这是显示只显示我的循环
void openCloseScore(){
if (Input.GetKey (KeyCode.Tab)) {
ScoreBoard.SetActive (true);
foreach(PhotonPlayer player in PhotonNetwork.playerList) {
ScoreboardTxt.text = "\r\nPlayerName: " + player.ToString
();
}
} else {
ScoreBoard.SetActive (false);
}
}
这个显示其他玩家。这就是我知道上面的剧本应该让所有的球员。
void openCloseScore(){
if (Input.GetKey (KeyCode.Tab)) {
ScoreBoard.SetActive (true);
foreach(PhotonPlayer player in PhotonNetwork.otherPlayers) {
ScoreboardTxt.text = "\r\nPlayerName: " + player.ToString
();
}
} else {
ScoreBoard.SetActive (false);
}
}
我需要循环来向所有人展示。