可编辑的表视图连接到自定义模型(QAbstractTableModel
的子类),该模型从数据库填充它。表格视图的编辑值暂时保存在2D QVector
。
目标是在表视图下方按下按钮以触发数据库的更新。
问题在于,我无法为此找出SIGNAL
& SLOT
机制。我认为这似乎是按钮范围的问题,但我不知道如何解决它。
前两个文件只是为了概述,问题是(可能)在第三个,setData()
。
我仍然是这个框架的初学者,所以对一个可能愚蠢的问题道歉。
...
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::MainWindow)
{
ui->setupUi(this);
//database connection
...
//opening database
if(db.open())
{
...
//2D array to hold the query to pass into model
QVector< QVector<QString> > sqlQueryVector;
...
//querying and storing the result
...
//initialize QAbstractTableModel and pass it into the menu table
//passing an id(int) and a 2D QVector that holds the sql query result to the model
menuTableModel* modelMenu = new menuTableModel(id, sqlQueryVector);
ui->menuTable->setModel(modelMenu);
}
else
{
...
}
}
#ifndef MENUTABLEMODEL_H
#define MENUTABLEMODEL_H
#include <QAbstractTableModel>
#include <QVector>
class menuTableModel : public QAbstractTableModel
{
Q_OBJECT
public:
explicit menuTableModel(const int &monId, const QVector< QVector<QString> > &qry, QObject *parent = 0)
: QAbstractTableModel(parent), mondayId(monId),query(qry) {}
int rowCount(const QModelIndex &parent = QModelIndex()) const ;
int columnCount(const QModelIndex &parent = QModelIndex()) const;
QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const;
QVariant headerData(int section, Qt::Orientation orientation, int role) const;
bool setData(const QModelIndex & index, const QVariant & value, int role = Qt::EditRole);
Qt::ItemFlags flags(const QModelIndex & index) const ;
void setQuery(const QVector< QVector<QString> > &query);
void setId(const int &stId);
private:
int mondayId;
QVector< QVector<QString> > query;
signals:
void editCompleted(const QString &);
slots:
void updateDatabase();
};
#endif // MENUTABLEMODEL_H
#include "menutablemodel.h"
#include <QDebug>
#include <QSqlQuery>
int menuTableModel::rowCount(const QModelIndex & /*parent*/) const {...}
int menuTableModel::columnCount(const QModelIndex & /*parent*/) const {...}
QVariant menuTableModel::data(const QModelIndex &index, int role) const {...}
QVariant menuTableModel::headerData(int section, Qt::Orientation orientation, int role) const {...}
//edit and save into database
bool menuTableModel::setData(const QModelIndex & index, const QVariant & value, int role)
{
if (role == Qt::EditRole)
{
query[index.row()][index.column()] = value.toString();
QString result;
for(int row= 0; row < query.size(); row++)
{
for(int col= 0; col < query[0].size(); col++)
{
result += query[row][col] + " ";
}
}
emit editCompleted( result );
qDebug() << "result is: " << result;
//update database here with connect??
//connect(menuTableUpdateButton, SIGNAL (clicked()), this, SLOT (updateDatabase()));
}
return true;
}
Qt::ItemFlags menuTableModel::flags(const QModelIndex & /*index*/) const {...}
void menuTableModel::setQuery(const QVector< QVector<QString> > &qry) {
query = qry;
}
void menuTableModel::setId(const int &stId) {...}
void menuTableModel::updateDatabase() {
//write SqlQuery here
...
}
我的主要问题是在哪里以及如何定义SIGNAL
&amp; SLOT
命令以将被点击的按钮连接到执行SQL查询到数据库?
答案 0 :(得分:0)
在MainWindow
构造函数中,您拥有模型和按钮,因此这是连接它们的最佳位置:
MainWindow::MainWindow(QWidget *parent)
: QMainWindow(parent),
ui(new Ui::MainWindow)
{
ui->setupUi(this);
//opening database
if(db.open()) {
//...
menuTableModel* modelMenu = new menuTableModel(id, sqlQueryVector);
ui->menuTable->setModel(modelMenu);
// Connect button click to model update
connect(ui->menuTableUpdateButton, SIGNAL(clicked()),
modelMenu, SLOT(updateDatabase()));
}
}