我运行我的应用程序时会添加分数,但在点击它后不会更改阻止位置。
- (IBAction)Block:(id)sender{
Random = arc4random() %219;
Random = Random + 61;
BlockI.center = CGPointMake(0, Random);
BlockB.center = CGPointMake(0, Random);
[self Score];
}
- (void)Score{
ScoreInt = ScoreInt + 1;
Score.text = [NSString stringWithFormat:@"%li", (long)ScoreInt];
[[NSUserDefaults standardUserDefaults] setInteger:ScoreInt forKey:@"ScoreSaved"];
}
现在,如果我删除部分:
[self Score];
和
- (void)Score{
ScoreInt = ScoreInt + 1;
Score.text = [NSString stringWithFormat:@"%li", (long)ScoreInt];
[[NSUserDefaults standardUserDefaults] setInteger:ScoreInt forKey:@"ScoreSaved"];
}
然后我得到了该块的随机放置,但是当我点击它时,得分不会增加。
-Thanks, 德里克
答案 0 :(得分:1)
您还没有synchronize
NSUserDefaults
所以synchronize
NSUserDefaults
[[NSUserDefaults standardUserDefaults] synchronize];
答案 1 :(得分:0)
要将值存储在NSUserDefaults中,因此必须同步NSUserDefaults。如果不同步NSUserDefaults,则不会设置您的设置值。编写代码......
- (void)Score
{
ScoreInt = ScoreInt + 1;
Score.text = [NSString stringWithFormat:@"%li", (long)ScoreInt];
[[NSUserDefaults standardUserDefaults] setInteger:ScoreInt forKey:@"ScoreSaved"];
[[NSUserDefaults standardUserDefaults] synchronize];
}