我在项目中使用Unity作为我的IoC。
UnityConfig设置如下......
public static class UnityConfig
{
private static readonly IUnityContainer container = new UnityContainer();
public static void ConfigureIoCContainer()
{
My.Composition.Builder.Compose(container);
DependencyResolver.SetResolver(new UnityDependencyResolver(container));
}
/// <summary>
/// Gets the configured Unity container.
/// </summary>
public static IUnityContainer GetConfiguredContainer()
{
return container;
}
}
My.Composition.Builder.Compose()这样做......
public static void Compose(IUnityContainer container)
{
var types = new List<Type>();
types.AddRange(Services.Interface.Builder.GetTypes(container));
types.AddRange(Services.Builder.GetTypes(container));
// ... lots more assemblies referenced here
var distinctTypes = types.Distinct();
container.RegisterTypes(distinctTypes, WithMappings.FromMatchingInterface, WithName.Default, WithLifetime.PerResolve);
}
现在,在上面引用的2个程序集中,我返回3种类型;来自第一个的IConfigUow
,ISecurityUow
和IResourceUow
以及来自第二个的ConfigUow
,SecurityUow
和ResourceUow
。
如果我在调用UnityConfig中My.Composition.Builder.Compose(container)
之后的行中放置一个断点并查看已注册类型的列表,我可以看到所有我应该...
{Microsoft.Practices.Unity.ContainerRegistration}
LifetimeManager: {Microsoft.Practices.Unity.PerResolveLifetimeManager}
LifetimeManagerType: {Name = "PerResolveLifetimeManager" FullName = "Microsoft.Practices.Unity.PerResolveLifetimeManager"}
MappedToType: {Name = "ConfigUow" FullName = "My.Services.Security.ConfigUow"}
Name: null
RegisteredType: {Name = "IConfigUow" FullName = "My.Services.Interface.Security.IConfigUow"}
{Microsoft.Practices.Unity.ContainerRegistration}
LifetimeManager: {Microsoft.Practices.Unity.PerResolveLifetimeManager}
LifetimeManagerType: {Name = "PerResolveLifetimeManager" FullName = "Microsoft.Practices.Unity.PerResolveLifetimeManager"}
MappedToType: {Name = "SecurityUow" FullName = "My.Services.Security.SecurityUow"}
Name: null
RegisteredType: {Name = "ISecurityUow" FullName = "My.Services.Interface.Security.ISecurityUow"}
{Microsoft.Practices.Unity.ContainerRegistration}
LifetimeManager: {Microsoft.Practices.Unity.PerResolveLifetimeManager}
LifetimeManagerType: {Name = "PerResolveLifetimeManager" FullName = "Microsoft.Practices.Unity.PerResolveLifetimeManager"}
MappedToType: {Name = "ResourceUow" FullName = "My.Services.Localization.ResourceUow"}
Name: null
RegisteredType: {Name = "IResourceUow" FullName = "My.Services.Interface.Localization.IResourceUow"}
但是,如果我让下一行执行设置DependencyResolver并调用
DependencyResolver.Current.GetService<IConfigUow>();
返回null
的值。致电
DependencyResolver.Current.GetService<ISecurityUow>();
工作并返回SecurityUow
的实例。尝试解决IResourceUow
也失败了。
对于我的生活,我无法看到我做错了什么。有人有什么想法吗?
更新
好的,所以通过调用container.Resolve(IConfigUow)
我得到了一个被DependencyResolver屏蔽的异常。
该错误表明我错过了类型映射。 ConfigUow
的构造函数看起来像这样......
public ConfigUow(ICrudRepo<AM.Configuration> crudRepo = null) : base(crudRepo)
{
CrudRepo = crudRepo ?? DependencyResolver.Current.GetService<IConfigRepo>();
Ctx = CrudRepo.GetContext();
}
我不知道我需要为使用泛型的类型显式调用RegisterType()
。
所以,我需要做的就是注册这样的合适类型......
container.RegisterType(typeof (ICrudRepo<>), typeof (CrudRepo<>));
这一切都奏效了。
对于未来的读者,这些页面证明是有帮助的......
答案 0 :(得分:0)
答案是DependencyResolver掩盖了IoC容器抛出异常的事实。
发现解决问题并不困难。请读者查看原始问题的更新,了解我必须修复的内容以及我是如何修复的。