CMake target version increment

时间:2016-03-02 11:02:14

标签: cmake

set(CPACK_PACKAGE_VERSION_MAJOR "1")
set(CPACK_PACKAGE_VERSION_MINOR "0")
set(CPACK_PACKAGE_VERSION_PATCH "0")
set(LIB_VERSION_STRING ${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}.${CPACK_PACKAGE_VERSION_PATCH})
...
set_target_properties(${PROGRAM_NAME} PROPERTIES VERSION ${LIB_VERSION_STRING})

Is it possible to auto increment CPACK_PACKAGE_VERSION_PATCH each time target is rebuilt(not CMake is changed)? Thank you

2 个答案:

答案 0 :(得分:1)

实际上并没有很好的方式。这里有一个小演示: https://github.com/erichschroeter/cmake-auto-increment-build-number

......但在我看来,这不值得。[/ p>

答案 1 :(得分:1)

您提供的部件代码在CMake时间运行(可能来自CMakeLists.txt)。您无法在Cmake时间内处理递增的值,但您可以做的是在构建时运行一些cmake脚本,并以不同的方式将递增的值传递给源代码(例如通过标题)。

在编译之前运行cmake脚本(进入你的CMakeLists.txt):

add_custom_command(
    TARGET your_project
    PRE_BUILD
    COMMAND ${CMAKE_COMMAND}
        -P "your_cmake_script.cmake"
)

您需要将要在编译时运行的代码放入另一个文件中,并告诉CMake您要在编译之前处理该文件...

your_cmake_script.cmake示例:

#basic definitions
set(HEADER_FILE "increment.h")
set(CACHE_FILE "BuildNumberCache.txt")

#Reading data from file + incrementation
IF(EXISTS ${CACHE_FILE})
    file(READ ${CACHE_FILE} INCREMENTED_VALUE)
    math(EXPR INCREMENTED_VALUE "${INCREMENTED_VALUE}+1")
ELSE()
    set(INCREMENTED_VALUE "1")
ENDIF()

#Update the cache
file(WRITE ${CACHE_FILE} "${INCREMENTED_VALUE}")

#Create the header
file(WRITE ${HEADER_FILE} "#ifndef INCREMENT_H\n#define INCREMENT_H\n\n#define INCREMENTED_VALUE ${INCREMENTED_VALUE}\n\n#endif")

不要忘记将increment.h添加到您的项目中!

如果您正在寻找更详细的示例,请查看此github repo