使用这个
seq 10000 | time parallel -j 4 -n0 'nc 127.0.0.1 5678' | wc -l
这实际上会对测试产生影响,因为你正在产生大量的进程,例如你实际上没有测试你测试C应用程序产生进程的能力。
如果我们将其改为简单的python脚本,即
#!/usr/bin/env python
import socket
TCP_IP = '127.0.0.1'
TCP_PORT = 5678
BUFFER_SIZE = 1024
msg = "1"
for i in range(0, 1000):
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
s.connect((TCP_IP, TCP_PORT))
s.send(msg.encode('utf-8'))
data = s.recv(BUFFER_SIZE)
s.close()
print("received data: %s" % data)
并进行测试,结果大不相同。
real 0m0.269s
user 0m0.074s
sys 0m0.114s
如果你真的想测试它,看看你需要使用单独的机器等多快,通常你可能需要使用C或你的限制因素可能是客户端。我见过的最好的工具(HTTP Specific),你可能会找到一些好的代码wrk
答案 1 :(得分:0)
看看你的listen()第二个参数。尝试增加它。
这是来自man 2 listen
backlog参数定义队列的最大长度 sockfd的挂起连接可能会增长。如果是连接请求 队列满时到达,客户端可能会收到错误 指示ECONNREFUSED,或者,如果底层协议支持 重传,请求可以被忽略,以便稍后重新尝试 在连接成功。