我试图制作一个' draw'应用程序,允许用户通过在画布上拖动鼠标来绘制内容。
我想画一个像素'然而,用户拖动鼠标的位置:鼠标的位置和“像素”的位置。得出的是不一样的。 我在互联网上搜索过,但我不知道我的版本和他们的版本有什么不同。
HTML
<!doctype html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>Drawer</title>
<script src="jquery-2.2.1.min.js"></script>
<script src="scripting/draw.js"></script>
</head>
<body>
<canvas id="drawGround" style="width: 500px; height: 500px; margin: 0 auto; border: 1px solid black;"></canvas>
</body>
</html>
代码:
$(document).ready(function() {
var drawSize = 3;
var canDrawCanvas = false;
const canvasID = "#drawGround";
document.onmouseup = function() {
canDrawCanvas = false;
};
$(canvasID).mousedown(function() {
canDrawCanvas = true;
});
$(canvasID).mousemove(function(event) {
if (canDrawCanvas) handleDrawing(event);
});
function handleDrawing(mouseEvent) {
var canvas = document.getElementById(canvasID.substring(1));
var context = canvas.getContext('2d');
context.fillRect(mouseEvent.pageX, mouseEvent.pageY, drawSize, drawSize);
}
});
&#13;
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<canvas id="drawGround" style="width: 500px; height: 500px; margin: 0 auto; border: 1px solid black;"></canvas>
&#13;
答案 0 :(得分:2)
而不是使用&#34;样式&#34;来缩放画布对象。属性,你应该使用&#34; width&#34;和&#34; height&#34; -attributes在canvas-element中。
<canvas id="drawGround" width="500px" height="500px" style="margin: 0 auto; border: 1px solid black;"></canvas>
然后使用offsetX
和offsetY
参数代替pageX
和pageY
来获取鼠标的提示位置:
function handleDrawing(mouseEvent) {
var canvas = document.getElementById(canvasID.substring(1));
var context = canvas.getContext('2d');
context.fillRect(mouseEvent.offsetX, mouseEvent.offsetY, drawSize, drawSize);
}