我有一个代表菜单项的JSON。
菜单项可以有一个子菜单项,而子菜单项又可以有另一个子菜单项,所以儿子。
输入JSON通过父ID关联菜单项。我试图将其转换为模型,其中每个菜单项都有一个子菜单项。
子菜单深入三级。我设法解析了两个级别,但我不知道为什么第三级没有被解析。我已经调试了这个问题好几个小时了。我将不胜感激。
menu2.sjon
[
{
"category_id": 4,
"category_id_400": "'SCHOO",
"name": "School Supplies",
"parent_id": 2,
"position": 2,
"level": 2,
"status": 1,
"url": "http://www.booksrus.kw/sa-en/school-supplies.html"
},
{
"category_id": 141,
"category_id_400": "'SCHBA",
"name": "School Bags",
"parent_id": 4,
"position": 12,
"level": 3,
"status": 1,
"url": "http://www.booksrus.kw/sa-en/school-supplies/school-bags.html"
},
{
"category_id": 269,
"category_id_400": "'AEP",
"name": "Bags Knapsack with Trolley",
"parent_id": 141,
"position": 1,
"level": 4,
"status": 1,
"url": "http://www.booksrus.kw/sa-en/school-supplies/school-bags/bags-knapsack-with-trolley.html"
}
]
menu.go
package main
import(
"fmt"
"encoding/json"
"io/ioutil"
"sort"
"bytes"
)
type MenuItems []MenuItem
func (a MenuItems) Len() int { return len(a) }
func (a MenuItems) Swap(i, j int) { a[i], a[j] = a[j], a[i] }
func (a MenuItems) Less(i, j int) bool { return a[i].Category_id < a[j].Category_id }
type MenuItem struct{
Category_id int `json:"category_id"`
Category_id_400 string `json:"category_id_400"`
Name string `json:"name"`
Parent_id int `json:"parent_id"`
Position int `json:"position"`
Level int `json:"level"`
Status int `json:"status"`
Url string `json:"url"`
Subs []MenuItem `json:"subs"`
}
func (m MenuItem) String() string{
var buffer bytes.Buffer
buffer.WriteString(fmt.Sprintf("%d %s\n",m.Category_id,m.Name))
for _,s := range m.Subs{
buffer.WriteString(fmt.Sprintf("> %s\n",s.String()));
}
return buffer.String()
//return fmt.Sprintf("CategoryId: %d, ParentId: %d,Name: %s, Sub: %v\n",m.Category_id,m.Parent_id,m.Name,m.Subs);
}
func (m *MenuItem) TryAdd(other MenuItem) bool{
if other.Parent_id == m.Category_id {
m.Subs = append(m.Subs,other);
return true
}else{
for _,sub := range m.Subs{
if found := sub.TryAdd(other);found{
return true
}
}
}
return false
}
func main() {
rootItems := make([]MenuItem,0)
bytes, err := ioutil.ReadFile("menu2.json")
if err != nil{
fmt.Printf("Reading: %s\n",err.Error())
return;
}
var menuItems []MenuItem
err = json.Unmarshal(bytes,&menuItems)
if err != nil{
fmt.Println(err.Error())
return
}
sort.Sort(MenuItems(menuItems))
for _,item := range menuItems{
if item.Parent_id == 2{
rootItems = append(rootItems,item)
}else{
for i:=0;i<len(rootItems);i++{
if found := rootItems[i].TryAdd(item); found{
break;
}else{
fmt.Printf("No Action: Id: %d, Name: %s, Parent: %d.\n",item.Category_id,item.Name,item.Parent_id)
}
}
}
}
fmt.Printf("\nRootitems:\n%s\n",rootItems)
}
输出
Rootitems:
[4 School Supplies
> 141 School Bags
//Third level should appear here
]
答案 0 :(得分:1)
TryAdd
函数中的此循环很可能是您的问题:
for _, sub := range m.Subs {
if found := sub.TryAdd(other); found {
return true
}
}
此循环中的sub
变量实际上是切片元素的副本。您在那里所做的任何更改都不会保留回存储在切片中的元素。
您应该能够通过不使用元素的副本来解决此问题,而是通过其索引来引用它:
for i := range m.Subs {
if found := m.Subs[i].TryAdd(other); found {
return true
}
}