我正在制作带有休息计时器和会话计时器的番茄钟。我通过尝试嵌套o&#clock活动来设置每个时钟,使用单个小键盘将数据输入到每个时钟。要实现这一点,请单击时钟显示,然后开始输入按钮。删除按钮和输入按钮有0-9。我甚至无法为任何一种功能显示任何内容。所以我开始怀疑我尝试做的事情是否会起作用?只是在寻找是否可以嵌套点击事件,如果是,那么我做错了什么。或者我正在寻找的另一种方法。做一个小提琴来查看它最小化js和css窗口。 https://jsfiddle.net/zackluckyf/jhe98j05/1/
$(".session-time-clock").click(function(){
// changes the color to make it flash, add a duration and then change it back
$(".num-button").css("background-color", "#BCC6CC");
function myFunction() {
myVar = setTimeout(changeBackground, 500);
}
function changeBackground() {
$(".num-button").css("background-color", "#575e62");
}
myFunction();
sessionTimeClock = "00:00";
counter = 4;
/*
Will this work?
*/
$("button").click(function(){
// gets button text label
var input = $(this).text();
// if, else if chain for calculator functions
if(input !== "Start" && input !== "Pause" && input !== "Reset" && input !== "X" && input !== "Enter" && counter > -1)
{
if(counter === 4)
{
sessionTimeClock = sessionTimeClock.slice(0,counter-1) + input;
}
if(counter === 3)
{
sessionTimeClock = "00:" + input + sessionTimeClock.slice(4);
}
if(counter === 1)
{
sessionTimeClock = "0" + input + sessionTimeClock.slice(2);
}
if(counter === 0)
{
sessionTimeClock = input + sessionTimeClock.slice(1);
}
counter--;
if(counter === 2)
{
counter--;
}
}
else if(input === "X")
{
if(counter === 3)
{
sessionTimeClock = "00:0" + sessionTimeClock.slice(4);
}
else if(counter === 1)
{
sessionTimeClock = "00:" + sessionTimeClock.slice(3);
}
else if(counter === 0)
{
sessionTimeClock = "0" + sessionTimeClock.slice(1);
}
}
else if(input === "Enter")
{
return;
}
$(".session-time-clock").text("hello");
});
});
$(".break-time-clock").click(function(){
$(".num-button").css("background-color", "#BCC6CC");
function myFunction() {
myVar = setTimeout(changeBackground, 500);
}
function changeBackground() {
$(".num-button").css("background-color", "#575e62");
}
myFunction();
breakTimeClock = "00:00";
counter = 4;
$("button").click(function(){
// gets button text label
var input = $(this).text();
// if, else if chain for calculator functions
if(input !== "Start" && input !== "Pause" && input !== "Reset" && input !== "X" && input !== "Enter" && counter > -1)
{
if(counter === 4)
{
breakTimeClock = breakTimeClock.slice(0,counter-1) + input;
}
if(counter === 3)
{
breakTimeClock = "00:" + input + breakTimeClock.slice(4);
}
if(counter === 1)
{
breakTimeClock = "0" + input + breakTimeClock.slice(2);
}
if(counter === 0)
{
breakTimeClock = input + breakTimeClock.slice(1);
}
counter--;
if(counter === 2)
{
counter--;
}
}
else if(input === "X")
{
if(counter === 3)
{
breakTimeClock = "00:0" + breakTimeClock.slice(4);
}
else if(counter === 1)
{
breakTimeClock = "00:" + breakTimeClock.slice(3);
}
else if(counter === 0)
{
breakTimeClock = "0" + breakTimeClock.slice(1);
}
}
else if(input === "Enter")
{
return;
}
$(".break-time-clock").text(breakTimeClock);
});
});
答案 0 :(得分:0)
提供的代码与jsfiddle不同。我将与jsfiddle有关:
您有以下代码:
$("button").click(function(){
if(input === "Start")
{
// start clock code
}
else if(input === "Pause")
{
// pause clock code
}
else if(input === "Reset")
{
sessionTimeClock = "00:00";
breakTimeClock = "00:00";
}
return true;
});
这是您第一次将点击处理程序分配给“按钮”,因此首先调用它。
未定义“input”变量,因此不调用其他处理程序。 (您可以在Dev Tools控制台中看到错误。)