我一直在使用wifi网络摄像头进行项目。我能够将视频流式传输到surfaceview。我需要拍摄图像或想要拍摄表面视图的屏幕截图。每当我尝试捕捉屏幕截图时,我都会看到表面视图的黑色图像。有没有人知道如何在视频流开启时捕获表面视图。?
我尝试了以下代码并在egl.eglMakeCurrent(display,surface,surface,eglContext)中获得了一个Illegal参数异常; initGLFr()函数中的这一行
private void initGLFr()
{
egl = (EGL10) EGLContext.getEGL();
display = egl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
int[] ver = new int[2];
egl.eglInitialize(display, ver);
int[] configSpec = {EGL10.EGL_NONE};
EGLConfig[] configOut = new EGLConfig[1];
int[] nConfig = new int[1];
egl.eglChooseConfig(display, configSpec, configOut, 1, nConfig);
config = configOut[0];
eglContext = egl.eglCreateContext(display, config, EGL10.EGL_NO_CONTEXT, null);
GLSurfaceView surfaceView = new GLSurfaceView(this);
SurfaceHolder holder = surfaceView.getHolder();
//////////////// ERROR!!!///////////
surface = egl.eglCreateWindowSurface(display, config, holder, null);
///////////////////////////////////
egl.eglMakeCurrent(display, surface, surface, eglContext);
gl = (GL11) eglContext.getGL();
}
public void savePixels(int x, int y, int w, int h, GL10 gl)
{
if (gl == null)
return;
synchronized (this) {
if (mSavedBM != null) {
mSavedBM.recycle();
mSavedBM = null;
}
}
int b[] = new int[w * (y + h)];
int bt[] = new int[w * h];
IntBuffer ib = IntBuffer.wrap(b);
ib.position(0);
gl.glReadPixels(x, 0, w, y + h, GL10.GL_RGBA,GL10.GL_UNSIGNED_BYTE,ib);
for (int i = 0, k = 0; i < h; i++, k++)
{
//OpenGLbitmap is incompatible with Android bitmap
//and so, some corrections need to be done.
for (int j = 0; j < w; j++)
{
int pix = b[i * w + j];
int pb = (pix >> 16) & 0xff;
int pr = (pix << 16) & 0x00ff0000;
int pix1 = (pix & 0xff00ff00) | pr | pb;
bt[(h - k - 1) * w + j] = pix1;
}
}
Bitmap sb = Bitmap.createBitmap(bt, w, h, Bitmap.Config.ARGB_8888);
synchronized (this)
{
mSavedBM = sb;
}
}
static String saveBitmap(Bitmap bitmap, String dir, String baseName) {
try {
File sdcard = Environment.getExternalStorageDirectory();
File pictureDir = new File(sdcard, dir);
pictureDir.mkdirs();
File f = null;
for (int i = 1; i < 200; ++i) {
String name = baseName + i + ".png";
f = new File(pictureDir, name);
if (!f.exists()) {
break;
}
}
if (!f.exists()) {
String name = f.getAbsolutePath();
FileOutputStream fos = new FileOutputStream(name);
bitmap.compress(Bitmap.CompressFormat.PNG, 100, fos);
fos.flush();
fos.close();
return name;
}
} catch (Exception e) {
} finally {
//if (fos != null) {
// fos.close();
// }
}
return null;
}
答案 0 :(得分:0)
由于评论中发布的各种链接指出,您无法从SurfaceView中获取框架。 glReadPixels()
方法仅在 eglSwapBuffers()
之前称为时,即在渲染发送到Surface之前;因为你试图捕捉视频信息,而不是GLES渲染,这是行不通的。
link posted by @AjayPandya将起作用,因为它将视频定向到SurfaceTexture,将每个帧转换为GLES纹理。有了它,您可以使用GLES渲染帧,并在将其发送到SurfaceView之前抓取它。
另一种方法是使用MediaProjection类通过虚拟显示捕获屏幕,但这有一些缺点(例如视频将缩放到屏幕尺寸)。